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NBA 2K13: Pros and Cons Thus Far

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Old 08-23-2012, 04:42 PM   #17
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Re: NBA 2K13: Pros and Cons Thus Far

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Originally Posted by vannwolfhawk
He was wrong. I asked devs after seeing this tweet and they said no, czar said it must have been placebo and that it was discussed last year so he thought it was in.

I never saw that tweet or post, I apologize to Da_Czar didn't mean to put that misleading information out there.
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Old 08-23-2012, 04:51 PM   #18
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2K people are a bunch of scam artists.
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Old 08-23-2012, 05:01 PM   #19
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Its been said that Scottie was asking for way too much money this year around.
Never thought Scottie out of all people would want a large amount of money .
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Old 08-23-2012, 05:03 PM   #20
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Re: NBA 2K13: Pros and Cons Thus Far

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All-Star Weekend dunk contest controls – The Guitar-Hero-esque control scheme of the dunk contest confused me a bit when it was first revealed. If that is the only control option, I’m not sure I see myself playing that mode much.
This is the most confusing. 2K clearly aims to improve gameplay. They address way more gameplay issues then not. When something is not addressed, I lean towards everything couldn't make the cut.

But the dunk contest controls? WTF? How does that fit along side such a simulated gameplay experience? Or is that their way of satisfying the casual fan? Or am I just getting old?
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Old 08-23-2012, 05:08 PM   #21
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Re: NBA 2K13: Pros and Cons Thus Far

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Originally Posted by BlackRome
I ioved the introductions in the old 2k. Like 2k1. When the game would start you would see the players being introduced. They need to bring that back. Now when you join the game the announcements have already happened.
I agree . I would love to have this , I know us the sim players would love it back , but it's the casual players who generally skip over it .
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Old 08-23-2012, 05:09 PM   #22
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Re: NBA 2K13: Pros and Cons Thus Far

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Originally Posted by iLLosophy
That sucks to hear about the rebounding. Was a major issue with 2k12.
Yeah, a big issue. That along with the magnetic, impossible-to-escape box outs that every CPU player employs
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Old 08-23-2012, 05:22 PM   #23
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Re: NBA 2K13: Pros and Cons Thus Far

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Originally Posted by BezO
This is the most confusing. 2K clearly aims to improve gameplay. They address way more gameplay issues then not. When something is not addressed, I lean towards everything couldn't make the cut.

But the dunk contest controls? WTF? How does that fit along side such a simulated gameplay experience? Or is that their way of satisfying the casual fan? Or am I just getting old?
They have already admitted they wanted the mode to be "casual" and easy to just pick up and play.
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Old 08-23-2012, 05:26 PM   #24
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Re: NBA 2K13: Pros and Cons Thus Far

I think this article should be titled pros and cons I found in a old build on NBA 2k13 and have no idea if they have been fixed, as for the dunk contest they said they were still working out how it would work the guitar hero type control was one they were experimenting with, and they claim that it is a lot of fun so I guess this con should be in titled we should wait and see. As for cross overs I believe you can control the speed, in the video they showed Beasley coming down with a down cross in order to sike the defensive player.
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