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Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 08-17-2012, 03:26 PM   #1753
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by Prophet49
I think the graphics look great, the lighting is amazing, and you can actually see the sweat on players.

First off: What is "arcadey?" Is it just a go-to detractor to the game? Second, the speed, on normal, seems at the pace of a normal NFL play.

I've noticed that going with a 3 step drop results in less sacks but shorter plays, where 5 step or 7 step drops results in more sacks but the occasional big play. Passing is easier against the AI now because they don't cheat with certain parts of it. They have to actually be looking for the ball to make a play or in an area where they can if it's zone.

Ok, onto the reasons why this demo has turned me off of M13:

I disagree with the sentiment that it's the same game. Sure if we play as a reductionist on the core aspects of it it will always seem the same. However, knowing how the DB's reacted in Madden12 and how they react now, seeing the infinity engine (good and bad), and having the DE's/OLB's getting more sacks are significant improvements in my eyes. I even feel the blocking pathfinding AI has been improved just from NCAA 13 to Madden.

Of course, we'll both have differing opinions.
The first 3 things I posted I made explicitly clear were not major issues. As you noticed in those three things I was asking - is it just me? Apparently the graphics aren't as I've read 3 other posts of people saying the same thing, although its possible that's a TV/Madden thing because I popped in M12 and it looked much better. "Arcade-y" isn't a go to at all, the game felt really fast, hence more like an arcade game rather than a sim. So maybe I need to adjust some settings. I'm concerned about how easy passing is, but hopefully that can be tuned up.

As for the rest of it, I agree M13 is a clear improvement over M12. Ultimately, in my view, its lipstick on a pig. And I dunno, again maybe just me, but I found M13 boring because of how similar it was to M12. There are clear improvements, but at the end of the day I'm making exactly the same decisions on offence and defence as in M12.

Last edited by btemp; 08-17-2012 at 03:29 PM.
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Old 08-17-2012, 03:45 PM   #1754
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by StrawHat Patriot
Yes but they shouldn't go all out to the point in which players start knowing your route before you even complete it on zone coverage and slide to the side or slide around the receiver, basically bringing back the arcade problem.
Oh by no means would that be what should be implemented. Im sure none of us want that in the game Recognition should work as a slight but noticeable adjustment by players that mimics whats seen on Sundays. Not the AI actually knowing your play. More situation based. Say its 3&4 and youre Playing the Jets a player like Darrell Revis would tighten his alignment vs the receiver to protect against quick routes, i.e. slants & Hitches possibly forcing you as the player to check to a fade and try to beat him over the top which shouldnt be easy to do! I believe it would add a whole new depth to Madden quite honestly. As a football player if i saw these types of situational circumstances in Madden itd be a must buy for me year in and year out!
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Old 08-17-2012, 03:48 PM   #1755
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by dramachild11
The removal of awareness is something I wholeheartedly agree with since this is usually the one rating that inflates the total ovr of every player... I've never really understand the logic for having a play recognition rating AND an awareness rating since you can apply play recognition to every position on the field during a given play.... As far as the demo goes I've already pre-ordered the game so it hasn't made me regret doing that which I guess is a plus but I do wish that instead of creating new modes an trying to make the game flashier that ea/tiburon would figure out a way to fix the quirks that seem to never get fixed year to year (prime example being that I still can't get sacks or pressure with a RE or ROLB)
My point exactly! Why not instead of having a rating that boosts player ratings even more, having one that makes players play smarter and not Cheesier. About Pressure that's something i believe will be greatly improved with IE being added into the OL/DL interactions in M14
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Old 08-17-2012, 04:16 PM   #1756
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

i dont think the graphics are that good, the 720p solution isnt enough for a game where the camera view is zoomed out that much. gives me the feeling that some far away players only consist of 5 pixels. just a really gritty appreance.
then the overall style seems kind of cartoony to me, let it be the spectators, players, colours or sideline characters. just doesnt look real.

of course that isnt anything new.
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Old 08-17-2012, 04:40 PM   #1757
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I don't know what to say anymore... I think its time for the NFL to reconsider giving 2K an opportunity to make a game again. NFL 2K5 is the gold standard and nothing has come close to it. I played the demo extensively and to be honest after every play i felt more and more discontent. 8 years and EA still cant get it right and put out a product that at the most is promising. I decided to play some 2K5 today to see if M13 was worth a buy, and 2K5 still gathers my attention and will for this football season. The only obvious thing that sets M13 apart from 2K5 is its next gen graphics... other than that... 2K5 has better presentation, gameplay, AI decision making and options. Some day hopefully soon we'll get another 2K football game to push Madden and vice versa. Until then its good ol 2K5 to the rescue for an enjoyable football sim.
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Old 08-17-2012, 05:02 PM   #1758
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

I love the demo played it this morning as the 49ers against the Giants on All Madden. I have figured out you really have to line someone up to put a big hit on them which is very realistic. A couple times I tried to hit Bradshaw in the backfield but didn't line him so I bounced off him.

I also love that you actually have to look at the defense and read what coverages they are in. At first I wasn't having that much fun playing on all madden but when I put the game speed on slow it ran a lot better. Is it perfect no but the physics allow for some really big hits, and some cool plays like where you have to read the hole you want to run through and not just run over a lineman that makes the game very realistic and fun. I ran for well over 100 yards with Gore just by following my blocks and trusting my cuts.

I like the presentation for the most part the crowd sounds really good especially when I made a big play like my long TD run with Gore or the sack I had on Manning to force a Field Goal attempt. I still think the commentary could use a little more work as Phil Simms says stuff I don't believe he would say in a real game. Overall it's a pretty fun game in my opinion and I'm excited to buy it on release day.
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Old 08-17-2012, 05:13 PM   #1759
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Smile Looks Great!!

I like what EA did with Madden this year, IE is great it could be better but its new and plays great for a new engine and I love the new advanced pass leading as a saints fan I feel Brees was robbed of a 99 he had arguably the best passing season all time but with the new lead passing even qbs in the 70s and low 80s will shine at times also the.commentary is so much better Madden 12 was pathetic. The game is overall much better ,Madden 12 and NCAA 13 will be gone after the 28th I'm totally buying this only thing I'd like to improve are speed even on slow it seemed like it was in hyper speed but football is fast in real life umm I think the QB sneak will be patched its definitely easier to stop but not as good as Madden 12s I know last year QB sneak was kinda cheesy but I like it better then this years and blocking but wow I'm excited for Madden Thank You EA!
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Old 08-17-2012, 05:24 PM   #1760
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by BezO
Went to Best Buy for a firewire cable and what are they starting up? The Madden demo. Thought it was the retail version at 1st, but I wasn't that lucky. But now my feelings are based on playing and not just watching vids. Unfortunately, I feel exactly how I did prior to playing.

Some of the tackles are pretty! Seeing Lynch & Helu run up the middle was a beautiful site at times... bumping into linemen, breaking tackles, getting tackled. When the RTP didn't get out of hand, it looked like the game I'd been waiting for.

The actual passing was great. I felt like I had more control over passes, hitting WRs in some very small windows at times, between & over LBs & DBs. Catches were great & I could run after the catch more than I ever remember.

And the graphics... very pretty game! The graphics are definitely the best aspect and give any sports video game a run for it's money. I'm curious how FIFA & NBA 2K will compare.

If I could run up the middle & throw qucik, 3-step drop passes all game & have my opponent do the same, Madden would be sweet.

Unfortunately, 75% of what I've been complaining about this entire generation has still not been addressed. If EA dedicates as much time to engaged player mobility, footwork, run fits & defensive play calling next year, as they did to RTP & passing this year, Madden will be solid. Until then, I just don't feel like I'm playing NFL football.
Agreed. This is by far the prettiest sports game I've ever played. And I'm on the PS3 where Madden has traditionally looked pretty crappy. Looks like they finally took the time to sort this version out because it looks fantastic. With this gameplay, graphics and the additions to franchise mode, I don't think there's anyway I won't buy this on the 28th.
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My score for Madden 13: 4.5/10

3 points for graphics, 1 point for the passable commentary, and a half point for the boxart. I can give no further points since the all over the place gameplay would ruin it anyway.
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