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Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Old 08-17-2012, 02:24 PM   #865
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

Quote:
Originally Posted by bucknut88
I love how much control we have as far as dictating where the XP goes for the coach and the players.
And I hate the XP system. That's not the control that I want. For me it's too gamey, arcadey. With the XP system, you're coach/player is guaranteed to improve in those areas. After reading the CCM manual, I have a strong dislike for Buying Packages for my coach.

The control I want is to set up practice schedules for my players, both team and individual drills. Give the team and players an area of emphasis and see whether they improve or not.

Same with the coaching staff. I want to say what areas I want them to concentrate improving in and see if they improve or not. I don't want the improvement to be a sure thing by gaining XP points.

I want the progression of players and coaches to be more realistic. That's just me. I can see why others like the new XP progression. It's just not for me.
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Old 08-17-2012, 02:41 PM   #866
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by bucky60
And I hate the XP system. That's not the control that I want. For me it's too gamey, arcadey. With the XP system, you're coach/player is guaranteed to improve in those areas. After reading the CCM manual, I have a strong dislike for Buying Packages for my coach.

The control I want is to set up practice schedules for my players, both team and individual drills. Give the team and players an area of emphasis and see whether they improve or not.

Same with the coaching staff. I want to say what areas I want them to concentrate improving in and see if they improve or not. I don't want the improvement to be a sure thing by gaining XP points.

I want the progression of players and coaches to be more realistic. That's just me. I can see why others like the new XP progression. It's just not for me.
Another area I dislike is the goals. I've asked this and got no reply but here's pretty much why I don't like it:

Spoiler
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Old 08-17-2012, 02:46 PM   #867
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by StrawHat Patriot
Another area I dislike is the goals. I've asked this and got no reply but here's pretty much why I don't like it:

Spoiler
I don't like the goals either. They are part of the XP progression system. Like I said, it's too gamey/arcadey for me. But I really do see why others like it.
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Old 08-17-2012, 02:46 PM   #868
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

Quote:
Originally Posted by bucky60
And I hate the XP system. That's not the control that I want. For me it's too gamey, arcadey. With the XP system, you're coach/player is guaranteed to improve in those areas. After reading the CCM manual, I have a strong dislike for Buying Packages for my coach.

The control I want is to set up practice schedules for my players, both team and individual drills. Give the team and players an area of emphasis and see whether they improve or not.

Same with the coaching staff. I want to say what areas I want them to concentrate improving in and see if they improve or not. I don't want the improvement to be a sure thing by gaining XP points.

I want the progression of players and coaches to be more realistic. That's just me. I can see why others like the new XP progression. It's just not for me.

Yeah, the manual's description of this "points system" makes it seem like something other than a sports title...

I'm not sure what they call that genre of games, but I personally only play sports titles...

That system is about as "NOT SIM" as you can get...
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Old 08-17-2012, 02:53 PM   #869
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by ballgameronny
I am even more interested in seeing how this mode works. Yes, they took away a lot of features, but the franchise mode has gotten stale, and they re-worked it to make it fresh. I think it has plenty of very cool potential and is a good starting point. I won' lie, I do not like the import draft class option removed, but that is what it is. I feel like they are going to add some sort of outside of CC editing though.
But what did they really add?

Outside of making online and offline the same features now, there are no major changes to franchise mode other than what was removed.
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Old 08-17-2012, 03:00 PM   #870
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by Franchise408
But what did they really add?

Outside of making online and offline the same features now, there are no major changes to franchise mode other than what was removed.
They did make some big changes to franchise. Unfortunately, some of those changes are what I really don't like.
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Old 08-17-2012, 03:15 PM   #871
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by Franchise408
But what did they really add?

Outside of making online and offline the same features now, there are no major changes to franchise mode other than what was removed.
Well they added storylines, twitter, draft presentation, player comebacks, real udfa that are not randomly forced on you to cut, and maybe one or two other things. It's the type of thing that when you hear it it sounds cool but when play it might become forgettable later on IMO.

They are still good additions; don't get me wrong, but they should have really re-worked the off-season IMO.
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Old 08-17-2012, 03:24 PM   #872
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by StrawHat Patriot
Well they added storylines,
From what I'm hearing, this would be a good addition if it the design were more dynamic.

Quote:
Originally Posted by StrawHat Patriot
twitter, draft presentation, player comebacks, real udfa that are not randomly forced on you to cut,
Nothing against any of these, but I would add a practice squad to go along with the UDFA's.

Quote:
Originally Posted by StrawHat Patriot
They are still good additions; don't get me wrong, but they should have really re-worked the off-season IMO.
Totally agree. I would also like to see a different progression system.
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