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Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 08-17-2012, 01:59 AM   #1713
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Actually I was worried there wasn't enough. I keep bumping INT slider up. So I don't believe there are too many at all.
Hmmm, for me I am glad that there are drops and broken up pass on well timed hits, more so than INTs. Although I feel dropping back to pass should have a far better risk/reward balance determined by the QB's ratings, the complexity of the offense and the prowess of the defense, I don't want to see unrealistic INTs.

By "unrealistic" I mean, INTs just for the sake of representing a poor QB or to make passing artificially risky. What I want to see is INTs on tipped passes, zone defenders reading the QB's eyes, DBs gambling to jump a route and exceptional man coverage DBs that have the skill set to "become a receiver" when passes are thrown their way like Champ Bailey and Darrelle Revis. The rest of the time, I think the passes should be consistently swatted down and mishandled by defenders because they are not expecting the ball, they are just reacting after the fact.

To the demos credit, I did see a defender attempt to jump a route but guessed wrong and I was able to hit my receiver over the top. That was nice.
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Old 08-17-2012, 02:10 AM   #1714
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by Big FN Deal
Hmmm, for me I am glad that there are drops and broken up pass on well timed hits, more so than INTs. Although I feel dropping back to pass should have a far better risk/reward balance determined by the QB's ratings, the complexity of the offense and the prowess of the defense, I don't want to see unrealistic INTs.

By "unrealistic" I mean, INTs just for the sake of representing a poor QB or to make passing artificially risky. What I want to see is INTs on tipped passes, zone defenders reading the QB's eyes, DBs gambling to jump a route and exceptional man coverage DBs that have the skill set to "become a receiver" when passes are thrown their way like Champ Bailey and Darrelle Revis. The rest of the time, I think the passes should be consistently swatted down and mishandled by defenders because they are not expecting the ball, they are just reacting after the fact.

To the demos credit, I did see a defender attempt to jump a route but guessed wrong and I was able to hit my receiver over the top. That was nice.
Agree. What I had was blatant "Stupid passes because I'm an idiot" that were right to guys and they dropped them like a brick. Just trying to find the happy medium where picks that should happen, happen. I don't want ever bad throw to be a pick though.

I had a really cool one where the CPU threw a deep ball and it was batted when the DB/WR went up for it. The Safety who had came over, dove and picked it off
Love seeing that.
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Old 08-17-2012, 02:11 AM   #1715
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Why does the game constantly play music in the background when you are under two minutes to go either in the 2nd or 4th quarter?
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Old 08-17-2012, 02:15 AM   #1716
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by Skyboxer
Agree. What I had was blatant "Stupid passes because I'm an idiot" that were right to guys and they dropped them like a brick. Just trying to find the happy medium where picks that should happen, happen. I don't want ever bad throw to be a pick though.

I had a really cool one where the CPU threw a deep ball and it was batted when the DB/WR went up for it. The Safety who had came over, dove and picked it off
Love seeing that.
Yeah I know exactly what you mean and I forgot to add, INTs when throwing into a double coverage. I think if they limit the majority of INTs to those situations AND factor in more animations to denote players having to secure the ball for a completed catch/INT, that aspect of the passing game would play out far more realistic.
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Old 08-17-2012, 02:17 AM   #1717
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Meant to ask this the other day..
Has anyone else seen the body slam animation? Where the LB(in my case) grabs the ball carrier by the waste (really a little lower than waste) lift then slam then down (while landing on them also)?
I've only seen it once but was like WTH!!!! Lol
Loved it.
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Old 08-17-2012, 02:22 AM   #1718
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

In 3 games against RGIII, he has yet to attempt to scramble. 1 game was on pro and the other 2 were on all madden, anybody else seeing this.
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Old 08-17-2012, 02:35 AM   #1719
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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In 3 games against RGIII, he has yet to attempt to scramble. 1 game was on pro and the other 2 were on all madden, anybody else seeing this.
I wish. Seattle's dbs are so bad I've had to switch to zone because they can't jam receivers to save their life. So sitting in zone and the fact that their weak dline 4 man rush gets no pressure allows him to look over and then take off when his receivers finish their route if they don't break open.

I feel bad for fans of teams with weak defenses. Looking forward to getting my hands on the Bengals dline
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Old 08-17-2012, 02:44 AM   #1720
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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I wish. Seattle's dbs are so bad I've had to switch to zone because they can't jam receivers to save their life. So sitting in zone and the fact that their weak dline 4 man rush gets no pressure allows him to look over and then take off when his receivers finish their route if they don't break open.

I feel bad for fans of teams with weak defenses. Looking forward to getting my hands on the Bengals dline
He wont take off for anything, even when all his wrs are covered, also there are no designed playcalls being called for rgIII to take off
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