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Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 08-15-2012, 05:27 PM   #1393
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by AmericasTeam

We've been asking for physics. They give us physics and they get bashed for it. It's either not good enough or should have already had it years ago (I guess NBA 2K should have had it years ago too). We ask for better presentaion. They've made leaps in this department the last 2 years, but they get bashed for it. Darned if they do and darned if they don't. EA just can't win.

I honestly don't understand all the hate in this thread. Many years this game has been, well............. just plain bad. Madden is moving in the right direction, but many have nothing good to say at all about the demo. How in the world could someone not see any positives from this years game? If you can't enjoy this years game, then I guess you'll never enjoy a football game ever.
Yes you are correct we did want a new physics engine, but one that was implemented properly. BB released a new physics engine and it was not perfect but it was better implemented.

It's like asking for a car, and when they give you one it doesnt work. Then what was the point? Give me the car when it is running yes?

I feel the whole IE thing was to give hype and sell games. The IE engine could have waited for next gen to be honest. This way they have a great amount of time with it, and really wow us with the implementation.
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Old 08-15-2012, 05:27 PM   #1394
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

why the color on ps3 looks really dark? I have to turn my brightness up little bit. This is weird. Overall gameplay still feels same as madden 12.
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Old 08-15-2012, 05:27 PM   #1395
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

This game is soo bad on all madden -.- im playing the game right now and 3 straight possessions in a row i fumble! I DID NOTuse any juke move or stiff arm to INCREASE the fumble rate.. The cou just flat out made me fumble 3 times in a row! First bradshaw running, nicks caught a pass and ran 3 -: yards and fumbled then victor cruz!
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Old 08-15-2012, 05:28 PM   #1396
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Quote:
Originally Posted by Tyrant8RDFL
Yes you are correct we did want a new physics engine, but one that was implemented properly. BB released a new physics engine and it was not perfect but it was better implemented.

It's like asking for a car, and when they give you one it doesnt work. Then what was the point? Give me the car when it is running yes?

I feel the whole IE thing was to give hype and sell games. The IE engine could have waited for next gen to be honest. This way they have a great amount of time with it, and really wow us with the implementation.
How does IE not work? It does everything they stated it would this year...

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Old 08-15-2012, 05:30 PM   #1397
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by jersez
Run blocking is very suspect on all-pro. It seems really unbalanced, the cpu can hit holes and hold blocks for what it seems like forever, even when I bring a blitz. While on the user side, as soon as the rb receives the handoff it's a defender in his face, hitting holes seems almost impossible because your teammates can't block for ish, and when you finally do get a big gain, it's a holding call.

Idk if this is just me, because I haven't played madden in a while.
Your 100% right! Last night i was playing on all-pro and i get 2-3 yard gain and a 12 yard gain that got called back for a hold lol. My formations even had extra blockers to the side where the cpu had LESS defenders and the play still got blown up! Im having a easier time running on all-madden as i play now !
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Old 08-15-2012, 05:32 PM   #1398
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by CRMosier_LM
How does IE not work? It does everything they stated it would this year...

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It works, but how well is another question. It is buggy, players limbs look like rubber / elastic.. Hits and falls are sometimes over done. There are still sometimes when a player falls down for no reason.. But the tackling is MUCH improved over last year
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Old 08-15-2012, 05:35 PM   #1399
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here *(PS3 Vers. Online)*

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Originally Posted by BenjiA
Can you spectate a game? Watch CPU vs. CPU?
If you start the game up and don't hit the START button, after a minute the game will demo a Giants 49er game on its own from the broadcast camera. You could also start a game and just before kick off switch the controller to the middle and the cpu will play it out. However the game will be from behind the QB.
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Old 08-15-2012, 05:35 PM   #1400
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Quote:
Originally Posted by Tyrant8RDFL
Yes you are correct we did want a new physics engine, but one that was implemented properly. BB released a new physics engine and it was not perfect but it was better implemented.

It's like asking for a car, and when they give you one it doesnt work. Then what was the point? Give me the car when it is running yes?

I feel the whole IE thing was to give hype and sell games. The IE engine could have waited for next gen to be honest. This way they have a great amount of time with it, and really wow us with the implementation.
Woah, woah woah. I have agreed that your opinion that you didn't like the game were fine to have but the statement that Natural Motion did a better job implementing a physics engine is just flat out false and this is coming from someone that loved backbreaker. It had literally the exact same problems. Running up the middle was impossible because if you touched an olineman you went down. Guys arms got twisted behind their back in the exact same way. If you think madden played better with canned animations that's you opinion and fine but don't point to Natural Motion having any more success than ea because this is infinitely more playable than backbreaker at release.
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