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FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Old 06-23-2012, 03:49 PM   #729
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by Playmakers
and this is why i believe both their football and basketball games suffer a lot with issues out of the box strictly tied to ratings on the field/court.

I've always felt at times EA would love a SIM style game but they refuse to get away from some ratings that lead to arcade type of gameplay on the field or court.

Take for example their NCAA Football series that has tons of LB's leaping as if they are Michael Jordan in his prime....or DT's who accelerate faster than half the RB's and WR's.

Before their basketball game folded (NBA LIVE) recently they would have assign ratings which allowed guys to take off from anywhere on the floor and dunk the ball.

Thse types of things are the main reasons why I belive having the ability to edit players in all of EA's games should always be an option to us because they EA hasn't shown in years they can get away from the super ratings of players that lead to those arcade type of outcomes on the field or court.

Not everyone wants to see SUPER LEAPING LB's or DT's with agility like Barry Sanders.

CCM or not i think removing the editing ability of players was just a terrible decision on EA part and no one can convince otherwise.

Wasn't all the SUPER LB and crazy rush DTs a thing of NFL blitz? Why not keep that unrealistic out of a game that is "supposedly" trying to attain realism? I am sick of the WRs getting 20 yards downfield in under 1.5s, which is humanly impossible. I wish EA would just make a game that emulates what we see on Sundays.
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Old 06-23-2012, 04:04 PM   #730
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
Wasn't all the SUPER LB and crazy rush DTs a thing of NFL blitz? Why not keep that unrealistic out of a game that is "supposedly" trying to attain realism? I am sick of the WRs getting 20 yards downfield in under 1.5s, which is humanly impossible. I wish EA would just make a game that emulates what we see on Sundays.
The crazy thing about this "phenomena" in Madden is, that they do it without actually hustling or running at top speed because when switching to User control, they can still "speed burst"/sprint. So seemingly due to the lack of foot planting representation and in-game players not somehow actually interacting with the in-game field, they glide/skate, covering unrealistic amounts of ground.

I know this question likely won't get answered but in a "game of inches" how is somehow reasonably realistically representing how much ground players can cover and how the interact with the in-game football field in Madden, not a priority? Even if that means losing the graphical or visual realism of how the field is represented, meaning grass or other aesthetic details, so be it. Having a great looking field means jack if the in-game players are not actually or at least seem to be playing on it.

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Old 06-23-2012, 04:04 PM   #731
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
Wasn't all the SUPER LB and crazy rush DTs a thing of NFL blitz? Why not keep that unrealistic out of a game that is "supposedly" trying to attain realism? I am sick of the WRs getting 20 yards downfield in under 1.5s, which is humanly impossible. I wish EA would just make a game that emulates what we see on Sundays.
all ea had to do was lower the jumping of the lber's and there's nomore super jumping i did that in 12 and im in season 3 and i've yet see a lb jump up in air and int the ball. i lowered every lber jump by 20.
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Old 06-23-2012, 04:16 PM   #732
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by azdawgpound
all ea had to do was lower the jumping of the lber's and there's nomore super jumping i did that in 12 and im in season 3 and i've yet see a lb jump up in air and int the ball. i lowered every lber jump by 20.
I tend to believe it is more of a programming issue. There are several LBs who deserve very high JMP ratings. Derek Wake jumped 45.5in at the combine in 2005. In fact, since 2000 there have been 22 LB prospects who jumped over 40in at that event. At pro days, there were 5 this year alone that cleared 40 inches. So simply lowering every LBs JMP is not the most realistic thing to do. To me, EA needs to MORE ACCURATELY REPRESENT player skill in the game. You can still have LBs that have 90+ JMP in the game, but it should be no where near the majority. Ratings all players universally regardless of position with a true statistical mean would probably alleviate these issues.
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Old 06-23-2012, 04:23 PM   #733
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by Big FN Deal
The crazy thing about this "phenomena" in Madden is, that they do it without actually hustling or running at top speed because when switching to User control, they can still "speed burst"/sprint. So seemingly due to the lack of foot planting representation and in-game players not somehow actually interacting with the in-game field, they glide/skate, covering unrealistic amounts of ground.

I know this question likely won't get answered but in a "game of inches" how is somehow reasonably realistically representing how much ground players can cover and how the interact with the in-game football field in Madden, not a priority? Even if that means losing the graphical or visual realism of how the field is represented, meaning grass or other aesthetic details, so be it. Having a great looking field means jack if the in-game players are not actually or at least seem to be playing on it.
Once again BIG FN, I could not agree more. It seems to me like they continue to "promise" devotion to realism and for some reason or another (excuses in my book), EA continues to miss some of the most obvious solutions to some of the realism questions. Yeah, you created this awesome CC and attempted (failing in my opinion) to create "RTP", but this stuff still exists. It makes me wonder who is making some of these decisions. I wonder if we posted a poll in regards to if folks here at OS were happy with the job EA was doing with Madden the results would be worse than the American people's overwhelming negative approval rating of the US congress.
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Old 06-23-2012, 04:31 PM   #734
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

I appreciate the "game of inches" in 2k8 because in my 5 min quarter games, every score counts, since most games are 20-30 pts total from both teams. Every INT is HUGE. I wish in Madden the big plays, actually felt like big plays. Since, you can easily score and actually expect to score every position, momentum and field position never matter in a madden game!!
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Old 06-23-2012, 04:37 PM   #735
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by at23steelers
I appreciate the "game of inches" in 2k8 because in my 5 min quarter games, every score counts, since most games are 20-30 pts total from both teams. Every INT is HUGE. I wish in Madden the big plays, actually felt like big plays. Since, you can easily score and actually expect to score every position, momentum and field position never matter in a madden game!!

^^^^

This right here is a GREAT post. Madden these days seems to lack passion and doesn't keep me on edge like it used to. I just LOVE how when a guy makes a break away for a score all you hear from the announcers is "Breaking away!" followed by 5 seconds of silence as the runner zig-zags to the end zone. Great job EA!
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Old 06-23-2012, 05:23 PM   #736
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

Keep this about Madden and on-topic.
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