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Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Old 06-15-2012, 11:26 PM   #521
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by Aftershock9958
Basically my only point was that even if the features that are gone are what was driving your franchise experience as an offline player, to say that the new mode is only beneficial to online players isn't true.
I agree with you to an extent. Too much that I used has been removed to think it's beneficial to me. But for the features that were replaced instead of removed, if it is HC like, should be much better. There really is truth to your post.

I'm still on my "stop removing features" and "more realistic progression" bandwagon. I don't hold out hope for the progression stuff, but hopefully the missing features will return next year (or in a patch).
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Old 06-15-2012, 11:44 PM   #522
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

@Josh_Looman fantasy draft, custom rosters, editing players, playing other team's games and more. Things I do ALL the time in franchise. Sad

@PGaither84 Sorry man. It’s a completely different mode. Time for a change!


Not a reply I was looking for. I was hoping I would hear something along the lines of trying to get it back in in the near future. This turned me off a lot more.
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Old 06-15-2012, 11:48 PM   #523
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

but why change and take out what so many of us like? why not add without subtracting??
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Old 06-15-2012, 11:54 PM   #524
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

gaither you need to respond to that tweet and ask why after a year when they finally gave full customization they decided for this monumental change and take it all away.
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Old 06-16-2012, 12:11 AM   #525
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

I'm turned off by the Player Ratings Editing being done away with.

Even with the Infinity Engine introducing Physics Based Reactions, the ratings will still drive how well/fluid those reactions play out.

If players are still changing direction on a dime, high Player Recognition causing players to react so that there's no time for the play to set up properly, 230 lb RB's with 90's SPD/ACC ratings or 190 lb Off player's running230 + lb Def players over, and the only way to reduce/change these issues has been removed, many more may be turned off.

There are too many variables envolved to whether a gamer enjoys playing the game from their perspective, and removing a feature that allows some form of gaming alteration will be a negative no matter how good/enjoyable CCM may be.

Why...
What some may see as Simulation, others may see as Arcadish.
What some may see as Immersive, others may see as Distractive.
What some may see as Authentic, others may see as Gimmicky.

Point being, never remove something from a Sports Game that gives gamers "Options" because something will "Always" be an issue with each different gamer.

CCM might not be bad, but the closed/limiting option nature makes it bad.



Side rant:
Guess they're dusting off the this generations console Marketing Plan and redoing it for the next generation of consoles.

New territory for their football games on new consoles as they build, while "Slowly" re-introducing old features from the past console generation back into game as a "New" feature (i.e. Madden '06).

Editing at some point will be brought back.

The foundation for Xbox 360/PS3 was HD Visuals they built on top of.
The foundation for the next Gen will be the Infinity Engine they build on top of.

It made them a butt-load of money this concoles generation with the Exclusivity, so no need to re-invent the wheel for next console generation.

Now Madden is really Exclusive to EA's perception about football!!!

Feel much better getting that rant off my chest

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Old 06-16-2012, 12:34 AM   #526
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by PGaither84
@Josh_Looman fantasy draft, custom rosters, editing players, playing other team's games and more. Things I do ALL the time in franchise. Sad

@PGaither84 Sorry man. It’s a completely different mode. Time for a change!


Not a reply I was looking for. I was hoping I would hear something along the lines of trying to get it back in in the near future. This turned me off a lot more.
Ok now I'm starting to think EA has a sheet of paper with words on it that tells Josh how to respond on Twitter to certain questions because he keeps repeating the same thing over and over. Ok we get it... it's time for a change. All we want is a clear explained answer on why, not the "we didn't have time" thing, and really how could you run out of time when you worked on this for 2 years?

Explain how editing ratings, and having fantasy drafts, playing other games would have effected CCM. That is all we ask, did you make it too storyline based oriented where a simple rating change would screw it up, did a simple depth chart change what Jim and Phil say in commentary, etc. What was it that caused these things to be removed?

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Old 06-16-2012, 12:46 AM   #527
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

@Josh_Looman I like the updates, but I hope you don't mean those features will be gone for good, or I will be from Madden.

@PGaither84 Some of the stuff just didn't make it. Not sure about all of it. It's a new mode from the perspective of one character.

@Josh_Looman I understand... and I am excited for the improvements! I just hope a lot of that stuff is on the "to do list" instead of cut
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Old 06-16-2012, 12:54 AM   #528
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

Quote:
Originally Posted by goravens2052
Ok now I'm starting to think EA has a sheet of paper with words on it that tells Josh how to respond on Twitter to certain questions because he keeps repeating the same thing over and over. Ok we get it... it's time for a change. All we want is a clear explained answer on why, not the "we didn't have time" thing, and really how could you run out of time when you worked on this for 2 years?

Explain how editing ratings, and having fantasy drafts, playing other games would have effected CCM. That is all we ask, did you make it too storyline based oriented where a simple rating change would screw it up, did a simple depth chart change what Jim and Phil say in commentary, etc. What was it that caused these things to be removed?
Maybe this will help you understand their train of thought a bit better.

http://www.operationsports.com/featu...-gm-cam-weber/
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