Home

Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

This is a discussion on Madden NFL 13 Roster Editing Issue Rears Its Ugly Head within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
College Football 26 Must Do More With Transfer Portal
Closed Thread
 
Thread Tools
Old 06-12-2012, 11:00 AM   #297
Banned
 
OVR: 49
Join Date: Oct 2008
Location: Ohio
Blog Entries: 2
Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by rgiles36
2K5? Their editing feature wasn't something to be proud of -- at least not in their franchise mode. Sure, you could edit rookie ratings. But the veteran players couldn't be touched.

I remember using Finn's editor from 08-09; I'd go to my mom's house b/c the laptop I had at home was incompatible w/ the editor. I didn't live far from my folks, but far enough that it was out the way. Anyway, I recall getting home after downloading a franchise file and after booting up, I'd realize that I didn't fix Jason Witten's arm sleeves, or I didn't give Marion Barber his dreads. It couldn't be fixed without going back to my mom's and adjusting the file, and then going back home only to realize another player slipped through the cracks.

All said, I loved franchise in 2K5. Maybe that's a dose of reality that I need. I hate going backwards and not having editing capabilities in M13, but franchise can still be enjoyed. Meh...
From the main menu In 2k5 you could edit every player in 2k5(name, number, college, hand)(body type,skin tone, face, height, weight(helmet, facemask, eyeblack, mouthpiece, left & right gloves,left and right wrist bands, left and right elbows, sleeves, left and right shoe, neck roll, turtleneck)and also tons of stats.(spent a lot of time with this game)

After you have done that, you really wouldn't need to edit ratings other then rookies. Everyone else can be edited before the season.

Now, I think Madden 12's player editor last year was better in design then 2k5, but I wouldn't be complaining right now as much if we could at least edit players before ccm like 2k5 offered(use them in ccm) and also edit rookies would be nice too!

Last edited by wheelman990; 06-12-2012 at 11:03 AM.
wheelman990 is offline  
Old 06-12-2012, 11:03 AM   #298
Pro
 
OVR: 3
Join Date: Dec 2007
Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

all you have to do is play the NCAA demo to see that equipment on non licensed players changes every time...and it isn't pretty. McCarren or whatever the qb's name for Alabama is constantly has on a rb robot facemask and horrible accessories.

I know they aren't the same game but this is the same thing that happens to Madden generated rookies and we won't be able to do ANYTHING to change it.
bpac55 is offline  
Old 06-12-2012, 11:05 AM   #299
Banned
 
OVR: 25
Join Date: Jul 2009
Location: mansfield ohio
Posts: 2,198
Blog Entries: 4
Quote:
Originally Posted by TreFacTor
Nope, the SimStandard has nothing but praise. They mention nothing about the missing features. To be fair though, they really only care about on the field action so they probably don't even care about Connected Careers, or anything unrelated to gameplay.
Not correct Azure loves CCM. And we (community event attendees) weren't aware of editing not being added in.

Sent from my ADR6400L using Tapatalk 2
CRMosier_LM is offline  
Old 06-12-2012, 11:10 AM   #300
MVP
 
TreFacTor's Arena
 
OVR: 24
Join Date: Oct 2009
Location: Philly, Pa.
Blog Entries: 8
Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by CRMosier_LM
Not correct Azure loves CCM. And we (community event attendees) weren't aware of editing not being added in.

Sent from my ADR6400L using Tapatalk 2
You and Roadman are taking what I say out of context. I sub to the SS, and have been one of the most outspoken people about Madden's gameplay issues...Azure may care about CC, but what about the rest (Moody, Brosales, Apex)... how many vids do they do on franchise, mut, online? The overwhelming majority of their vids deal with gameplay. That is all I was saying. It's understandable that they didn't know about the missing features (I'm certain they do now), but that isn't the channels main purpose... their main focus is on the field.
The sim standard mission statement.
http://www.youtube.com/watch?v=3Hg4ha4Sbok
__________________
Proud Beta tester for NFL 2K Dreamcast
"Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity."

Last edited by TreFacTor; 06-12-2012 at 11:27 AM.
TreFacTor is offline  
Old 06-12-2012, 11:11 AM   #301
MVP
 
PPerfect_CJ's Arena
 
OVR: 8
Join Date: Oct 2011
Location: Caruthersville, MO
Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

The fact that this thread jumped to 30 pages in just under 16 hours should tell Looman that this isn't just a "small issue."
PPerfect_CJ is offline  
Advertisements - Register to remove
Old 06-12-2012, 11:14 AM   #302
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

No knock to GameChangers and Community Day attendees, but this is exactly why I dont trust their previews or initial impressions. Ive been to a few CDs and its very difficult to see through all the presentations and the excitement of playing a new game. Its hard to remember or even think of key questions like Editing when you are looking at the new features. Also there is no guarantee that the developers will give you a straight answer.
aholbert32 is offline  
Old 06-12-2012, 11:15 AM   #303
Banned
 
OVR: 5
Join Date: Mar 2005
This is nothing new. At all. Every year they take stuff out of the game that was in the previous year. Its almost expected....
treq21 is offline  
Old 06-12-2012, 11:16 AM   #304
MVP
 
OVR: 12
Join Date: Mar 2012
Location: East of the Leafs
Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

Quote:
Originally Posted by crenk
why couldnt they have just kept a separate "franchise mode" like they have had every other year in addition to CC etc, to keep the hundreds of thousands of loyal madden customers who play exclusively offline franchise happy
CC is franchise mode. It's unreasonable IMO to think they should have included two separate franchise modes. A more relevent question would be why didn't they include some sort of single season mode, without all the franchise stuff? That way one could still edit rosters and use them offline in some capacity other than play now mode. Because nobody will waste their time editing rosters for play now mode, that's just insulting.
Yeats is offline  
Closed Thread


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 07:02 AM.
Top -