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Fight Night's Future is in Your Hands, Take the Survey

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Old 06-03-2012, 11:27 PM   #57
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Re: Fight Night's Future is in Your Hands, Take the Survey

I play this game religiously and I am a big boxing fan. As far as offline play I think implementing a more in depth training system would greatly help the game. For example I like how in EA MMA it let you pick a certain gym to train in with a particular trainer, and certain attributes would be heightened depending on what trainer you picked. Wouldn't it be awesome to train in the Wild Card gym hitting some mitts with freddie roach and hearing his voice push you on while you're doing other training regimens? As far as online I would totally get rid of OWC and concentrate on other aspects of the game. There's to many spammers in there I.e. players creating max reach max height, and all you see are guys spamming the right cross, that is not boxing. If they want to keep OWC then get rid of the unrealistic measurements please.

Get rid of the side step counter and if not make it so if that you spam it then there's a penalty for it I.e.. It drains your stamina severely.. It's ok to use it a few times a round but come on, when a player use's it through out the whole fight thats not kool;The side step spam doesn't force guys to box, it's an easy way for players to get a cheap win, and looks very arcadish. Try playing a master side step spammer and you will know what I mean. Most of the guys who are top ranked online are master spammers and the side step upper cut spam is their bread and butter, I know for a fact the #1 player in the world is because he told me so, and a whole slew of players in the top 100 are all guilty of it. Tighten that up EA, lets force guys to actually have to box the next go around.

I would like to see a new system where the inside game is magnified. The inside game for FNC looks like a muddled display of two guys throwing uppers and hooks, that is not what boxing looks like. EA should really take a look at some boxing tape of some of the best inside fighters in the game and mold the system off that, watch some Caesar Chavez or for a current look watch some BAM BAM Rios he's a great pressure inside fighter, I can't stress enough how important the inside game is. If EA can concentrate on making players actually learn how to box it would be a better success. For example I'm playing MLB the show, I've never really played a lick of baseball in my life so I'm a novice to the game, but I love it because the game doesn't give any shortcuts for me simply because I'm a nooby to the aspects of the game. It forces you to learn the game of baseball, yeah it frustrates me allot but you know what? I keep coming back to it because it challenges me. I find myself actually turning on a baseball game on the tube and watching the whole entire game, that is exactly what you want to aim for EA. You want a player who doesn't really give a damn about the sport, but because for what ever reason they decided to buy the game, it now has challenged them and has made them want to get in-tuned to the sport of boxing.

So EA please just challenge us as players and give us a simulation experience that will keep us coming back for more ... forget about the whiners and make a game that will actually inspire us to learn more about boxing.

Overall the game Imo was a success I love the game and I spend allot of my off-time playing it, one of the best sports games out. But Imo if EA can make those minor adjustments then it will be an even better success. Oh yeah a new fresh roster would be nice too, put some young guns in there, I'm tired of seeing Butterbean and Eddie Chambers, shine some light on some of these up and comers, I know you can't get Money May, but Adrien Bonner would be the next best thing.
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Old 06-06-2012, 10:32 AM   #58
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Re: Fight Night's Future is in Your Hands, Take the Survey

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I thought the survey was user created and had nothing to do with what the devs were adding to the game?
That's what I assumed as well.
I don't believe this survey is from the developers.
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Old 06-06-2012, 10:37 AM   #59
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Re: Fight Night's Future is in Your Hands, Take the Survey

The survey isn't from the devs. Supposedly they said they would look at it and use it as a reference.

I'm somewhat concerned that we may not see a Fight Night next year. 2013 would be the time for its next showing with 2012 being the off year, but nothing of it was mentioned at E3, making me wonder if EA is letting it rest for now.

With all that troubles FNC, it does have potential if they could continue to improve on the game's physics system and make things less canned in the animation dept. and more fluid.
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Old 06-06-2012, 09:45 PM   #60
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Re: Fight Night's Future is in Your Hands, Take the Survey

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Originally Posted by DaveDQ
The survey isn't from the devs. Supposedly they said they would look at it and use it as a reference.

I'm somewhat concerned that we may not see a Fight Night next year. 2013 would be the time for its next showing with 2012 being the off year, but nothing of it was mentioned at E3, making me wonder if EA is letting it rest for now.

With all that troubles FNC, it does have potential if they could continue to improve on the game's physics system and make things less canned in the animation dept. and more fluid.
I agree. With the UFC licence going to EA something tells me all their eggs will go in that basket for a new UFC game next season.

From what I've seen FNC didn't sell nearly as well as FNRd4 so who knows if EA feels there's any real value to boxing.
I hope we see FNC2 next year. But really, if the career mode is still paper thin, I'm not sure I'll even care.
Unlike team sports games, the career mode in boxing is the most important aspect IMO.
Unfortunately, I don't feel very confident that the developers would agree.
You can't make a lot of money via micro-transactions in an offline career mode.
Just look at the NHL series. The developers all but admitted that they neglected AI and gameplay the last 3 seasons. And what did they do during that time? HUT, EASHL; Two modes that make a tonne of cash through micro-transactions.
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Old 06-07-2012, 07:36 AM   #61
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Re: Fight Night's Future is in Your Hands, Take the Survey

I gave them a pretty throrough survey hopefully if enough people do it we can make a difference.
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Old 06-07-2012, 03:10 PM   #62
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Re: Fight Night's Future is in Your Hands, Take the Survey

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Originally Posted by Money99
I agree. With the UFC licence going to EA something tells me all their eggs will go in that basket for a new UFC game next season.

From what I've seen FNC didn't sell nearly as well as FNRd4 so who knows if EA feels there's any real value to boxing.
I hope we see FNC2 next year. But really, if the career mode is still paper thin, I'm not sure I'll even care.
Unlike team sports games, the career mode in boxing is the most important aspect IMO.
Unfortunately, I don't feel very confident that the developers would agree.
You can't make a lot of money via micro-transactions in an offline career mode.
Just look at the NHL series. The developers all but admitted that they neglected AI and gameplay the last 3 seasons. And what did they do during that time? HUT, EASHL; Two modes that make a tonne of cash through micro-transactions.
Good points on the career mode. What else can they do with a one on one game? They tried with the XP system this go around, and they tried to get people interested with the Champion mode, but ti didn't work. There isn't much at all they can do to incorporate micro-transactions.

The only thing I think would help in getting people to do a second take would be to get Mayweather Jr. on the cover and in the game. That would sell copies, but you could get by with that in maybe 1 version or 2. This is where I think they decided to go after the UFC and put their efforts there. Paying Mayweather JR. isn't as beneficial to them as having the UFC.
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Last edited by DaveDQ; 06-07-2012 at 03:14 PM. Reason: isn't
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Old 06-12-2012, 03:29 PM   #63
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Re: Fight Night's Future is in Your Hands, Take the Survey

Quote:
Originally Posted by DaveDQ
The survey isn't from the devs. Supposedly they said they would look at it and use it as a reference.

I'm somewhat concerned that we may not see a Fight Night next year. 2013 would be the time for its next showing with 2012 being the off year, but nothing of it was mentioned at E3, making me wonder if EA is letting it rest for now.

With all that troubles FNC, it does have potential if they could continue to improve on the game's physics system and make things less canned in the animation dept. and more fluid.
Trust me they have been monitoring the survey. I was even asked how the survey was going awhile go. I gave the producers the password so they could monitor it themselves instead of me keep posting the survey stats to them.

Someone from EA told that Fight Night is still in their portfolio and isn't going anywhere, whatever that means...I don't know at the moment.
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