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NCAA Football 13 Gameplay Video - Maryland vs. Michigan

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Old 05-25-2012, 04:54 PM   #137
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

I liked what I saw. That looks like a fun NCAA game to me.
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Old 05-25-2012, 04:55 PM   #138
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

Quote:
Originally Posted by chi_hawks
Fair thought - what is the next one down. That one then.

Guess I have gotten used to BS Heisman superhuman crap.
Although now that I think about it in a cpu vs cpu game it probably would be a much better example than human vs cpu regardless of difficulty.
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Old 05-25-2012, 05:00 PM   #139
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

Quote:
Originally Posted by chi_hawks
EA - lets see a full 8 min qtr CPU vs CPU. LSU vs West Virginia. Heisman difficulty.

no this is exactly what they need to show, to prove that the game will not break its own featured...

if read and react cant work on heisman why am i buying this game...

heisman should lead to more broken tackles or tougher catches not no look catching...

like in shooters i can deal with enemies hearing a pin drop from a mile but it would be stupid if they could shoot through walls
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Old 05-25-2012, 05:13 PM   #140
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan




Why does every video/screenshot I see make me want to cancel my preorder?
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Old 05-25-2012, 05:21 PM   #141
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

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Originally Posted by Osceola



Why does every video/screenshot I see make me want to cancel my preorder?
Simple... You expect too much sir
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Old 05-25-2012, 06:47 PM   #142
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

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Originally Posted by Chaos81
KU/Georgia Tech game from 2011 comes to mind. Honestly don't think I've ever seen defensive players so out of position like they were in that game.

http://scores.espn.go.com/ncf/boxscore?gameId=312600059
Haha, that game was hilariously awful to watch. I hope KU's DEF is better this year so I can actually compete in NCAA '13.
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Old 05-25-2012, 08:40 PM   #143
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

Quote:
Originally Posted by chi_hawks
EA - lets see a full 8 min qtr CPU vs CPU. LSU vs West Virginia. Heisman difficulty.
I would love to see a CPU vs CPU video.....

It doesn't have to be on heisman level as i think you'll see things like broken tackles and QBA look unrealistic.

But i'm not sure EA would do that because if the CPU AI doesn't react accordingly or looks goofy while playing it could bring a negative impact.

That is why i think they limit the the CPU vs CPU videos.
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Old 05-25-2012, 08:47 PM   #144
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

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Originally Posted by Pokes404
It's true that he should have contain, but this does happen. And it happens at a decent rate.

* This is the only one I could think of off the top of my head that demonstrated this perfectly. I'm sure if you google Vince Young you'll find plenty though.
1:34 - http://www.youtube.com/watch?v=MD8qS3RGEu4

Now, if this happens 50% of the time, then yeah, that's going overboard. But I'd say probably 1/5 - 1/7 times the zone read is run in real life the DE will lose containment. Just depends on how well the RB is running the ball off the play. After all, if your teammates are stopping the run just fine then there's no reason to go after the RB. But if you're getting gashed time after time by the handoff, it gets really tough for the DE to stay at home.
Even in that video you see the DE start to follow the RB, see his mistake and attempt to recover even though he falls.

Quote:
Originally Posted by arobbi3
http://www.youtube.com/watch?v=G11pYLT2yHM


I really have no idea what y'all are complaining about. DE's do this ALL THE TIME against the zone read (watch that video of Stanford vs UO). Sure they stay home too, but that was one play! How can you judge the DE interactions based on one play. I run the zone read quite often on 12 and feel as though they have it tuned correctly. That was to show us that the Qb's will actually get out of there quickly and not be stuck in the quicksand animation.
Quote:
Originally Posted by Knight9299
Couldn't agree more. This video shows your point again.

http://www.youtube.com/watch?v=ZBvFD...eature=related

At the 48 second mark in this video watch how this end chases the tailback. Option football is supposed to put certain defenders in conflict with their defensive assignments. 43 DEs are SUPPOSED to step down and chase when the offensive tackle releases inside. There are some ends that can chase and peel to cover the QB, Adrian Claiborne of Iowa did this against Georgia Tech in the Orange Bowl effectively making Tech unable to run option to his side. But if we are talking about an average end, he's going to chase because if the front side of the defense stones the offense, the back side end can tackle the tailback. That's where the whole zone read came from, how do you neutralize this weakside ends? BTW this is one of the biggest weaknesses that NCAA has. Defenses don't really function according to the real world philosophy of those defenses.

I'd have no problem with it if the video of the game actually looked like those examples you put in real life but it doesnt.

The video of the game the DE doesn't even attack the correct way. He doesn't even run towards the QB/RB in the backfield, he starts forward then turns towards the sideline and runs down the line.

In the Oregon video that was posted showing the read option the DE had to make a decision because the QB was riding the ball in the RB and waits until the DE gets close and bites before he pulls it out. The DE is at least somewhat close to the RB.

In the video game video the DE is almost 5 yards away, never gets anywhere near the backfield and just turns and runs down the line towards the RB.

The DE never gets closer to 5 yards and just blindly follows the RB. In real life if a DE is 5 yards away playing his assignment, whether he bites on a fake to the RB or not, with 5 yards he would see his mistake and not continue to follow the RB.

Again, in the real life videos you show the DE is at least in the backfield somewhat near the RB/QB. In the video game he is 5 yards away and never gets closer. It looks bad.

Last edited by JerseySuave4; 05-25-2012 at 08:50 PM.
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