About a year ago, I wrote about
why I don’t play Be a Player modes. A year later, I still feel the same way.
Arguably the greatest weakness of the mode lies on the field, where to this day it still feels like you’re playing the same game but with the player lock on. The technology is just nowhere near the point where you can truly play a team game with a bunch of AI players, since there’s no effective way of communicating with them in real time.
But the mode’s off-the-field offerings can stand to use some much needed improvements, too.
Read More - A Potential Improvement for Be A Player Modes