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Old 05-04-2012, 10:54 PM   #289
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by baller7345
Its banned in many sim leagues simply because the players that would join and use a no huddle are the same guys that are going to be running it as a hurry up for the entire game. It is for that reason that it is banned usually. Now there are some paranoid sim leagues out there that ban it because the deem it an unsim tactic but its mostly due to how most online people who join the leagues run it.
its near impossible to run no huddle all game - unless you run every play or complete every pass. thats more me knit picking then anything else.

thats my main issue with SIM - why is your SIM right and theres wrong? to them you might be freestyle. SIM is totally different to different people.

just as you call that league paranoid - i believe that the overall rule set of "sim" is paranoid as well. just as you dont think no huddle should be banned for specific reasons is exactly why I feel nothing should be banned unless its a blatent glitch (see blocking FG's - offense cant make ANY adjustments to FG attempts to prevent the FG from being blocked)

why is it ok for your to think thats paranoid but its not ok for me to think taht?

why are your rules right?

(again they might not even be yours but its just in general - bc I think your a hybrid type like me with a bit more advantage towards the sim side where im a bit more freestyle side)

#hashtagrespectyouballer
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Old 05-04-2012, 11:01 PM   #290
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by baller7345
No I play the traditional 6 minute quarters online unless my online franchise is different. I would like to be able to play 15 minute quarters and get realistic results but its currently not possible.

Also the Pats do run a very fast no huddle but they also don't run it the entire game. Again a lot of it is paranoia on the part of sim leagues but it is also due to how most random people that join a league will run the offense in the first place.
they ran 25% of there plays throughout the entire year at no huddle and a few games they were right at 50%. one game specifically that i said earlier was the Broncos game where they were like 33 of 60 plays no huddle.

i guess my question to you would be this...

if i wanted to play a sim style approach could i only run no huddle 25% for my entire seasons games? or would it be ok to go to say 30% bc thats somehwat near the real number? what about 40% 50% etc

whats the acceptable amount I can run it - and most importantly why?

im literally trying to understand all this - and right now i feel as though most of it is tied to statistics - is that fair for me to think?
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Old 05-04-2012, 11:06 PM   #291
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by sgibs7
its near impossible to run no huddle all game - unless you run every play or complete every pass. thats more me knit picking then anything else.

thats my main issue with SIM - why is your SIM right and theres wrong? to them you might be freestyle. SIM is totally different to different people.

just as you call that league paranoid - i believe that the overall rule set of "sim" is paranoid as well. just as you dont think no huddle should be banned for specific reasons is exactly why I feel nothing should be banned unless its a blatent glitch (see blocking FG's - offense cant make ANY adjustments to FG attempts to prevent the FG from being blocked)

why is it ok for your to think thats paranoid but its not ok for me to think taht?

why are your rules right?

(again they might not even be yours but its just in general - bc I think your a hybrid type like me with a bit more advantage towards the sim side where im a bit more freestyle side)

#hashtagrespectyouballer
Trust me if I'm a hybrid player in your eyes you wouldn't notice playing me. I don't use slant outs, I don't like to use any blitz that brings less than 5, and I'm the guy who is going to be kicking on 4th and inches most of the time unless in the grey area.

As for what I deem sim and what isn't sim its a combination of growing up watching GB's offense morph from a traditional west coast to a prostyle spread offense and watching WVU go from spread to air raid.

The big difference is in what you see as a glitch. You deem anything that can be stopped to not be a glitch. I don't see it that way, I've played plenty of online games and games in general to know that just because there is a way to counter it doesn't its not a glitch. You'd never get through a game like skyrim if you couldn't counter the glitches.

I see things like motion hike throws, shake blitz, warping, man switches, etc. as glitches in the engine with varying degrees of severity.

As for the plays and tactics used by the freestyle community I simply don't like many of them. I get the greatest enjoyment running the actual football concepts like you see them drawn up on the board. I don't need every route to matter or to be something deemed effective. I need the base concept and a couple of alert routes and everything is fine.

Finally I never said that you were wrong in playing the way you play (that was Smoke and Big FN I think). I simply wish to make sure that you know that just because there is a preconceived notion of sim doesn't mean that its true. You should really check out Madden School there are quite a few players like me from there, and the two sim franchises that are based there or were based there (one couldn't get its own sub forum) have very little in the way of actual rules as in a true sim league the rules aren't really necessary. Now there are arguments after some games due to emotions running high but they usually peter out soon afterward.
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Old 05-04-2012, 11:07 PM   #292
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by sgibs7
my biggest thing is exactly what you said here. who makes the sim rules? I understand they come from what the NFL is supposed to represent in Madden but everyone has there own standards but yet they will still band together and say they are both sim.

what is sim based off? it HAS to be based of statistics and if you are literally not on point with those statistics in EVERY aspect of the game - then in my mind you arent truly sim. (this has to do with the different levels scenario)
What is freestyle based off of? XFL tried and didnt succeed, so you are going to tell me that you just ad libbed a style out of madden and made it the defacto standard of playing football even when there is a sport and coach out there that reps FOOTBALL?

Its easy to ask that SIM question. when all SIM is and was to begin with was just playing hard nose football. THe lollipop tactics and stuff came from guys who just so happend to stumble on it while jerking around in a game and decided to try it out online and against others.

Remember when there was no playmaker controls on defense until 05? No one thought people would just start running with mike vick or no damn reason in a video game to the point you had to either run a specific contain play form your defense which in turn exposed your defense to certain audibles and you were still left stuck on stupid. Same thing applies now, if im programming or preparing for something I seen, watched and played, I would have no clue to think about playing the game any other way.

As hard of a time these devs are having with programming the game now, I can just imagine how hard and frustrating it is to see it be all for nothing after watching vids of you guys playing. That crap is not exciting and if it were then the NFL would be a whole different ball game.

THe stunts you guys pull in madden would kill or severely injure the players on the field who would attempt such crap. Why would any QB risk putting his top player in harms way by throwing bullet lobs high in the air only for him to get hit and end his career or shorten his season? The risk just isnt there for you in madden.

Im hoping this connected careers is in regards to online play as if you use a team and players get those injuries that last more than a week, than you cant play with those players until after that next game or that week went by in real time just as it would in a franchise game!

That would fix that freestyle crap, make the risks for playing like that have you thinking twice about throwing your players to the wolves to get a meaningless win!
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Old 05-04-2012, 11:08 PM   #293
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by Smoke6
But its all good, its gonna be beat around the bush as normal!
So now "playing both sides" means that I don't agree with you? Smoke, I just don't agree with you; straight out. Is that direct enough for you?

Like I said before Smoke; the rules that we use in competitive Madden address blatant, game-breaking glitches. Outsdie of that, we compete as hard as we can within the ACTUAL RULES OF FOOTBALL to win. We don't play 75% football by forcing people to punt, etc.. If people want to make take risks, we let them do it at their own peril. Once again, competing in Madden, or anything else for that matter, is about winning, not entertaining your opponent; competition in of itself should provide entertainment to someone that truly enjoys this game.

I'm not sure where I try to make it seem like there isn't a difference between Competitive Madden and "Sim" madden. It's like you read what I type and end up seeing something completely different. -It's getting old Smokey.

What's coming next Smokedog? -More unfounded accusations from you saying I'm "playing both sides", "being snarky", "beating around the bush", or maybe something new!
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Old 05-04-2012, 11:11 PM   #294
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by sgibs7
they ran 25% of there plays throughout the entire year at no huddle and a few games they were right at 50%. one game specifically that i said earlier was the Broncos game where they were like 33 of 60 plays no huddle.

i guess my question to you would be this...

if i wanted to play a sim style approach could i only run no huddle 25% for my entire seasons games? or would it be ok to go to say 30% bc thats somehwat near the real number? what about 40% 50% etc

whats the acceptable amount I can run it - and most importantly why?

im literally trying to understand all this - and right now i feel as though most of it is tied to statistics - is that fair for me to think?
From a game to game basis you don't have to limit yourself to a set percentage as long as you aren't going to be one of those guys that run it every single time unless they throw an incompletion or run out of bounds.

Basically go study up on the air raid offense that WVU runs...or for that matter any air raid and how college teams run their no huddle offenses. Now while some of them run it the entire game they don't run the fast pace the entire game. No translate into the NFL where you once had the Buffalo Bills running a no huddle offense for most of their snaps but again they weren't running it at full speed everytime. When teams run it at a lighting tempo its more like short burst and they choose when to go at the team with it. Which is a big reason it normally results in points because its the same as throwing an entirely different look at the defense.

Basically as long as you are consistently running it a reasonable amount (i.e. avoid 70+ % of your snaps) then I'd be fine with it. Now not every sim league is going to allow it and I'm definitely in the minority with my view on it in general but I'm not totally alone. You can't actually enjoy watching college football and not understand that its a part of a sim game.
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Old 05-04-2012, 11:16 PM   #295
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by Smoke6
What is freestyle based off of? XFL tried and didnt succeed, so you are going to tell me that you just ad libbed a style out of madden and made it the defacto standard of playing football even when there is a sport and coach out there that reps FOOTBALL?
freestyle is a way to play madden a game that simulates the NFL. Freestyle means to play the game and do whatever you like - as long as its not a blatent glitch (has no counter that your opponent can make to prevent whats happening - ie fg blocking)

Its easy to ask that SIM question. when all SIM is and was to begin with was just playing hard nose football. THe lollipop tactics and stuff came from guys who just so happend to stumble on it while jerking around in a game and decided to try it out online and against others.

Remember when there was no playmaker controls on defense until 05? No one thought people would just start running with mike vick or no damn reason in a video game to the point you had to either run a specific contain play form your defense which in turn exposed your defense to certain audibles and you were still left stuck on stupid. Same thing applies now, if im programming or preparing for something I seen, watched and played, I would have no clue to think about playing the game any other way.
Isnt that kinda what Vick did to the NFL? He changed the way teams drafted, he changed the way teams gameplanned to stop him. Makes sense to me why Maddne changed - he literally changed the game

As hard of a time these devs are having with programming the game now, I can just imagine how hard and frustrating it is to see it be all for nothing after watching vids of you guys playing. That crap is not exciting and if it were then the NFL would be a whole different ball game.
I have a great time playing the game man and im sorry that you dont like the way I play - nothing I can do to prevent that from happening.

THe stunts you guys pull in madden would kill or severely injure the players on the field who would attempt such crap. Why would any QB risk putting his top player in harms way by throwing bullet lobs high in the air only for him to get hit and end his career or shorten his season? The risk just isnt there for you in madden.
Thats a bold statement. I think your referring to what people USED to do in the game "Make it Rain". Its no longer a problem as its fixed for the defense to defend it.

Im hoping this connected careers is in regards to online play as if you use a team and players get those injuries that last more than a week, than you cant play with those players until after that next game or that week went by in real time just as it would in a franchise game!

That would fix that freestyle crap, make the risks for playing like that have you thinking twice about throwing your players to the wolves to get a meaningless win!

keep on keepin on smoke - i respect the firey passion you have
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Old 05-04-2012, 11:16 PM   #296
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by sgibs7
they ran 25% of there plays throughout the entire year at no huddle and a few games they were right at 50%. one game specifically that i said earlier was the Broncos game where they were like 33 of 60 plays no huddle.

i guess my question to you would be this...

if i wanted to play a sim style approach could i only run no huddle 25% for my entire seasons games? or would it be ok to go to say 30% bc thats somehwat near the real number? what about 40% 50% etc

whats the acceptable amount I can run it - and most importantly why?

im literally trying to understand all this - and right now i feel as though most of it is tied to statistics - is that fair for me to think?
I wouldnt even go that far to using statistics to see how sim you can play, its all about the fluidity and the nature of the plays that are ran. If you call a no huddle after you have noticed your opponent is a favorable defense, then thats cool, but to keep running no huddle after no huddle because your opponent doesnt have the right personnel is borderline, but doing it and audibling because you know no huddle is broken for the defense is pure wrong.

I have my audibles set up so if you dont have any then I blame the player im playing but im not going to run exploits as a bases of my no huddles!
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