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Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Old 05-03-2012, 04:22 PM   #177
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I mean if you want ADD or arcade Football; just play Blitz.

I understand the need to please a "tourney" crowd, "casual" NFL Fans, "kids" and "Sim" crowd from a business standpoint but its never encouraging to see a group of people just looking for exploits in programming as opposed to enjoying the game.

EA should just give everyone a lobby and just be straight up in the description about it. Also have ratings that are based on repetitive playcalling, 4th down attempts per game, run/pass ratio...etc that weeds out some of these type of players

"Simulation Lobby" for players who enjoy "Simulation aspects of Football"
"Glitchers Lobby" for players who like to exploit
"Tournament Lobby" for players who like to find money plays
"Casual lobby" for players just looking to play a Football video game

I'd much rather have those lobbies than "East Room" "West Room" or try the crapshoot that is Ranked play to where you may or may not get a legit game.
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Old 05-03-2012, 04:32 PM   #178
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by AzureEffect
I mean if you want ADD or arcade Football; just play Blitz.

I understand the need to please a "tourney" crowd, "casual" NFL Fans, "kids" and "Sim" crowd from a business standpoint but its never encouraging to see a group of people just looking for exploits in programming as opposed to enjoying the game.

EA should just give everyone a lobby and just be straight up in the description about it. Also have ratings that are based on repetitive playcalling, 4th down attempts per game, run/pass ratio...etc that weeds out some of these type of players

"Simulation Lobby" for players who enjoy "Simulation aspects of Football"
"Glitchers Lobby" for players who like to exploit
"Tournament Lobby" for players who like to find money plays
"Casual lobby" for players just looking to play a Football video game

I'd much rather have those lobbies than "East Room" "West Room" or try the crapshoot that is Ranked play to where you may or may not get a legit game.
i like that idea and could be pretty interesting to see.

but in terms of exploits, nanos, and money plays they just dont exist. (edit - there are things that might be exploits and need to be fixed for the next years game - but they still can be stopped in the current game by the defense making adjustments and vice versa - )

a lot of people might consider Gun Tight Flex WR Cross as a money play as it can be a lot of defenses based on hits routes.

Now against any stock defnese with no adjustments - yes it will be effective the majority of the time. For example the wheel route on the far left of this play will literally have the advantage against man to man coverage nearly every play as he breaks up field. Now if the defense switches to zone then this no longer becomes effective, the defense can also drop a purple zone into the same area if they are playing man to man defense and it will also stop this route.

Falcon Cross might be called a money play because its effective and can attacka lot of different defenses but i think a lot of the issues people experiance in this game are caused by a lack of adjustments.

nano's dont exist because you can use slide protection to pick up intended pressure. many times guys send 6 pass rushers after the QB and then i hear people complain about a nano. 6 against 5 is a overload and not a nano.

I think we talked about all this before lol - definlty with the sim sheriff haha
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Old 05-03-2012, 04:36 PM   #179
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

@Sgibs, I just don't understand your POV about reasonable realism. Something effecting whether or not you win or lose in Madden and it not be being enforced along reasonable NFL guidelines are two different things. There are a host of Madden "tactics" that I can win in spite of but that doesn't make them "no big deal" to me. Competitive rules for Madden shouldn't be tailored made to suit what certain people have an issue overcoming or not, they should just try to limit game play to being as reasonably NFL realistic as possible.

If someone is better at User INTs than everybody else, I don't want some rule created preventing User INTs just because people are losing to them. However, if the game allowed a User controlled defender to play 20 yards underneath receivers and still make super swats on passes intended for that receiver, I would want that prevented, regardless of the losses it was creating.

Again, you seem to believe regulation and enforcement of Madden game play is about winning and losing, in Madden. I believe it is about reasonable adherence to applicable realistic NFL parameters.

Everyone is entitled to their own opinion but not their own facts. The fact of the matter is basing rules and enforcement for game play in Madden strictly on an opinion of how it effected the final outcome of the game, is not attempting to simulate NFL play but I respect anyone's right to do it.
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Old 05-03-2012, 04:42 PM   #180
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

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Originally Posted by Big FN Deal
@Sgibs, I just don't understand your POV about reasonable realism. Something effecting whether or not you win or lose in Madden and it not be being enforced along reasonable NFL guidelines are two different things. There are a host of Madden "tactics" that I can win in spite of but that doesn't make them "no big deal" to me. Competitive rules for Madden shouldn't be tailored made to suit what certain people have an issue overcoming or not, they should just try to limit game play to being as reasonably NFL realistic as possible.

If someone is better at User INTs than everybody else, I don't want some rule created preventing User INTs just because people are losing to them. However, if the game allowed a User controlled defender to play 20 yards underneath receivers and still make super swats on passes intended for that receiver, I would want that prevented, regardless of the losses it was creating.
This doesnt happen in Madden 12. I find this as an exaggeration to what happens in the game. If you play up on the LOS you wont recover across the field to a deep bomb to a 1v1 receiver. In the past this was a issue - on current gen is what i recall.

Again, you seem to believe regulation and enforcement of Madden game play is about winning and losing, in Madden. I believe it is about reasonable adherence to applicable realistic NFL parameters.

Everyone is entitled to their own opinion but not their own facts. The fact of the matter is basing rules and enforcement for game play in Madden strictly on an opinion of how it effected the final outcome of the game, is not attempting to simulate NFL play but I respect anyone's right to do it.
what im saying is a lot of the things you are saying you have issues with - i just dont see them happening on a consistent basis to the point that it ruins the experience of the game.

I do not see players playing up on the LOS and recovering downfield on bombs.

I do not see players intentionally running into WRs to cause PI and not allowing receivers to catch the ball.

I do not see those above things consistent enough within the game for me to think its broken to the point that you are saying it is.
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Old 05-03-2012, 05:50 PM   #181
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I have a wait and see approach.
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Old 05-04-2012, 10:56 AM   #182
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by sgibs7
what im saying is a lot of the things you are saying you have issues with - i just dont see them happening on a consistent basis to the point that it ruins the experience of the game.

I do not see players playing up on the LOS and recovering downfield on bombs.

I do not see players intentionally running into WRs to cause PI and not allowing receivers to catch the ball.

I do not see those above things consistent enough within the game for me to think its broken to the point that you are saying it is.
Players online do this to me all the time, its that risk v reward that doesn't exist (risk) like it sbould. Especially with the caliber of players being used to demonstrate this tactic, its not like their Troy Ps on every team, I could sort of understand that but that's not the case.

I should be rewarded greatly when my opponent moves the NT off the los and plays safety or LB with them thinking I'm passing only to come thru the line untouched from the spot where be moved from.

I can't wait to get home and start recording sessions against randoms to show this off, its amazing you haven't seen this yet.

What do think/feel about people tackling with the strip button?

I ran track aswell and the is mo way you can maintain a full Sprint without pumping your arms and fist but in madden you can see these guys chasing you down as if they are ready to hack you with a machete. No way this should happen, at best it should be clickable and not just hold down the button, as it is now the weakest smallest player on the team can strip anyone at any time. That's not enjoyable at all.
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Old 05-04-2012, 11:09 AM   #183
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by Smoke6
Players online do this to me all the time, its that risk v reward that doesn't exist (risk) like it sbould. Especially with the caliber of players being used to demonstrate this tactic, its not like their Troy Ps on every team, I could sort of understand that but that's not the case.

I should be rewarded greatly when my opponent moves the NT off the los and plays safety or LB with them thinking I'm passing only to come thru the line untouched from the spot where be moved from.

I can't wait to get home and start recording sessions against randoms to show this off, its amazing you haven't seen this yet.

What do think/feel about people tackling with the strip button?

I ran track aswell and the is mo way you can maintain a full Sprint without pumping your arms and fist but in madden you can see these guys chasing you down as if they are ready to hack you with a machete. No way this should happen, at best it should be clickable and not just hold down the button, as it is now the weakest smallest player on the team can strip anyone at any time. That's not enjoyable at all.
I agree with Smoke6 on this sgibs7. It really is more present than what you may be seeing, and it it can be a huge issue sometimes. It's blatant PI, and you can even feel the controller rumble because of the illegal contact to your receiver.

@sgibs7 It could be that you aren't seeing this issue because you stated that you user catch almost everything, where as I (and some others) don't. Maybe that somehow counters what people are able to do with their corners. Either way, I don't mind someone usering their corner as long as: A) It is in a realistic manner where physics and foot planting limit the superhuman BS, and B) Users get flagged for PI every single time they bump into my WR and knock him off of his route. If cats want to go all Asante Samuel with their corners and gamble for picks, then that is fine, but they should also have to deal with the consequences of those actions when they do something illegal, which they currently don't have to in Madden.

Last edited by Illustrator76; 05-04-2012 at 11:12 AM.
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Old 05-04-2012, 11:32 AM   #184
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes

Quote:
Originally Posted by Smoke6
Players online do this to me all the time, its that risk v reward that doesn't exist (risk) like it sbould. Especially with the caliber of players being used to demonstrate this tactic, its not like their Troy Ps on every team, I could sort of understand that but that's not the case.

I should be rewarded greatly when my opponent moves the NT off the los and plays safety or LB with them thinking I'm passing only to come thru the line untouched from the spot where be moved from.

I can't wait to get home and start recording sessions against randoms to show this off, its amazing you haven't seen this yet.
That would be great if you could get some footage on it - thanks man

What do think/feel about people tackling with the strip button?
hate it - one of the most frustrating things in this current game for me. It was my number one issue to be addressed moving into the game next season.

I ran track aswell and the is mo way you can maintain a full Sprint without pumping your arms and fist but in madden you can see these guys chasing you down as if they are ready to hack you with a machete. No way this should happen, at best it should be clickable and not just hold down the button, as it is now the weakest smallest player on the team can strip anyone at any time. That's not enjoyable at all.
Totally get the "chicken wing" as I like to call it. I wish that you could hold down cover up and it would just not allow you to fumble (or at a very low %).
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