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Madden NFL 13 Video - Replay Footage and Packers vs. Bears Pre-Game (Pastapadre)

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Old 04-26-2012, 06:16 AM   #65
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Looks pretty good.
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Old 04-26-2012, 06:22 AM   #66
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Re: Madden NFL 13 Video - Replay Footage and Packers vs. Bears Pre-Game (Pastapadre)

Like the new touches, but "Hello Friends" will become my new "Reese's Peanut Butter Cups" by the third week of the season.
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Old 04-26-2012, 07:22 AM   #67
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What the hell is Victor Cruz doing? That's not a salsa dance, that's a... seizure...
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Old 04-26-2012, 07:55 AM   #68
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Re: Madden 13 Replay Footage and Pre-Game (Packers vs Bears) thanks to Pastapadre

Quote:
Originally Posted by Big FN Deal
It looks like to me Harper is looking at the QB, not the receiver though. That's why he reacts so quickly to the pass, imo.

Look at it again, he is playing off and looking at the QB maybe in zone coverage.

Even so his reaction is too quick. In real life given his position (behind the wr) the receiver gets a step or two on him with the cut. No human could make that cut that fast unless he knew the wr was going to cut there.

that said, I like the look so far. I will give credit to EA for this....they are making the game better each year. Some will complain that its too slow a progression but still it's progress. I love the Nance-Sims team....I'm worried that we will hear the exact same opening for every intradivision game. Hope not.....really, all they have to do is record more lines...how much memory could that take. If they have, say, 5 comments on divisional games that they use over and over (instead of one - and yes I'd like more than 5) at least I'd never know what was coming.
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Old 04-26-2012, 07:58 AM   #69
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Re: Madden NFL 13 Video - Replay Footage and Packers vs. Bears Pre-Game (Pastapadre)

Looking decent..i love some of the new cut scenes put in there..i just hope there are enough to make them feel unique throughout the season..that is the key.

I also hope they put in some kind of button tapping to break out of tackles and to tackle..at least an option to use that feature.

Holding my breath on the commentary though...

Cant really determine much from this short clip though but its better than nothing and its looking decent.
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Old 04-26-2012, 08:16 AM   #70
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With regards to pre-alpha, beta, etc people need to realize that basically going from alpha to ready to ship means that you're getting a ton of polish and getting rid of bugs. There's going to be some tuning here and there but the core
mechanics/gameplay will be the same in pre-alpha as it will be for release, which is going to be basically (mechanically) what we've seen this gen of EA football. If you're expecting sweeping changes from year to year you're going to always be disappointed. It's an iterative process.
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Old 04-26-2012, 09:24 AM   #71
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Re: Madden 13 Replay Footage and Pre-Game (Packers vs Bears) thanks to Pastapadre

Quote:
Originally Posted by mjhyankees
Even so his reaction is too quick. In real life given his position (behind the wr) the receiver gets a step or two on him with the cut. No human could make that cut that fast unless he knew the wr was going to cut there.

that said, I like the look so far. I will give credit to EA for this....they are making the game better each year. Some will complain that its too slow a progression but still it's progress. I love the Nance-Sims team....I'm worried that we will hear the exact same opening for every intradivision game. Hope not.....really, all they have to do is record more lines...how much memory could that take. If they have, say, 5 comments on divisional games that they use over and over (instead of one - and yes I'd like more than 5) at least I'd never know what was coming.
When Madden 12 first came out, I created a thread asking if watching football made people give Madden more credit. The reason was, a lot of things I was quick to holler bs for I later saw to be much more realistic than what I initially realized.

To the bold, when looking at this short youtube clip, I disagree with the bold and think people are getting caught up in the choppiness of the video, not the actual play.http://www.youtube.com/watch?v=wdj2C...eature=related

I will be the first to state and have plenty times that for me, the issue in EA football games in terms of movement, seems to be transitional animations, if there are such things. Young talked about motion blur and how it's not really something that jumps out at you when present but it helps everything look more natural. I think that same principle applies to certain player movement in Madden as well. Not motion blur specifically but a missing animation frame(s) that make a player movement or action seem like bs, when it was actually realistic but just played out poorly.

To me the devs biggest job every year is cleaning up that stuff, removing warping, clipping and adding in those missing transitional animations. One of my biggest issues is with zig-zag running that Taz always talks about but the problem seems to be with there being no transitional animation for going from the zig to the zag, lol. When looking at NFL video, ball carriers can make quick cuts and jukes but they are fluidly strung together, not instant like the strobe light effect of Madden.
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Old 04-26-2012, 09:26 AM   #72
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Quote:
Originally Posted by Senator Palmer
Hope they fix those throwing motions. None of them really looked spot on to me. I especially hated Drew Brees first throw from the 3 step drop where it looks like he kept two hands on the ball through the entire windup. Looks more like Madden 08 to me. And Alex Smith's second throw on that crossing out, his release looks as quick as Marino's.

I did like that they're trying to integrate more footwork and guys stepping into throws to drive the ball, but the pocket stuff doesn't look player specific to me yet.
Could't agree more...
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