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NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

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Old 04-25-2012, 06:59 AM   #177
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Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

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Originally Posted by edaddy
Did you notice if the CPU ran a true no huddle spread offense wich utilizes the time clock?as opposed to the warp speed no-huddle two-minut e offense that a spread or air raid CPU offense ran last year. Did the CPU still have FB's lining up a wr, and wr's lining up at RB when running the hurry up offense.?..Did EA add the look to the sidelines animation when the cpu is changing a play while running the no huddle offense as it seems this was taken out in 2012?. Finally does the CPU still hike the ball with 20 seconds left on the playclock or is time and clock management actually a factor this year?
I've asked this same question a couple of times but not received a straight response. Because of that, I don't feel too confident about it being fixed. It's unfortunate because this is one of my biggest pet peeves of the game. It is all so unrealistic. Also, part of this question is the accelerated clock. Do we actually have one this year?
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Old 04-25-2012, 10:42 AM   #178
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Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

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Originally Posted by loganmorrison1
Same old BS from the last 10 years with these EA football games.
Preliminary impressions talk about how great this years version is so much better than any of the previous years; and then 2 weeks after release people start to realize it's a pig with lipstick
Yeah man, I was hoping that this would finally be the year that the preliminary impressions talked about how much the game really stunk and how awful it was. Well maybe next year!
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Old 04-25-2012, 10:50 AM   #179
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How is WR blocking on run plays?
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Old 04-25-2012, 10:59 AM   #180
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Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

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Originally Posted by fcboiler87
I've asked this same question a couple of times but not received a straight response. Because of that, I don't feel too confident about it being fixed. It's unfortunate because this is one of my biggest pet peeves of the game. It is all so unrealistic. Also, part of this question is the accelerated clock. Do we actually have one this year?
Lol..actually I have experienced this enough to know that when they don't answer the question or selectively answer questions it usually means that it's not in ...It's frustrating but that's part of the cycle..so I would venture to say that an accelerated clock hasn't been implemented nor has the no-huddle/spread offense clock management been addressed. I hope I am wrong and if someone who has played the game knows the answer by all means please chime in...thanks!1
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Old 04-25-2012, 11:19 AM   #181
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Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

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Originally Posted by PowerofRed25
My memory is pretty shaky on this, but I seem to remember a year where you could use L1/R1 to get just a very quick cut back type juke. Not severe, not a big change of direction, just a plant and cut back or bounce.

It might go back to the PS2 days, but I seem to remember having that and finding it incredibly useful. Just a very slight, controlled plant and accelerate through. Much easier to operate than the stick for a quick cut.
This is correct, I just played NCAA 08 for XBOX 1 and it had the change of direction with the triggers.
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Old 04-25-2012, 12:45 PM   #182
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Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

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Originally Posted by mtoo22
This is correct, I just played NCAA 08 for XBOX 1 and it had the change of direction with the triggers.
They said people didn't like that because it was too many buttons and that's why they just put some stuff on the stick...
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Old 04-25-2012, 02:52 PM   #183
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Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

When will we get more gameplay vids .... i hate when they show a hands on preview then wait 1 or 2 for more vids lol

on a good note i like what I saw
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Old 04-25-2012, 03:01 PM   #184
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Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

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Originally Posted by EAGLESFAN10
When will we get more gameplay vids .... i hate when they show a hands on preview then wait 1 or 2 for more vids lol

on a good note i like what I saw
The only game play video I am interested in seeing is the following:

1. Pass interference being called.

2. Punt being blocked.

3. Defensive End wrecking havoc and sacking the QB on a non blitz pay.

4. Punt returner returning a punt for a TD.

And all 4 videos have to be CPU controlled.
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