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NCAA Football 13 Gameplay Trailer

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Old 04-20-2012, 08:27 PM   #233
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Re: NCAA Football 13 Gameplay Trailer

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Originally Posted by Illustrator76
I still disagree. That is not route based passing. In real life that ball sails over the WR's head because he is running an out-route and would not have enough time to slow his momentum and physically re-adjust in time to catch that ball unless he somehow jumped up and caught it. WR's running out-routes are not looking for balls thrown 5-7 yards over their head that they have to adjust to. They are looking for the ball in the spot that it is designed to go to for that specific route. Again, this is why we see a lack of incompletions in Madden without CB swats or WR drops; the passing game is just not restrictive enough and allows too many "video game" completions.

To each his own I guess.
I feel you but if you were to look at it again, it's not a case of the QB throwing the ball when the TE starts to breakdown and before he looks back. The way they described in the webcast, an anticipatory throw like that should be route based to be complete or out of reach like you are saying. However, this throw in the video seems to be actually throwing the receiver open, with the TE physically looking back at the QB and adjusting to the ball, albeit slightly early, imo. lol

All that said, this is EA football we are talking about, I could be completely wrong and that pass works the same way on anticipatory throws. lol

I hope not though.
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Old 04-20-2012, 08:56 PM   #234
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Re: NCAA Football 13 Gameplay Trailer

Either way it was a bad decision to make that throw, lol. Dude had like 3 defenders around him with not too much space.
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Old 04-20-2012, 09:01 PM   #235
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Re: NCAA Football 13 Gameplay Trailer

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Originally Posted by SageInfinite
Either way it was a bad decision to make that throw, lol. Dude had like 3 defenders around him with not too much space.
True but from what I am understanding, that's the purpose of throwing the receiver open.

http://www.nationalfootballpost.com/...ce=twitterfeed
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Old 04-20-2012, 09:10 PM   #236
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Re: NCAA Football 13 Gameplay Trailer

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Originally Posted by Big FN Deal
True but from what I am understanding, that's the purpose of throwing the receiver open.

http://www.nationalfootballpost.com/...ce=twitterfeed
Oh yeah I totally understand throwing a receiver open. It just seems weird because of the situation of the play. TOTALLY understand it in the RGIII highlight(amazing throw by the way). There was pressure not only from the D, but it was also a high pressure situation. Just seems weird in the situation EA used it in. Totally happy it's in though. Can't wait to try it out personally.
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Old 04-20-2012, 09:42 PM   #237
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Re: NCAA Football 13 Gameplay Trailer

Quote:
Originally Posted by Big FN Deal
True but from what I am understanding, that's the purpose of throwing the receiver open.

http://www.nationalfootballpost.com/...ce=twitterfeed
This video illustrates my point. If in the EA video the QB throws the ball out in front of the out-route and the TE catches the ball in the stride of his original route, I am fine with that. Completely changing the direction of a route (especially one like an out that requires a sharp cut) by 5-7 yards based on a "lead throw" (when the WR already has all of his momentum and the assignment to go in one direction) simply isn't realistic. I don't have an issue with the "lead throw" mechanic itself, simply the way it is implemented. That's what I am trying to get at.

Last edited by Illustrator76; 04-20-2012 at 09:48 PM.
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Old 04-20-2012, 10:12 PM   #238
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Re: NCAA Football 13 Gameplay Trailer

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Originally Posted by Illustrator76
This video illustrates my point. If in the EA video the QB throws the ball out in front of the out-route and the TE catches the ball in the stride of his original route, I am fine with that. Completely changing the direction of a route (especially one like an out that requires a sharp cut) by 5-7 yards based on a "lead throw" (when the WR already has all of his momentum and the assignment to go in one direction) simply isn't realistic. I don't have an issue with the "lead throw" mechanic itself, simply the way it is implemented. That's what I am trying to get at.
I agree that the play didn't look as good as we would want but it wasn't totally unrealistic like some stuff from last year. C'mon Illy, give that play a little credit. lol

I found this and it's very similar to the play in the webcast video, imo. Like I said though, in the webcast the TE seemed to react/adjust a little too quickly. The play starts at around the 1:27 mark.

http://www.nfl.com/videos/nfl-films-...es-air-assault
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Old 04-20-2012, 10:30 PM   #239
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Re: NCAA Football 13 Gameplay Trailer

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Originally Posted by Big FN Deal
I agree that the play didn't look as good as we would want but it wasn't totally unrealistic like some stuff from last year. C'mon Illy, give that play a little credit. lol

I found this and it's very similar to the play in the webcast video, imo. Like I said though,in the webcast the TE seemed to react/adjust a little too quickly. The play starts at around the 1:27 mark.

http://www.nfl.com/videos/nfl-films-...es-air-assault
That's my point. In the Jimmy Graham play he naturally began running at a slight angle and caught the ball in stride. In the EA video the TE does a cut and begins completing his out-route only to magically cut, turn on a dime and change his out-route unrealistically into a corner route just as the QB releases the ball.

All I am saying is that I fear this will unfairly negate good defense, which isn't cool. You beat defenses by calling good routes AND making good throws, and my fear is that guys will just be able to call any route they want to because they will just be able to "lead throw" it into something else. I guess we will just have to wait and see kind sir (and I use the word "kind" VERY loosely, lol).
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Old 04-20-2012, 10:35 PM   #240
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Re: NCAA Football 13 Gameplay Trailer

Quote:
Originally Posted by Illustrator76
That's my point. In the Jimmy Graham play he naturally began running at a slight angle and caught the ball in stride. In the EA video the TE does a cut and begins completing his out-route only to magically cut, turn on a dime and change his out-route unrealistically into a corner route just as the QB releases the ball.

All I am saying is that I fear this will unfairly negate good defense, which isn't cool. You beat defenses by calling good routes AND making good throws, and my fear is that guys will just be able to call any route they want to because they will just be able to "lead throw" it into something else. I guess we will just have to wait and see kind sir (and I use the word "kind" VERY loosely, lol).
I totally feel you ILL, but as long as Tiburon is using that amateurish looking movement/animation system, these are the things us as fans and gamers have to deal with.
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