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Five Things EA Sports must do for Success in Madden NFL 13

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Old 01-31-2012, 12:49 PM   #185
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Re: Five Things EA Sports must do for Success in Madden NFL 13

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Originally Posted by scoonie05
^^^^asante Samuel is fantastic at tackling look at his stats. Just because Jacob's is bigger doesn't mean he will run over every little Guy. He doesn't even do it in real life. lol
you telling me theres a reason they call him the tip top giant?
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Old 01-31-2012, 05:16 PM   #186
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Re: Five Things EA Sports must do for Success in Madden NFL 13

Generally speaking...

1. Engaged Player Animations (blocking, coverage & tackling)
2. Realistic Foot Planting Animations
3. Signature Animations
4. AI based on real football... assignments, reads, ect, especially on defense
5. Special Teams Focus

Every major complaint I have is related to one of those 5.
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Old 01-31-2012, 06:49 PM   #187
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Re: Five Things EA Sports must do for Success in Madden NFL 13

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Originally Posted by gamerk2
I'll say it again: The Backbreaker engine was FAR ahead of anything EA has. Yes, the game STANK, but that wasn't the engines fault.
Great engine in bad football game < Great football game with bad engine


Madden players have never blocked and tackled players on the same team. I like how people overlook every flaw in every other football game except Madden as if these other games don't cost money. Why don't the people who bought BackBreaker feel like fools instead of bringing it up as the shining example of what Madden should be.

C'mon man...

Later
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Old 01-31-2012, 09:21 PM   #188
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Re: Five Things EA Sports must do for Success in Madden NFL 13

The main thing I would like to see addressed is the passing game. That is the only major thing for me right now. The commentary is bad but on the field stuff is the big issue. The entire passing game needs a revamp from WR/DB interaction to pass protection to ball trajectory. I like the way the running game works and with the stuff they added with the defense last year, defense plays better also. Special Teams could also use an overhaul so it is an actual part of the game.
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Old 02-01-2012, 12:14 PM   #189
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Re: Five Things EA Sports must do for Success in Madden NFL 13

I think EA should make Offline & Online to diff games'!!! Like Offline comes on a CD, & Online madden you download Kind of like we had to with NCAA march madness a couple years ago, I feel EA trying to make both parties happy And they fall short every year Due to it....

And i for sure would fire CHRIS'!!!! he is a broke record..BAD...
Tighten the game up, would do wonders....
Pre-game & halftime break down of the team,

JUST MAKE YOU FEEL LIKE TO ARE REALLY PLAYING A NFL GAME'!!!!!

I hope EA has set down and read some of this Threads, Cause we only have 6 MONTHS till Madden 13...Not really that long.....
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Old 02-01-2012, 12:40 PM   #190
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Re: Five Things EA Sports must do for Success in Madden NFL 13

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Originally Posted by TNT713
Great engine in bad football game < Great football game with bad engine


"Madden players have never blocked and tackled players on the same team.

I like how people overlook every flaw in every other football game except Madden as if these other games don't cost money. Why don't the people who bought BackBreaker feel like fools instead of bringing it up as the shining example of what Madden should be.

C'mon man...

Later
Wait a minute you mentioned something as if that does not happen in a football game. Players run into eachtoher on the same team in football games. Whether its tackling , blocking or running down the field.

Your actually saying that back breaker had somerthing in the game that Madden never had, but the truth is it should have.

Just this post season you had the safety and DB of the niners go up for a interception and the Db got crushed by his own man. This can be done in BB , but not in madden.

I can go on and on with different scenarios.

Don't see your point C'mon man.
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Old 02-01-2012, 01:06 PM   #191
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As much talk as there's been about DB's making magical catches, and how despreate a fix for that is needed. I feel one thing needs to be added. Or rather brought back and adjusted.

In the past (05' - 08') when you selected a "Smart Route" it was just that, your WR ran a "built in" option route and based upon what he saw or rather thought he saw. On this gen a "Smart Route" is similarly chosen but is decided upon BEFORE the play. Meaning if I show blitz the guy will run a fly route or a slant (good job). But if 2.5 sec later I back off and play insanely deep. Genius boy will run straight down the field and expect a pass to come his way. Unless you were lucky and he choose to run a slant from the start.

IF M13 was to implement a feature where all routes were "smart" and say when in bump and run if the WR dispaches the DB he takes off down the field or where if Vick rolls out to the right his WR's will come to him and "Get friendly with the QB" as opposed to staying on the opposite side where they'll never get the ball. It would go along way towards making the game feel more real, while making the game also slightly "Easier" for the casual gamers as they would feel their ai teammates on the field are trying to help them. While making the game Harder for us. Why? Try picking your "nano blitz" 8 times in a row, and watch every WR start making Wes Welker style plays. 4 steps, cut, catch, run, run far, run very far, score.

It would also make the field seem larger as (depending on Awr. Hey look awareness will actually do something for WR's again!) They'll be more prone to "breaking off"' their scripted route, and likely to do something useful. Like taking off down the sideline when the CB sllips on snow, not running across the middle to the MLB waiting to knock down a pass35 yds downfield that he shouldn't be able to touch.

And will give value and a reason to sign an aging WR like Hines Ward or T.O. Becasue unlike rookies they'll know when to try to make a play.
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Old 02-01-2012, 01:42 PM   #192
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Re: Five Things EA Sports must do for Success in Madden NFL 13

Quote:
Originally Posted by Tyrant8RDFL
Wait a minute you mentioned something as if that does not happen in a football game. Players run into eachtoher on the same team in football games. Whether its tackling , blocking or running down the field.

Your actually saying that back breaker had somerthing in the game that Madden never had, but the truth is it should have.

Just this post season you had the safety and DB of the niners go up for a interception and the Db got crushed by his own man. This can be done in BB , but not in madden.

I can go on and on with different scenarios.

Don't see your point C'mon man.
There's a HUGH difference between running into a guy on your own team and fully engaging to block a guy on your own team head up with both hands on his chest.

What good is a great mid-air collision if guys don't even recognize who's on their own team?

No wonder the DB's are laying out their own guys.

Later
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