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Five Things EA Sports must do for Success in Madden NFL 13

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Old 01-31-2012, 12:32 AM   #177
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Re: Five Things EA Sports must do for Success in Madden NFL 13

Quote:
Originally Posted by TNT713
What you have just done is a common misconception. The REPLAY system ADDS frames that never occur in the real game as part of the slo-mo.

The FPS for slo-motion replay is NOT the FPS for game-play. The replay engine uses frames from the actual game as key frames - then fills in the in between slow-motion with frames that never actually happened in the game.

The real speed action may have simply been a fast movement, but the slow speed footage shows things that look vastly out of whack. If you've ever wondered why after smoothly moving from one frame to another you all of a sudden get a short awkward jerk before returning to smooth movement in a slow-mo it's because the slow smooth stuff didn't happen at real speed. It's been inserted for replay only...

When I watched this video at full speed, it didn't look like he 'slid' all that much. But at slow-motion, he drags his foot across the surface between one keyframe and the next because the replay engine sees it at the most logical progression from one point to the next.

It's better to watch replays at game speed to evaluate whether something looks 'right' or not.

Later
Well if you watch the replay in normal speed, the WR actually shuffles his feet clearly "planting" two feet on the ground before going out of bounds. But for some reason the foot contacts never really register because it needs some serious work.

The players and field are not synced like they should be. I think what is happening is that they have so many canned animations take from over the years, that it's hard to sync up all those animations to the field. Clearly, the field and the players are not really connected and the field is there just for looks.
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Old 01-31-2012, 01:18 AM   #178
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I don't believe we're going to see major changes until the developers get XBOX 720's in their hands. The developers aren't going to invest in any overhauls on this current generation seeing as it's the last year. I also think that us football sim'ers are probably in the minority. The douche-bag's that play this game for money in tournaments ruined this game in my opinion. Now EA caters to them.
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Old 01-31-2012, 01:52 AM   #179
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Re: Five Things EA Sports must do for Success in Madden NFL 13

Quote:
Originally Posted by TNT713
What you have just done is a common misconception. The REPLAY system ADDS frames that never occur in the real game as part of the slo-mo.

The FPS for slo-motion replay is NOT the FPS for game-play. The replay engine uses frames from the actual game as key frames - then fills in the in between slow-motion with frames that never actually happened in the game.

The real speed action may have simply been a fast movement, but the slow speed footage shows things that look vastly out of whack. If you've ever wondered why after smoothly moving from one frame to another you all of a sudden get a short awkward jerk before returning to smooth movement in a slow-mo it's because the slow smooth stuff didn't happen at real speed. It's been inserted for replay only...

When I watched this video at full speed, it didn't look like he 'slid' all that much. But at slow-motion, he drags his foot across the surface between one keyframe and the next because the replay engine sees it at the most logical progression from one point to the next.

It's better to watch replays at game speed to evaluate whether something looks 'right' or not.

Later

Watching it a couple times...it looks exactly the same to me. Heck, on that frozen frame youtube makes as a preview, that's a catch right there. Ball is secured, foot down, toe on the turf.

If the WR "dotted the i" and dragged his toes (which it looked like he did both several times...) it looked the same in both game speed and slowed down. Now why it would add frames in to "make up" something else...that is one of those things that seems like it's harder to put in that it would have been for them to leave out - kind of like warping/morphing/whatever you want to call it when hit boxes are ignored for some situations but not others.

What gets me is that the receiver doesn't have feet down until the foot is "flat", which is ridiculous. In the real game, toe drags and "dotting the i" is so common that even most average receivers at least attempt it. So the fact that either is not in the game, or is not considered performed until the foot is completely flat is ridiculous.

I don't even blamed "canned animations" for this. If the "canned animation" can consider the "flat foot" as "foot down" it can consider a toe in contact with the field as a "foot down" just like in real life. Physics on top of bad football is still bad football - it just looks better. A physics engine can still screw this up if "foot flat" is the requirement just like it does now. The problem is less the engine and more what the programmers tell the engine to regard things.
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Old 01-31-2012, 02:44 AM   #180
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Re: Five Things EA Sports must do for Success in Madden NFL 13

This game need to have in in game saves and im golden
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Old 01-31-2012, 08:36 AM   #181
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I am a every year buyer even though i know i will complain about every little thing my brother said to me today the reason i stop enjoying them as much is cause i critique every little thing. WHO IS TESTING THESE GAMES some might not agree but i was player allpro football and 2k5 and i must say even back then i like what they did with presentation and the passing game you can actually put the touch you want on your throws and the wholes are realistic Yes it has its moments but its a old game if those games would of stay and got some work done i think ea would pay attention to what we say. Ea just show effort that you care and i wont trip. another thing nhl put in something to make size and strengh matter out of all sports you would think football would be the first brandon jacobs should not get rocked by Asante samuel!!!!!
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Old 01-31-2012, 11:18 AM   #182
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Re: Five Things EA Sports must do for Success in Madden NFL 13

^^^^asante Samuel is fantastic at tackling look at his stats. Just because Jacob's is bigger doesn't mean he will run over every little Guy. He doesn't even do it in real life. lol

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Old 01-31-2012, 12:14 PM   #183
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Re: Five Things EA Sports must do for Success in Madden NFL 13

Quote:
Originally Posted by Smirk22
I am a every year buyer even though i know i will complain about every little thing my brother said to me today the reason i stop enjoying them as much is cause i critique every little thing. WHO IS TESTING THESE GAMES some might not agree but i was player allpro football and 2k5 and i must say even back then i like what they did with presentation and the passing game you can actually put the touch you want on your throws and the wholes are realistic Yes it has its moments but its a old game if those games would of stay and got some work done i think ea would pay attention to what we say. Ea just show effort that you care and i wont trip. another thing nhl put in something to make size and strengh matter out of all sports you would think football would be the first brandon jacobs should not get rocked by Asante samuel!!!!!

This is the issue I have aswell and I also have come to the realization that the 'testers' dont play the game the way most of us complain about. Most of us here are online players and for the ones who are not I have something to share with them too...

Online players,

I dont think there is anyone at EA Tiburon who plays lobby style ball or "freestyle". For the most part everyone plays 'football' and dont try that gimmicky crap to break the game to gain an advantage over others. You got guys that go to the community day events at EA and some of them are 'freestyle' players and they do lend some advice towards the game but its too little too late by that time. They go there, figure out these exploits hoping EA listened to fix them, once they get their copy of the game and see those same exploits still exists, they use them and share them online with everyone for a fee. There frame of mind is "hey, if EA didnt fix, then we can use it".

Offline players...

This goes for both sides actually but the battle starts in the trenches and for EA to keep catering to the casuals like they do is getting old with vets who outnumber the casuals sales wise. Want immersion?

How about we have things in the game that trigger actual NFL penalties, for instance illegal motion. When you are playing head 2 head or offline, this should be the case the CPU too. Too many times these guys play flawless on the field "penalty wise" when some teams have led the league as always with penalties per game and whatnot.

When you go to motion someone on offense trying to make something work, you should really get penalized for it in the game if its illegal. The thing is, I dont think any of us here truly knows whats illegal and whats not in the game, if we did, then those same NFL teams who try different schemes and things wouldnt have them called on them.

If you truly want authentic football and we actually get it, I sure as heck dont wanna hear any complaints outside the norm of people taking advantage of programming issues online and off or features and things not working correctly.
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Old 01-31-2012, 12:41 PM   #184
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Re: Five Things EA Sports must do for Success in Madden NFL 13

You can list a 100 things they need to do to make Madden a Success, but the truth is there is one thing they must do.

Change the engine. Other than this we will be going in circles with the Madden franchise,as we have been for years.

With this engine they can correct the 5 things, but unforatuntely other things get ruined. What I have seen through the years with Madden is a pattern with things being broken and then corrected , but other areas suffer. I also have seen where this engine just can't get certain aspects right.

Just change the engine. Give us something fresh , and that offers more promise in the future. This current engine doesn't offer promise.

I strongly suggest using the Fifa engine. I can see that working out very nicely.
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