01-25-2012, 09:04 PM
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#44
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Rookie
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I think you guys are ALL missing a HUGE point.
Okay so we all get our wish (mine included) about how everything ON THE FIELD gets upgraded and reworked, which would quite honestly be amazing. But what really, really, really takes me out of the game is the lack of emotion. Why can't they literally make the Super Bowl feel like the Super Bowl? Where's all the pregame up to the game? I want every game to make me feel like I actually have to put in a gameplan (maybe not literally, but where I have to think about what type of opponent I'm facing) and have some sort of planned attack to my opponent. I want the game to feel like a game. I want 3rd down to matter. I want the quarterback's body language to show if I should run and easy screen or draw, or if he's just had an off game but we've built a strong relationship (someone like Drew Brees and Sean Payton) where I have 100% trust in him.
If I'm in Superstar Mode I WANT IT TO ALL MATTER. Like I said, sure we can talk about how real the play on the field is and whatnot, but if I feel like I'm just in a game, it oddly enough, stops becoming fun. I want total immersion. What type of car I drive (confidence), who I'm friends with (chemistry), and chose how I spend my time (leadership). When I go to the film room all it could be is 5 plays, but then I get quizzed over them. And the plays could be ones that the coach will use FOR SURE the next game depending on the opponent.
I want there to be consequences if I audible the play to some other than what the coach wants. Where he could call runs more or make a statement to the press. I want there to be questions like how there is in 2k12 almost exactly. They do it amazingly. I also loved how Fight Night Champion went the single player route.
I just don't get it.
I want there to be acradey-like moments that change a game. I can send a link of a trailer Madden did that reminded me of it. It was the one of Eli Manning and I think Mario Manningham (? One of his receivers) and it showed Eli's confidence and Mario's(Do you guys know what I’m talking about?). Why can't they do that mid game? Make a PLAY feel important.
Haven't any of you ever been to a game, and what the camera doesn't show on tv is how after gaining 6 yards a RB will get up and do a motion with his hands to his mouth like he's feeding himself. He wants the ball to be feed to him. Keep it up. His emotional want to get the ball and run over everything in sight should factor into it.
People like Ray Lewis should have moments in game where it's 24-7 in the middle of the 3rd quarter and he gives his defense is playing very blah, and no one’s up for the game as much as they should. So he gives them a pep talk. Gets them emotional and raises everybody up. You should have motivators on the team and ones that make everyone better because of them. Cam Newton getting the crowd pumped up I think sometimes pushed his team to be better at Auburn. Maybe not so much in the NFL, but the crowd should actually get into it. Get loud of defense. Affect the play on the field. Have players hate certain stadiums because they played poorly there as a rookie.
WHY CANT THIS HAPPEN.
Competition drives everything. I sat for about 2 years silently disagreeing with you guys about competition. I thought it was your guys' way of saying "Blah blah I want 2k because I had good memories about them." but it's actually true. Madden (Not EA. They produce many other good titles other than Madden) needs competition. It's all about Signals, Incentives, and Information. We're sending the wrong Signal by buying the game. The wrong Incentives are created by the developers because they know they can get away with it (Not like evil people who are greedy, but rather like a kid who tries to copy some one's homework, gets away with it, and then continues to do it because there are no consequences for his actions, and he can continue to do it without doing any work.) They need the right Information by looking at these forums. Seriously. Read feedback. How do they honestly read what people are saying, not update what pisses us off the most, and honestly go on a video and say we've listened to the community? I know I couldn't do that. Triple digit income or not. Whatever happened to taking pride in your product? The more risks they take by adding new stuff, there becomes a higher chance of being more successful.
And this is tame compared to what lacks in NCAA Franchise. College football is almost ALL about the emotion of the game. Honestly I wouldn’t mind them doing a drastic change by taking all playable teams and doing almost an exclusive single player only game where you sign with a university and the colleges ((Real colleges, like Oregon State University showing off that they're a small Agriculture/Science school with a college town feel)) so they can literally show off what they have at their schools (science halls, rec centers, and academic opportunity) It's like a built in ad for the university, so most would likely sign on. And then all those attributes could boost thing like: decision making (science/math) and fan support (college town atmosphere).
Hell, put us on the plane on our way to go play rival opponent and see how much swag our team's got that day. Let us watch College Gameday if we so wish to see what everyone's saying about us.
MAKE IT MORE EMOTIONAL.
The dev's NEED inspiration. Desperatley.
MMChris S wrote something like that around NCAA 12's demo saying it had okay gameplay, but lacked any sort of inspiration. Or something to affect like that. And also another off the top of my head when he said he turned on NCAA 12 early in September and he shut it off because it was so far off the real game. Everything.
Adding a cutscene for 30 teams pregame entrance does not make me feel like I'm there. It makes me feel like there's some importance for literally my first game there and that's it.
If I was a dev and I was reading this I probably would be offended. (What! I lack inspiration!?! WTF! We don't need competition!) But really? I think your product would speak for yourself by now.
Now if Madden or NCAA did anything along those lines, I think I would literally buy 2 copies.
No, make that 4. I'd be the biggest spokesman ever.
95% of you on here are lucky. I'm only 18. All I've had to play is monopoly's. I don’t even have the good ol' days to remember.
But I know how good it could be.
They have so much potential.
They need a dreamer in there developing games.
They have no idea how much they would get rewarded for that.
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