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WWE 12 Retail Early Impressions

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Old 11-14-2011, 03:45 AM   #113
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Im a little bummed out that CM Punk does not have his famous shirts for entrance. Is that something that can be changed or do they only allow you to change the colors of the attire like in SvR 2011? Also are you able to setup title matches at will in exhibition or WWE Universe? Or is Universe doing it for you based on who is ranked highest??? Looking forward to your response and thanks.
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Old 11-14-2011, 03:50 AM   #114
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Re: WWE 12 Retail Impressions

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Originally Posted by godsnino
Im a little bummed out that CM Punk does not have his famous shirts for entrance. Is that something that can be changed or do they only allow you to change the colors of the attire like in SvR 2011? Also are you able to setup title matches at will in exhibition or WWE Universe? Or is Universe doing it for you based on who is ranked highest??? Looking forward to your response and thanks.
I believe from what I read, you can set up title matches whenever and with whoever.
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Old 11-14-2011, 05:19 AM   #115
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Re: WWE 12 Retail Impressions

I stopped playing SVR after the year where they took a flawed but fun game (svr 07-09), slowed it down, took half the moves out, kept all the fake, horribly looking strikes that you never see in a wrestling match, and ruined the general flow of the game. Online matches were also unplayable due to lag. It was either last years game or the year before.I havent bought a WWE game since. Will I like this game?

Last edited by Culture Rot; 11-14-2011 at 05:21 AM.
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Old 11-14-2011, 06:44 AM   #116
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Re: WWE 12 Retail Impressions

Are classic Edge and Christian attires or roster spots? If attires, is the classic E&C tron, tag entrance and music available?
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Old 11-14-2011, 07:08 AM   #117
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Quote:
Originally Posted by xlatinoheatx
I stopped playing SVR after the year where they took a flawed but fun game (svr 07-09), slowed it down, took half the moves out, kept all the fake, horribly looking strikes that you never see in a wrestling match, and ruined the general flow of the game. Online matches were also unplayable due to lag. It was either last years game or the year before.I havent bought a WWE game since. Will I like this game?
Well, I thought SvR 10 was a much better game than 09. I can understand not liking 11 as much though, but WWE 12 looks to be the best WWE game we have seen in a long time. So at the very least I'd say you should give this game a chance, because it seems to have much more to offer than any past SvR games.
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Old 11-14-2011, 08:22 AM   #118
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Re: WWE 12 Retail Impressions

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Originally Posted by Jukeman
My whole thing is why tho?

These guys are infamous for removing things for whatever evil reason...

Like how are you going to have movesets on the disk but are not able to use them?

Was it really that complicated to toggle universe off for exibition?


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I skipped on 11 because people thought having Exhibition and Universe as one was a bad idea. It just wasn't executed well. I much prefer this! Sure, it may take a bit to get it set up, but in exhibition, I may want to defend the old WCW belt, but in my universe, not quite, and I don't really want someone announced as WCW champion either.

And since they modes are separate now, I can do things like disband Demolition, where as in exhibition, I'd definitely like it if they came out together. But if it takes splitting them in Universe mode to get something done, so be it.
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Old 11-14-2011, 10:55 AM   #119
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A few questions:

1.Does Alberto Del Rio have a running enziguri?
2.Is the crossface in the game?
3. Have you used the attribute customizer yet? If so does it make the superstars unrealistic?
4. Is Superstar Threads the same as last year, or is it more detailed?
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Old 11-14-2011, 11:27 AM   #120
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hi
i find with most wrestling games the game gets repetitive after a while . i did however preorder wwe 12. what they should is they should develop about 100 or more move sets for each character every year. make it less repetitive. what i mean is go over actual matches of the character that are on tv and ppv and see if they implement those move sets into the game then they could put those move sets into the game make the game more unpredictable. and like real wrestling

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