10-04-2011, 01:15 PM
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#4
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MVP
OVR: 13
Join Date: Sep 2006
Location: Queens, NY
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I think sometimes FIFA gets too much credit, and not enough constructive criticism other sports titles do. The AI still makes stagnant runs or head scratching runs and doesn't take advantage of all the space and angles given, unless you manually send them on a run. The CPU resorts to the "stop and turn in circles" a little too much when you get close to them, and when they do, it's almost impossible to get the ball off of them (they're either too "skillful" or your pressure doesn't bother them in the slightest and they get off a perfect pass.) And it's infuriating how players refuse to "come to the ball" when a longish type pass is made, they'll stand there and wait for the ball to get to them and let it be intercepted, and when you select the recipient to move forward....you can't, he's literally just gonna wait for the ball come hell or high water.
Plus there's still very little variation in the CPU's attack when you're not playing the big name clubs, but that's another story.
Is it still a good game? Sure. But if Madden had similar problems, ie: players always running similar routes with very little variation and the only remedy is selecting a player during the course of a play and having him adjust his route, opposing players having an extreme amount of success with jukes, spins, and broken tackles, receivers not coming to the ball (happens from time to time on drag routes in both Madden and NCAA, but NCAA had it worst when it first came out), and the opposing team running the same handful of plays (quasi-cheesing) we'd would be, and have been up in arms ready to fight for the game we want. But FIFA has these issues and it's "meh."
Plus the online team play matchmaking options are broken. They removed, and still haven't replaced the option to make your own lobby. You have to search for a game with options that no available OTP lobby has, so it throws you into that lobby...the problem is the way the game finds matches is broken. For the past 3 FIFA's the word "any" as in any control scheme, any amount of mins per half doesn't, or any number of users doesn't mean what the human brain assumes it means...search for a match with any of the available control schemes as the option, search for a match with any of the available "mins per half" options selected, or search for a match where any of the users per half options are selected....no, since FIFA 10 when they changed the search logic, it now means search for any lobby/match where "any" is the selected control scheme, mins per half, etc. And that always defaults the time, and number of users for the OTP matches. And when you're searching for a match that has maybe more mins per half, or few users per team...you'll never find one, but it'll create the lobby for you and throw you into it....the only problem is that no one will ever join that lobby unless you either invite them, or they happen to search for the same exact parameters that you selected. And since most people just leave the "any" in all of the options, you'll never have anyone join that lobby.
I don't know what it is about FIFA, but it doesn't get the same amount of criticism from hardcore soccer fans that other games get, and I'm not talking solely in North America. There are small pockets of communities on the 'net that point out FIFA's issues (without acting childish) and the majority of boards/forums are people praising the game. Where in other sports if there's one issue in say Madden or NBA 2K, you see about 10 threads on multiple sites talking about the one issue, some constructive and some not, but the attention is there.
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