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NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 09-21-2011, 02:49 PM   #977
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Grrr. What am I doing wrong? I can't foul Rudy Fernandez out no matter how many times I mash R3, even when I'm right on the ball handler.

Edit: New ball physics make a world of difference. I just fouled LeBron on a dunk attempt and he missed on the front of the iron and the ball went FLYING down the other end of the court. And not with some flutter on it. Uh uh. Ball looked shot outta a canon. Also, long rebounds on missed 3s are possible now. For a guy that loves to rebound with guards, that makes it a little easier on me rather than constantly having to go amongst the trees.

Last edited by Eman5805; 09-21-2011 at 02:52 PM.
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Old 09-21-2011, 02:52 PM   #978
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by Outcast
I really hope it's just me and that it isn't present in the final build - I don't see any charges at all, can't draw none and even when heavily attacking the paint - only blocking fouls
Drew tons of charges in the paint already.
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Old 09-21-2011, 02:52 PM   #979
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Also seeing/playing with "cyber" Dirk is insane. It's the closet I've seen a videogame athlete compare to his real life counterpart.

Great job !
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Old 09-21-2011, 02:53 PM   #980
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

The CPU did an alley-oop off the backboard against me. That never, ever happened in 2K11, and I played it all year long.
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Old 09-21-2011, 02:53 PM   #981
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

-The shooting fouls off pump fakes look much better. The majority seem to be new animations! Makes me wonder if the got the "Durant" in there!

-Love that dunks were toned down some. They now flow within context of the game. Back to being highlights, not ho-hum.

-Shot block animations/logic much better, very noticable!

-Boxing out is executed way better than 2k11. Still didnt feel quite 100% responsive to me though.

-Bigtime learning curve for on-ball defense. Hopefully, it shines when it is second nature.

-Fastbreak logic improved!!! Thank you 2k!!!!

-A few coloring nitpicks (ps3). Seemed pale, some player faces lighter than body (Haslem and Butler noticably). Some tats seemed a bit too dark, charcoal-like. Shoes still look bit out of focus. Perhaps will all look better in final build.

-Regarding the demo, wish it offered Lakers/Celtics 80's option to play a quarter. Also wish for a rematch/quick restart option. And, perhaps a bit longer obviously.

-Very pleased overall. The improvements show, and will shine. Great job 2k!!!

-Signature enhancements stand out.

-As for demo, they had offered Lakers/Celts 80's as bonus playable quarter, and wish there was quick rematch/restart option.

-Few graphical nitpicks. Coloring looked a bit pale (ps3). Some faces seemed lighter than body (Butler and Haslem notably), some tats seemed almost too dark, charcoal-like. Could be improvrd in final build. Shoes still look out of focus.

-Gonna be a great game! Appear to have made noted improvements.
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Old 09-21-2011, 02:53 PM   #982
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by Knickerbocker
Drew tons of charges in the paint already.
This is really good news to me, hated that each drive on me on 2K11 was a blocking foul, made defending layups a headache
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Old 09-21-2011, 02:58 PM   #983
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

The referee just called an off-ball illegal screen. I don't recall those being called in 2K11.
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Old 09-21-2011, 02:58 PM   #984
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Re: NBA 2K12 Demo Available Now, Post Impressions Here (360, PS3)

Sorry for redundant comments on my previous post...typed it on my phone. Couldnt scroll to bottom to edit. My bad.
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