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NBA 2K12 Developer Insight #10 - Controls

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Old 09-19-2011, 09:41 PM   #153
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Re: NBA 2K12 Developer Insight #10 - Controls

Quote:
Originally Posted by Da_Czar
I would just add that Drose is NASTY. Gave me 36 I was the lakers and we couldn't stay in front of him. Adjusted layups and everything when he went to the rack. He just ran around fisher on some plays. LOL

Good to hear man I am loving everything I am hearing from Da Czar and Mike. Sounds like Rose was taking most of the shots like he does in real life. Fisher doesn't have the speed anymore needed to stay in front of that man. Kobe is an ok defender not at the level he once was but he wouldn't be able to contain Rose as well. There are very few players in the world that can stay in front of Rose consistently. I am glad this is represented in 2K12 and they mentioned it in the first paragraph and one of the goals. In 2K11 you couldn't "feel" the speed of a Westbrook or Rose.

Last edited by stillfeelme; 09-19-2011 at 09:49 PM.
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Old 09-19-2011, 09:59 PM   #154
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Re: NBA 2K12 Developer Insight #10 - Controls

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Originally Posted by Beluba
Good post. The engineer responsible for blocking did some work on this I believe... at least with regard to goaltend violations. But yes, ensuring that blockers are aware of where they are in relation to the rim/backboard is something that we can add to the list.

thanks man...appreciate the effort coming on here and responding to the community...
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Old 09-19-2011, 10:32 PM   #155
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Re: NBA 2K12 Developer Insight #10 - Controls

What time does the demo come out again? lol Maybe i should go to one of these gears parties so i can stay up and play the 2k demo at like 3:30am.

Question -
So does the Shot Quality Feedback % replace the old Shot feedback? It's still nice to know when a shot didn't fall because the release is off, where as it sounds like it's all merged into one considering all factors.
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Old 09-19-2011, 10:38 PM   #156
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Re: NBA 2K12 Developer Insight #10 - Controls

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Originally Posted by bigd916
see this gets me into a lot of arguments whenever I play pickup games...


this is the rule - If you do a hopstep, which is jumping and then picking up the dribble and landing, you have one more step because the hopstep was 1 step, and then either foot could be a pivot for a step through.

now if you do a PRO HOP, which is when you gather the ball off of one foot and then jump and land on two feet, you cant move your feet because that was two steps. big thing is you MUST land on two feet in a pro hop.
Either way, you don't have a pivot to establish. Both feet leave the ground on both cases and land at the same time.

Again, refs let people get away with this in the NBA, ESPECIALLY Lebron. Still makes it a travel. Pro hop, hop step, jump stop, crab dribble, whatever you want to call it...
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Old 09-19-2011, 10:48 PM   #157
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Old 09-19-2011, 10:56 PM   #158
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Re: NBA 2K12 Developer Insight #10 - Controls

Quote:
Originally Posted by iLLosophy
What time does the demo come out again? lol Maybe i should go to one of these gears parties so i can stay up and play the 2k demo at like 3:30am.

Question -
So does the Shot Quality Feedback % replace the old Shot feedback? It's still nice to know when a shot didn't fall because the release is off, where as it sounds like it's all merged into one considering all factors.
Shot Quality Feedback incorporates shot timing but there's still a separate indicator for early/perfect/late release. You can turn them on or off individually.
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Old 09-19-2011, 11:05 PM   #159
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Re: NBA 2K12 Developer Insight #10 - Controls

Quote:
Originally Posted by Beluba
Shot Quality Feedback incorporates shot timing but there's still a separate indicator for early/perfect/late release. You can turn them on or off individually.


Sorry had to do it - Lagoa's thread is still fresh in my mind...
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Old 09-19-2011, 11:06 PM   #160
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Re: NBA 2K12 Developer Insight #10 - Controls

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Originally Posted by Pared
Either way, you don't have a pivot to establish. Both feet leave the ground on both cases and land at the same time.

Again, refs let people get away with this in the NBA, ESPECIALLY Lebron. Still makes it a travel. Pro hop, hop step, jump stop, crab dribble, whatever you want to call it...
Exactly. Any time two feet leave the ground the only move left is to have both feet explode again. Any step after the landing is a travel. I made a living going baseline and hop stepping middle in college.
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