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NBA 2K12 Developer Insight #10 - Controls

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Old 09-19-2011, 07:08 PM   #129
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Re: NBA 2K12 Developer Insight #10 - Controls

Quote:
Originally Posted by Beluba
2. yes, D. Rose has a new layup package with 6 different floaters. the standing floaters actually aren't in the manual, they're one of the "hidden" moves in the game. to get them, you have to be standing within about 12 feet of the basket... then hold the Left Stick away from the hoop when you hit the Shot Stick or Shot Button.
You just "unhide" it, sir. Will definitely try this in the demo.
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Old 09-19-2011, 07:08 PM   #130
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Re: NBA 2K12 Developer Insight #10 - Controls

There are hidden moves you forgot to mention in the insight?

Of course in no way would I speculate that hard to start something here : )


...and nice going on the 3 moves in one in that pickup game... you should've told them they do call you "Mike"
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Old 09-19-2011, 07:08 PM   #131
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Re: NBA 2K12 Developer Insight #10 - Controls

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Originally Posted by Beluba
1. yeah dunk-ons are still in the game. we removed the ones that pull the defenders way out from the side because they felt bad. so the only time they'll trigger now is when the defender is standing underneath the rim, not in position to make a play.

2. yes, D. Rose has a new layup package with 6 different floaters. the standing floaters actually aren't in the manual, they're one of the "hidden" moves in the game. to get them, you have to be standing within about 12 feet of the basket... then hold the Left Stick away from the hoop when you hit the Shot Stick or Shot Button.
Beluba...i have another issue i've been wanting addressed for a while - it regards blocking animations around the hoop....one of my biggest problems with 2k11 was that players could block layups and dunks by having their arms and hands pass THROUGH the rim...like if i'm doing a layup on the right side of the rim, a defender could jump from the left side, make his arm pass through the rim like a ghost and swat my layup away...in real life, he would not have been able to block my layup because I was "using the rim as a sheild" with my position and he wouldn't be able to get to me from the other side. another issue was players sticking their arms up through the middle of the rim to poke out dunks and layups and not being called for goal tending.

obviously some work would need to be done to the blocking system to make players "aware" of the rim so that their block animation would be limited or altered by their relation to the rim.

these issues aren't game-killers, but it would happen to me about 2 or 3 times per game in 2k11.

if it has not been addressed in 2k12, can you guys please try to work on this for 2k13?

Last edited by blues rocker; 09-19-2011 at 07:13 PM.
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Old 09-19-2011, 07:08 PM   #132
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Re: NBA 2K12 Developer Insight #10 - Controls

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Originally Posted by elprez98
AWESOME!!! Can't wait to learn these.
Between a beefed up Rose and Booz with the new post game you should be a handful in 2k12.
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Old 09-19-2011, 07:08 PM   #133
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Re: NBA 2K12 Developer Insight #10 - Controls

Does Tony Parker have some of the "hidden" floaters as well?
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Old 09-19-2011, 07:09 PM   #134
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Re: NBA 2K12 Developer Insight #10 - Controls

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Originally Posted by EarvGotti
Thanks for the info Beluba. How effective are floaters this year? Last year they rarely seemed to go in. However, in 2K10 they we're pretty effective.
I really would like to know this too. Making a floater in this game is like a accomplishment. Alot of times when i tried to do a floater in 2k11 I would get sucked into someone or I would get BLOCKED.

I watch alot of basketball and I NEVER in my life seen someone block a floater after it has been released and is airborne.
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Old 09-19-2011, 07:13 PM   #135
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Re: NBA 2K12 Developer Insight #10 - Controls

@Mike

Question.. As it was not mentioned in the Dev Insight, are signature gathers out this year (Y button in 2K11)?

Personally, I think they're better gone as some of the sig gathers were unreal or rarely been done in real NBA.
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Old 09-19-2011, 07:15 PM   #136
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Re: NBA 2K12 Developer Insight #10 - Controls

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Originally Posted by yungsta404
I really would like to know this too. Making a floater in this game is like a accomplishment. Alot of times when i tried to do a floater in 2k11 I would get sucked into someone or I would get BLOCKED.

I watch alot of basketball and I NEVER in my life seen someone block a floater after it has been released and is airborne.
I also had a hard time making floaters to the point i stop trying to use them. Its the timing thats so messed up. You cant accurately get the release point correct on floaters
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