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NBA 2K12 Developer Insight #9 - Defense

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Old 09-18-2011, 01:38 PM   #241
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He said they improved on the fake passes, but in 2k11 you couldn't fake pass on the run. You had to be at a stand still position. What would be nice is if you are able to fake pass on a fastbreak or a drive to the lane to open up more space for the layup or fake out the defender on the run.
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Old 09-18-2011, 03:28 PM   #242
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Re: NBA 2K12 Developer Insight #9 - Defense

What about double teams. They didn't initiate quick enough last year. I hope they're fixed.
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Old 09-18-2011, 03:30 PM   #243
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Re: NBA 2K12 Developer Insight #9 - Defense

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Originally Posted by TUSS11
What about double teams. They didn't initiate quick enough last year. I hope they're fixed.
if you manual dbl team by using LB it started fast. if you using defensive strategy set to dbl team you will fail
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Old 09-18-2011, 03:34 PM   #244
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Re: NBA 2K12 Developer Insight #9 - Defense

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Originally Posted by thugnificant
if you manual dbl team by using LB it started fast. if you using defensive strategy set to dbl team you will fail
I only use manual double teams, but I just can't get the animation to start. My teammate comes over but he just stands next to me.
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Old 09-18-2011, 07:07 PM   #245
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having settings for how cpu reacts to screens? sick! the level of detail that 2k delivers in their games never ceases to amaze me.
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Old 09-18-2011, 07:59 PM   #246
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Best insight yet. The controls were a drag for me the past few years on defense. Sounds like they might be better this time 'round. We'll see though. I'm not sold until I get my hands on the gameplay.
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Old 09-19-2011, 04:42 AM   #247
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Re: NBA 2K12 Developer Insight #9 - Defense

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Originally Posted by TUSS11
I only use manual double teams, but I just can't get the animation to start. My teammate comes over but he just stands next to me.
I agree. I've also had problems with them sliding over for 2 seconds and then leaving
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Old 09-19-2011, 07:46 AM   #248
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Re: NBA 2K12 Developer Insight #9 - Defense

This has to be the best insight to date ! I like to score but there isn't anything better than blocking a shot or getting a steal.

To me playing off ball D is a cowards way out, its just no excuse to play off ball. It defeats the purpose of even playing online smh, if you want to use your center then just use him when MY center gets the ball or just switch to him when someone attacks the paint at least.

I love when I'm playing on ball D and the user is trying to drive to the paint every time but he can't get there because my on ball D is too good so he has to force a bad shot lol that is the best feeling and its hilarious. Sometimes you may get beat off the dribble but that's what help defense is for so there is no reason to be afraid to play on ball.

I'd rather it be my fault the other team scores than it being the CPUs fault
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