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NBA 2K12 Developer Insight #9 - Defense

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Old 09-16-2011, 07:51 PM   #177
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Re: NBA 2K12 Developer Insight #9- Defense

I got excited when I read about pick and roll defense, but all my excitement went away when I saw that icing the pick and roll wasn't an option.
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Old 09-16-2011, 07:54 PM   #178
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Re: NBA 2K12 Developer Insight #9- Defense

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Originally Posted by qpc123
No, CPU will not have any disadvantage, a slight advantage will be given to the user to account for the difference between human reaction time and that of the CPU defenders.
Ah ok, that's what I was trying to understand.
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Old 09-16-2011, 07:56 PM   #179
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Re: NBA 2K12 Developer Insight #9- Defense

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Originally Posted by J_Posse512
I love all the adjustments made to defense this year, but I was wondering why taking charges wasn't mentioned in the insight? The inability to take charges, whether on-ball or off-ball, really hurt a defensive strategy used by many NBA players (Bogut, Nash and Ginobili). It also made the "take charge" tendency useless since the CPU would never attempt them. Has it been improved for 2K12? Will the CPU actually go for charges?
yeah, any word on this, Beluba?

I am wondering about charges as well...charges were pretty bad in 2k11 (cpu didn't use them enough or properly, and they didn't work when you attempted them). i assume since they weren't mentioned in the insight, they weren't really addressed.

i'm also wondering about fouls/collisions on jump shots...they were almost non existent in 2k11...will we actually see defenders fouling jump shooters this year?
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Old 09-16-2011, 08:00 PM   #180
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Re: NBA 2K12 Developer Insight #9- Defense

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Originally Posted by qpc123
Won't you want to adjust the settings for every game anyway? What I mean is you would want hedge harder on a pick and roll involving D. Rose than say someone like Derek Fisher.
Sorry I'm not too good at elaborating. When I said save the settings, I meant things like rotating for help defense. This is a good example of what I'm talking about.

Notice how Joel Anthony comes over so quickly to help D. Wade after Thad Young beat him to the paint and then JJ came and took Joel's man. I know that by doing this a man is left open (Evan Turner wide open at the bottom of the screen), but if this is how the Miami Heat plays defense in real life, I would love to be able to do this in 2K12.
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Old 09-16-2011, 08:06 PM   #181
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Re: NBA 2K12 Developer Insight #9- Defense

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Originally Posted by EarvGotti
LOL at all the off-ballers. This is just like real life man. Everybody wants to play offense but NOBODY wants to play defense.
Um yea its not like off ball players just stand around and watch what is going on. They still have to stay with their defenders and play d.
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Old 09-16-2011, 08:17 PM   #182
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Re: NBA 2K12 Developer Insight #9- Defense

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Originally Posted by fatleg3
Um yea its not like off ball players just stand around and watch what is going on. They still have to stay with their defenders and play d.
That is true but it is much more engaging to play D on ball where your main focus is to deny penetration. The added boost just balances everything out, the A.I reacts much faster, when playing online it is immediately obvious if your playing an a player who only plays offball.
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Old 09-16-2011, 08:20 PM   #183
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Re: NBA 2K12 Developer Insight #9- Defense

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Originally Posted by fatleg3
Um yea its not like off ball players just stand around and watch what is going on. They still have to stay with their defenders and play d.
Or go zone
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Old 09-16-2011, 08:21 PM   #184
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Re: NBA 2K12 Developer Insight #9- Defense

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Originally Posted by fatleg3
Um yea its not like off ball players just stand around and watch what is going on. They still have to stay with their defenders and play d.
That is not necessary the case, I have played enough people who play offball and just guard the least offensive capable player all game, I can understand playing offball if you feel your cant adequately defend a overpowering offensive player but hopefully we wont be put in this situation in 2k12.

Last edited by coolcras7; 09-16-2011 at 08:35 PM.
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