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NBA 2K12 Developer Insight #5 - My Player

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Old 09-09-2011, 04:15 PM   #9
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Re: NBA 2K12 Developer Insight #5- My Player

I can confidently say I'll invest more time in My Player this year than I did with 2k11.
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Old 09-09-2011, 04:16 PM   #10
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so glad the combine and summer league is gone...

all the improvements sound fantastic...
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Old 09-09-2011, 04:18 PM   #11
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Re: NBA 2K12 Developer Insight #5- My Player

This was a very well written insight. My Player appears much more accessible this year. I always liked the idea of having my own career, I just never had enough time to make my way through numerous 82 game seasons. The ability to simulate from key game to key game is relieving. Further, I am pleased to see new drills, as well as a Buzz reading. I'd often positively affect my team's chemistry last year, but I had trouble finding a section that'd tell me how good my team chemistry actually was.

Overall, I'm surely looking forward to this mode. It looks like a lot of fun. With specific "skills within a skill", as opposed to a general "ballhandling" rating, it seems I'll be able to more accurately create my NBA equivalent cyber-VDusen. I'm also happy to see the monotonous summer activities removed. Just a lot of good things happening here.

Last edited by VDusen04; 09-09-2011 at 04:21 PM.
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Old 09-09-2011, 04:19 PM   #12
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Re: NBA 2K12 Developer Insight #5- My Player

Quote:
Originally Posted by Kurupt_XxX
we knew most of this stuff

dissapointing
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Old 09-09-2011, 04:21 PM   #13
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Re: NBA 2K12 Developer Insight #5- My Player

dang was hoping to catch a glimpse of the cap system. This was a good long read...all insights should be this long.
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Old 09-09-2011, 04:22 PM   #14
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Re: NBA 2K12 Developer Insight #5- My Player

Quote:
Originally Posted by DurtySoufReppin
They really went in depth with the player abilities..

instead of having 1 attribute they went more in depth


http://a4.sphotos.ak.fbcdn.net/hphot...25829631_n.jpg



Imagine how much this will be a factor on the regular players as well. Players like Durant and Melo will have much better pull up game than Lebron. Unlike on 2k11 where everybody was pull-up artists if they had a mid range game.

This also means more than likely the "shot low post" will be seperated into jump shots and hook shots just like I asked. Players like Zach Randolph and Tim Duncan will be more effective with hook shots, while players like Dirk & Carmelo will be better with fadeaways out of the post.


This is easily gonna go down as the best sports game ever.

Roster makers are going to have a field day with this game.
Oh thank god its 16k. first time i read it i thought it said 160k
All these additions sound great. I was considering not buying until the NBA season starts, but no way thats happening now
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Old 09-09-2011, 04:22 PM   #15
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Re: NBA 2K12 Developer Insight #5- My Player

Adam ****ing Silver?
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Old 09-09-2011, 04:23 PM   #16
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Re: NBA 2K12 Developer Insight #5- My Player

Quote:
Originally Posted by Kurupt_XxX
we knew most of this stuff

dissapointing
If you are disappointed after this, the best option for you would be to probably just stop following the game all together...

Really good insight. I especially like the activities, broken down player abilities, player buzz and I like the fact that they changed the press conference answer method.

Now there is no more "Should I answer [insert type of answer here] on every question to raise so and so" and there is no more clicking on Professional and having something sounding more indifferent or loyal come up.

Summer league/Combine were indeed pretty monotonous, happy to see them leave.

My Player has improved ALOT more from last year than 2k10 to 2k11. Good job 2k.
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