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NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

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Old 09-08-2011, 03:22 PM   #201
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

How are the pull up jumpers off the dribble? Is there a delay on the pull up after pressing the shooting button or is it instant?

Do the 2 CPU wing players on the fast break (3 on 1) attack the basket at the right angles or do they flare out to the 3 point line like last year?
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Old 09-08-2011, 03:23 PM   #202
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

How were the hop steps? Was there more contact?
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Old 09-08-2011, 03:23 PM   #203
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

how smooth is the gameplay compared to 2k11?
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Old 09-08-2011, 03:25 PM   #204
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Hey I'd really appreciate any info you could give about penny hardaway, the way he played, any of his signature moves, dunks, shots, drives, post moves in the game? Any sick passes? Just if you could go into any other detail you noticed

Thanks bro
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Old 09-08-2011, 03:46 PM   #205
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

thanks for doing this

has the game become more physical (physical contact between players, bumping, fighting etc.)? does the new physics engine make a difference?
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Old 09-08-2011, 03:55 PM   #206
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

About the player model, is their a representation of a player wing span in the game?
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Old 09-08-2011, 03:57 PM   #207
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

Hey bro,Is create a player the same as last year?
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Old 09-08-2011, 03:58 PM   #208
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

Guys please read the thread. Many of the questions you are asking have been addressed.
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