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NBA 2K12 - Between the Lines (Sim Citi)

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Old 09-04-2011, 02:45 PM   #41
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Re: NBA 2K12 - Between the Lines (Sim Citi)

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Originally Posted by wrestlinggod1




So if I try moves like those, would I be successful? Or would I get bumped out of bounds?
I haven't reviewed nearly enough baseline drives to make an absolute statement like that. I can say it's not like you can't drive baseline. In those video's he clearly beat his man. But if you tried a step back move in those situations you would find yourself out of bounds just like he would.

In those videos the defense wasn't there to cause any contact either so every situation depends on the players ... their location.. and their momentum.
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Old 09-04-2011, 02:46 PM   #42
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Re: NBA 2K12 - Between the Lines (Sim Citi)

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Originally Posted by wrestlinggod1
So if I try moves like those, would I be successful? Or would I get bumped out of bounds?
Think you raised a bigger issue...should this be turned into a rating? 99% sure this is too late for 2k12, but you just posted videos of a star player. If i tried that move with a lower tier player, should I be able to pull that move off, or would they have less court awareness and run out of bounds? Certain players are good about not stepping on the lines, and some aren't. Should this be a factor in the game?
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Old 09-04-2011, 02:50 PM   #43
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Re: NBA 2K12 - Between the Lines (Sim Citi)

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Originally Posted by iLLosophy
Think you raised a bigger issue...should this be turned into a rating? 99% sure this is too late for 2k12, but you just posted videos of a star player. If i tried that move with a lower tier player, should I be able to pull that move off, or would they have less court awareness and run out of bounds? Certain players are good about not stepping on the lines, and some aren't. Should this be a factor in the game?
That should probably be decided by ball-handling (the attribute).
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Old 09-04-2011, 02:51 PM   #44
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Re: NBA 2K12 - Between the Lines (Sim Citi)

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Originally Posted by Da_Czar
I haven't reviewed nearly enough baseline drives to make an absolute statement like that. I can say it's not like you can't drive baseline. In those video's he clearly beat his man. But if you tried a step back move in those situations you would find yourself out of bounds just like he would.

In those videos the defense wasn't there to cause any contact either so every situation depends on the players ... their location.. and their momentum.
That's good to hear.

Quote:
Originally Posted by iLLosophy
Think you raised a bigger issue...should this be turned into a rating? 99% sure this is too late for 2k12, but you just posted videos of a star player. If i tried that move with a lower tier player, should I be able to pull that move off, or would they have less court awareness and run out of bounds? Certain players are good about not stepping on the lines, and some aren't. Should this be a factor in the game?
Sorry I just like to post highlights with the Heat whenever I can.
But yeah I believe awareness and ball handling should play a huge role in whether a player steps out or not. If not for this year, then definitely next year.
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Old 09-04-2011, 02:54 PM   #45
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Re: NBA 2K12 - Between the Lines (Sim Citi)

Many stats come into play like Off. Awareness, ball handling, speed, quickness, shoot in traffic, shoot of dribble. The same goes for the defenders, whether they have good defending stats for these situations.

So I find it hard for this to fit into one "stand alone" stat. It's a combination of both the offensive player's ratings and the defender's ratings.
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Old 09-04-2011, 02:59 PM   #46
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Re: NBA 2K12 - Between the Lines (Sim Citi)

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Originally Posted by Da_Czar
But if you tried a step back move in those situations you would find yourself out of bounds just like he would.
I think for the first video, he still had decent space to get back to the 3pt line. The 2nd video I agree...but (ignoring the fact he traveled), the concern is can you have room to catch a pass, square up, then drive by your guy, without initiating an animation which causes your foot to touch the line. The Force field (or at least what i perceived to be the force field) was actually pretty good about stopping a lot of those mishaps.

Either way. Let's see how it plays out, i think (hoping) this is an instance where i can't see the forest for the trees, so there might be a lot more at play here.

Once again thanks for the heads up and the feedback Czar
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Old 09-04-2011, 02:59 PM   #47
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Re: NBA 2K12 - Between the Lines (Sim Citi)

Da_Czar any chance they added push out of bounds fouls
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Old 09-04-2011, 03:00 PM   #48
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Re: NBA 2K12 - Between the Lines (Sim Citi)

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Originally Posted by rspencer86
This all sounds great, but I hope corner threes don't become impossible like they were in some of the other basketball titles of the past.
Corner 3's wont be impossible, corner 3's are usually spot up shots, Let the computer run there and kick it to them, most people that never played bball in there life take 2k and they will turbo dribble to the corner and shoot, very unrealistic..
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