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NBA 2K12 Hands-On Preview (CBS)

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Old 09-01-2011, 02:38 PM   #41
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Quote:
Originally Posted by DerrickRoseGR
Hey jr2424!

Do aggresive block and steal attempts (i.e. while pressing the R2 button) by the user still cover the same unrealistically large distance, even if you use a big guy like Shaq?

Thanks!
Stealing felt a lot better. I know you can move and steal at the same time and I'm not talking about that chase down animation. I don't use the steal button too much but I do remember getting a rip with the Big O and it felt right because I timed it properly. I do remember seeing an animation when I would get too close to the ballhander he would use his off arm to create space. I don't know if there's a specific way you could pull this off at will or if it's just contextual.

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Old 09-01-2011, 02:42 PM   #42
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Quote:
Originally Posted by DerrickRoseGR
Hey jr2424!

Do aggresive block and steal attempts (i.e. while pressing the R2 button) by the user still cover the same unrealistically large distance, even if you use a big guy like Shaq?

Just reread your question and forgot to answer the block part. It feels like the game know when you're closing out if it's better to just put a hand up of leave your feet to go for a block on the perimeter. The distance covered did feel more realistic.
Thanks!


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Old 09-01-2011, 02:42 PM   #43
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Re: NBA 2K12 Hands-On Preview (CBS)

Seen any blocks like the one in the trailer? Bill Russel type block where the center actually JUMPS up to try and swat it?
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Old 09-01-2011, 02:47 PM   #44
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Re: NBA 2K12 Hands-On Preview (CBS)

Quote:
Originally Posted by jr2424
I asked this specifically to Rob and he said it was not in the game. But what I did notice is there are Way more bounce passes in the game at proper times. Passes into the post felt more realistic because the game seemed like it knew when to use the bounce pass more effectively than in any other NBA 2k game I could remember.

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Cool this is what I wanted to hear. I am one of the few that would prefer the game to decide when to do a bounce vs. Lob. Think of it like this you are on a 3 vs 2 break, bring up icon passing you then would have to do some special combo of the icon button and another button or trigger to initiate a bounce vs Lob to the person you wanted to pass to. It seems like it would be cumbersome IMO. The AI should be smart enough to get this part right. A few f those gamescom videos had some of the nicest lobs when somebody was fronting the post.
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Old 09-01-2011, 02:49 PM   #45
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...Come on now 2k gotta add the bounce pass and lob passes thats a must have.. they had it in Nba 2k7
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Old 09-01-2011, 02:50 PM   #46
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Originally Posted by Goffs
Seen any blocks like the one in the trailer? Bill Russel type block where the center actually JUMPS up to try and swat it?
I can't remember the specific instance but I do remember seeing center leave their feet to block my shot though none of the blocked shots when into the crowd so i didn't see the fans react but I was told that's in there. Rob specifically told me to run one of my guys into the scores table to see him jump into the crowd. That was cool. Oh and mascots will shoot shirts into the crowd this year and the fans will react (I know that's not really hardcore gameplay but I nice presentation touch)

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Old 09-01-2011, 02:52 PM   #47
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Originally Posted by stillfeelme
Cool this is what I wanted to hear. I am one of the few that would prefer the game to decide when to do a bounce vs. Lob. Think of it like this you are on a 3 vs 2 break, bring up icon passing you then would have to do some special combo of the icon button and another button or trigger to initiate a bounce vs Lob to the person you wanted to pass to. It seems like it would be cumbersome IMO. The AI should be smart enough to get this part right. A few f those gamescom videos had some of the nicest lobs when somebody was fronting the post.
There are outlet lob passes in the game. So you won't see every outlet pass look like it was shot out of a cannon and there's more loft to it which is more realistic considering they're trying to pass over the defense.

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Old 09-01-2011, 03:01 PM   #48
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Re: NBA 2K12 Hands-On Preview (CBS)

Quote:
Originally Posted by jr2424
I can't remember the specific instance but I do remember seeing center leave their feet to block my shot though none of the blocked shots when into the crowd so i didn't see the fans react but I was told that's in there. Rob specifically told me to run one of my guys into the scores table to see him jump into the crowd. That was cool. Oh and mascots will shoot shirts into the crowd this year and the fans will react (I know that's not really hardcore gameplay but I nice presentation touch)

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wait...so live balls can be interactive with the fans? does that mean if a pass went flying to the crowd that they will throw it back to the ref? nah...

by chance did you hear the commentary? how does the crowd sound? they are way to inconsistent in 2k11....they cheer at the right times but then if i make a big play its just silent...
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