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Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 08-12-2011, 11:16 AM   #1049
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by SlackJawedYokel
I just downloaded the demo...played one game. How do you perform swim moves/power moves with the d-line. I could not figure this out, and I couldnt find it in the controls?
I believe you flick the right stick down for a bull rush or move it left or right for swim moves.
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Old 08-12-2011, 11:25 AM   #1050
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Best demo of Madden I've played in a long time. Got some quirks, those clipping issues really need to be fixed, they are blatently bad. But overall, game has a nice feel. And the graphics aside from the zombie eyes, this game looks incredible. Looking forward to final product. 8 out of 10 for demo.
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Old 08-12-2011, 12:40 PM   #1051
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I think the demo is same old thing. Shiny new paint, same busted engine.
One thing though, please excuse me if this is a "dumb" question, but why is 35 the perfect threshhold speed number? If you want the greatest distance between speed players, wouldnt zero be the best number? Truthfully I dont even think the thing works, just my opinion though.

And also, when the hell are we gonna get pro bowl helmets? Not just the A or N for the confrences? Jeez PS@ had that in 2001!!
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Old 08-12-2011, 02:44 PM   #1052
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Originally Posted by bkrich83
Yes you are clearly the more discerning gamer.

Lol
Lol just trying to be honest to the gamers in here... I know a lot of guys in here will buy Madden because they love football and have no other choice on the NFL front(I own NCAA 12 but still prefer pro game to college), I might even cave in myself with the right sliders and adjustments... But I feel the product should be amazing out of the box. It's a shame I have to make the game feel right in order to have a good gaming experience. Oh well... All pro and I'm making adjustments as much as possible... Hope I get there before the 30th lol
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Old 08-12-2011, 03:23 PM   #1053
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Quote:
Originally Posted by schmit_95
I think the demo is same old thing. Shiny new paint, same busted engine.
One thing though, please excuse me if this is a "dumb" question, but why is 35 the perfect threshhold speed number? If you want the greatest distance between speed players, wouldnt zero be the best number? Truthfully I dont even think the thing works, just my opinion though.

And also, when the hell are we gonna get pro bowl helmets? Not just the A or N for the confrences? Jeez PS@ had that in 2001!!
I think it's because if you put it on zero, a guy with 95 speed would be a LOT faster than a guy with 90 speed, rather than just getting enough separation from him to get deep on him.
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Old 08-12-2011, 03:29 PM   #1054
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Originally Posted by SDOTizBak23
Lol just trying to be honest to the gamers in here... I know a lot of guys in here will buy Madden because they love football and have no other choice on the NFL front(I own NCAA 12 but still prefer pro game to college), I might even cave in myself with the right sliders and adjustments... But I feel the product should be amazing out of the box. It's a shame I have to make the game feel right in order to have a good gaming experience. Oh well... All pro and I'm making adjustments as much as possible... Hope I get there before the 30th lol
You gotta understand that what feels right to you, me, and the guy down the street are all three different things.

One guy may think it's too slow, and bump the game speed up to Fast. Another guy may think it's too easy to pass and he may bump up the CPU pass sliders. And another guy may simply think the game play's perfect out of the box, and not even bother to touch sliders.

I think guys here expect EA and other sports titles to cater to sim players, when their number one goal is to make the best game that will bring the most sales.
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Old 08-12-2011, 03:48 PM   #1055
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Originally Posted by JaySmooov
You gotta understand that what feels right to you, me, and the guy down the street are all three different things.

One guy may think it's too slow, and bump the game speed up to Fast. Another guy may think it's too easy to pass and he may bump up the CPU pass sliders. And another guy may simply think the game play's perfect out of the box, and not even bother to touch sliders.

I think guys here expect EA and other sports titles to cater to sim players, when their number one goal is to make the best game that will bring the most sales.
I know that... Which is why I'm adjusting and trying new things to implement sim football... By the time I'm done it will be called SDot Football 12... I just feel out the box it's too arcadey with LB's that jump like Jordan and with O-Lineman looking as lazy as a Pothead. So far I'm adjusting every single game in increments and so far it's getting decent.
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Old 08-12-2011, 03:58 PM   #1056
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by JaySmooov
You gotta understand that what feels right to you, me, and the guy down the street are all three different things.

One guy may think it's too slow, and bump the game speed up to Fast. Another guy may think it's too easy to pass and he may bump up the CPU pass sliders. And another guy may simply think the game play's perfect out of the box, and not even bother to touch sliders.

I think guys here expect EA and other sports titles to cater to sim players, when their number one goal is to make the best game that will bring the most sales.
You're right, and that's what amazes me about how so many people love 2K5. I love it too but it's still surprising how it's so widely seen as great. I don't think that will happen with Madden any time soon as it comes with the rep it does.

After playing a few 2 player games today I really think this is the best Madden game I've ever played, maybe the best football game too. There are obviously issues with it that need addressing but I'm actually hoping it doesn't change too much from the demo because when you have two humans playing sim style it's actually really good and plays out realistically.
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