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Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 08-10-2011, 02:27 AM   #649
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by Chrisksaint
What I liked:
Way DBs played in Zone coverage, seemed to react naturally not jumping too many routes and fly to the receiver to make tackles(noticed this well on crossing routes in MLB zones).
Ball got tipped at the line and corner actually was able to run underneath it for an INT.
How routes were ran
HUM Pass Blocking seemed decent on PA.
Amazing Presentation/Atmosphere
How Aaron Rodgers stomped his foot and occasionally pointed to various defenders

What I didn't Like:
HUM Pass Rush was insane with Clay Matthews, but that is either accurate or will be fixed.
Couldn't run the ball, defenders came off blocks so quickly.
I just ran the ball 11 times for 125 yards with grant and its on all-pro with the rest at default.
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Old 08-10-2011, 02:33 AM   #650
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I played the demo.....they improved the presentation, tackling, and a few other tweaks here and there....BUT NCAA plays way smoother.....and for once IMO....NCAA beats Madden...I know it's only the demo, the game may play better.....BUT Madden just didn't impress me.....that's just my opinion, and mine alone....some may like it....others may love it....BUT not I....I'm not saying it's terrible, it's just not for me....
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Old 08-10-2011, 02:40 AM   #651
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

dont know if this was mentioned, but I already had a pretty ugly glitch. On ps3.

I was kicking a field goal and the cpu blocked it. Yes, they blocked my fg and they scooped it up and started running it back. However, the screen orientation didn't change so I'm chasing them downward. Naturally, I press down on the stick but my guys instead go the opposite direction and starting running up (away from the guy I'm pursuing). Who knows how frequently that will happen, but judging by the FG attempts I've seen, the ends come flying in to attempt the block. So it might happen again.

Other than that, I like it. I play on very slow, all pro and it feels just right. Presentation is very well done. Animations feel better. One major thing I don't like is the camera, It's too zoomed out and I don't like the play diagram that comes up automatically. Didn't see an option to turn that off.
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Old 08-10-2011, 02:41 AM   #652
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

Positives -

-Running game is pretty damn good because of the blocking by the OL and everyone else on offense. I just had over 200 yards with Grant but im playing on Pro so that might have something to do with it.

-Passing game is good and you get plenty of time in the pocket but on deep passes, am I the only one who cant see the damn ball?

-Tackling is much improved.
-Presentation is okay but still nowhere near 2K5.
-Overall, the game plays smooth. Im enjoying a lot more than I did last year's version.

Negatives -

-The kicking meter. Its okay if you have a good or better kicker but im going to assume that if you have a crappy kicker, that meter will go zooming fast and having to press it twice for strength and accuracy is annoying and why the play clock stops when you press the button the first time is beyond me.

-The camera for kickoffs and field goals. I really hope you can turn that damn view off and just stick with the classic camera.

-Sacks seem too easy to get but then again, I was playing on Pro.

-Presentation is still just average at best. No halftime or post game show and if your player of the game is your RB, it shows his long on his stat line instead of the preferred average. Openings are cool though. Overall, I think it will be the same as Madden NFL 10 and with the ESPN license, why EA just doesnt copy 2K5 as a starting point is beyond me???

-Not sure but I think that there's no speed burst button anymore or shoulder charge unless of course, im missing them.

-Faces and player models are 50/50. Some look good and some look bad. Coaches look real bad to me. Lovie Smith looks like a skinny old man. UGH.

Overall, im still buying the game and will continue playing the demo but im hoping a patch can and will fix some of my negatives.
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Old 08-10-2011, 02:45 AM   #653
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

kick returns way to easy playing on all madden ran three back in a row with knox and the bears, and another thing when the cpu kept running down the sidelines my guess just ran right through him. other than that i really like the graphics and presentation
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Old 08-10-2011, 02:46 AM   #654
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by PanthersFanboy
I just ran the ball 11 times for 125 yards with grant and its on all-pro with the rest at default.
Yeah I was going to play more before saying anything but it seems to me that on all pro running the ball is a bit too easy..
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Old 08-10-2011, 02:47 AM   #655
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by BRxSKINSx
I played the demo.....they improved the presentation, tackling, and a few other tweaks here and there....BUT NCAA plays way smoother.....and for once IMO....NCAA beats Madden...I know it's only the demo, the game may play better.....BUT Madden just didn't impress me.....that's just my opinion, and mine alone....some may like it....others may love it....BUT not I....I'm not saying it's terrible, it's just not for me....
I dont think you can compare demo to game like that. I do think the madden demo is much better than the NCAA demo but we will see how the final games end up, my money is on NCAA just because IMO madden has never beat NCAA
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Old 08-10-2011, 02:48 AM   #656
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

Like the new slider additions. I'm curious about the "Reaction Time" ones under Pass and Rush Defense. Maybe the guys who work on sliders could tinker with them (ok, LOWER them haha) to potentially eliminate the psychic DBs, super LBs, and on the Rush defense side, the DLineman getting off blocks ridiculously fast and when you're hitting the lane.

Unfortunately, if you change sliders, it changes the difficulty to All Pro. The only ones that stick no matter what are changes made to the CPU sliders. Gonna play a game with Reaction time for the CPU AI at 40 for both pass and rush defense and see how it plays.

Last edited by JaySmooov; 08-10-2011 at 02:51 AM.
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