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Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

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Old 08-11-2011, 01:34 AM   #961
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

I loved 2k Football.. My biggest gripe with Madden is the deep
passing (Precision) does not lead it to where I pass it..

The demo, not only could I lead guys, but I could moved them
off their route..You will still get a pass here and there that is
not in the direction you aim. I would say 70% of my throws
were where I wanted them to be.. I was also purposely
aiming in random directions to see if it would do it..

I am impressed with this..I am sure the demo is pretty
raw, so hopefully small details will be addressed.. I for
one had a great time with the demo..

I am leaning a purchase this year.. maybe even on release day..
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Old 08-11-2011, 01:41 AM   #962
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

I'm so glad I don't see all of the problems that some on here do or else nothing would be good enough for me. It seems like some people (the minority, but still) watch replay after replay to find little issues with the gameplay that isn't obvious otherwise and then say screw it this game still sucks where is 2k and so on and so forth. If some of you do have high standards and stick by them then I respect that it's your decision but it just seems like we could all just loosen our ties for a little bit and just enjoy some football. Just trying to keep things positive haha
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Old 08-11-2011, 01:52 AM   #963
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

I've been fairly vocal about my concerns for Madden, and my preference of 2K over Madden.

After playing the demo, I have to admit, the game seems to be at least a start in the right direction.

Last year, I played the demo on All-Madden, and it was freaking bonkers, and frustrating. The game turned out to maybe be my most hated football game ever.

This year, I played the demo on All-Madden, and it seemed like the AI wasn't horrible. I noticed one play where Matt Forte (CPU) broke some tackles he maybe shouldn't have, but it resulted in like a 12 yard gain, not a broken *** 87 yard TD.

Although, my ******* quit and restarted after the 1st quarter. It seems like the demo is a full 4 quarters??? Haha, oops.

I'm gonna go get on the Box right now and give it another run. After playing the demo, I'm not nearly as fearful about this year's game. Obviously, it's a demo, and it's not gonna be 100% what we get at the end of the month, but if what I'm seeing from the demo is any indication of what's to come, I'm going to have a highly enjoyable franchise mode this year.
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Old 08-11-2011, 03:08 AM   #964
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

The only thing that bothers me is the cut scenes after picking a play. Gives you no time to adjust anything at the line...
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Old 08-11-2011, 03:28 AM   #965
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by bucky60
If I put a game on CPU vs CPU, I see a lot of un NFL like things go on. Including some unrealistic stats. O-Lineman standing around and letting a D-lineman by w/o touching the D-Lineman. In the Demo, I had 3 0-lineman not block anybody while one DLman went right past them.

Another Demo game I wanted to see how well the CPU players played and two Bears receives had over 50 yards PER RECEPTION.

For grins I did that spectator mode on both All Pro and All Madden and watched for a while. Bad things happened. Now I can only control one of those players at a time to try and make that one player play better.

But really, a CPU vs CPU (or in the demo it's called spectator) should result in good/smart football that produces realistic results. And it did not. Now I haven't messed with sliders in the demo much at all. But may things I see are things I've seen in previous Maddens that I've had a hard time trying to get realistic results.

The game is more arcade than sim. Much of the OS staff that reviewed the Demo thinks the same thing (if you have read the OS Staff impressions thread).
I'm in agreement with you. When you make the game play CPU vs. CPU, you get to see the true colors of the AI, or the game in its "natural" state.
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Old 08-11-2011, 04:10 AM   #966
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

Just skimming through this thread, which has gotten considerably bigger in the last few days.. so excuse me if this hasn't been discussed.

You guys do know that if you adjust one little thing in sliders, it defaults to rookie right? Those of you who think you've adjusted and tweaked the game to your liking on All pro or All Madden are actually playing on ROOKIE setting.

To prove it.. all you need to do is change any little thing by one increment in sliders. The game will get considerably easier across the board.

I was almost fooled into thinking All Pro was giving me a decent football experience after adjusting my sliders. But they are simply broken. Why even include them in the demo?

After a day of playing on All Pro, no slider adjustments.. the game is a rental at best for me. The programming in this game is beyond reproach. I really dislike being cheated to death by the same stuff every year.. i.e. psychic dbs, super lbs. The works. This garbage is still in the game.

Last edited by vision; 08-11-2011 at 04:12 AM.
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Old 08-11-2011, 04:21 AM   #967
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by vision
Just skimming through this thread, which has gotten considerably bigger in the last few days.. so excuse me if this hasn't been discussed.

You guys do know that if you adjust one little thing in sliders, it defaults to rookie right? Those of you who think you've adjusted and tweaked the game to your liking on All pro or All Madden are actually playing on ROOKIE setting.

To prove it.. all you need to do is change any little thing by one increment in sliders. The game will get considerably easier across the board.

I was almost fooled into thinking All Pro was giving me a decent football experience after adjusting my sliders. But they are simply broken. Why even include them in the demo?

After a day of playing on All Pro, no slider adjustments.. the game is a rental at best for me. The programming in this game is beyond reproach. I really dislike being cheated to death by the same stuff every year.. i.e. psychic dbs, super lbs. The works. This garbage is still in the game.
I've never understood why people put All-Pro sliders or All-Madden sliders ..

Rookie, Pro, All-Pro and All-Madden are just bases .. put it on Rookie, then adjust sliders to match All-Madden .. you're now playing all madden .. not a harder 'rookie' ..

Once you've tampered with sliders you're now technically on Custom ..
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Old 08-11-2011, 05:00 AM   #968
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)

Quote:
Originally Posted by PolkHigh33
I've never understood why people put All-Pro sliders or All-Madden sliders ..

Rookie, Pro, All-Pro and All-Madden are just bases .. put it on Rookie, then adjust sliders to match All-Madden .. you're now playing all madden .. not a harder 'rookie' ..

Once you've tampered with sliders you're now technically on Custom ..
IDK man. All due respect I have moved the sliders up and the difficulty has still stayed on rookie in the demo. Haven't played a game like that though.
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