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NCAA Football 12 Title Update #2 Details

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Old 08-05-2011, 05:10 PM   #441
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Re: NCAA Football 12 Title Update #2 Details

Hey does anybody have any idea as to when patch #2 will be released? I'm in an online dynasty and we're nearing training results and if it'll be released soon then we will probably wait, if not we will probably go on. Any thoughts/comments?
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Old 08-05-2011, 05:36 PM   #442
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Re: NCAA Football 12 Title Update #2 Details

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Originally Posted by kingcobra85
Hey does anybody have any idea as to when patch #2 will be released? I'm in an online dynasty and we're nearing training results and if it'll be released soon then we will probably wait, if not we will probably go on. Any thoughts/comments?
End of the month, per EA.
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Old 08-05-2011, 05:39 PM   #443
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So they haven't done away with the limit to the number of moves you can make in custom conferences?
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Old 08-05-2011, 06:04 PM   #444
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Re: NCAA Football 12 Title Update #2 Details

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Originally Posted by GuitarJC13
So they haven't done away with the limit to the number of moves you can make in custom conferences?
Doesn't sound like it. Kind of a bummer. I don't really understand why it's capped at 255 moves. I'm assuming that in lieu of saving the conference organization itself to the file, they save the moves instead.

I imagine saving out the organization itself wouldn't take more than 1KB of space, but that's just a guess. Saving up 255 moves would take up 3 times as much space as that, as far as I know. Must be a different reason that's it capped at 2^8.

Don't get me wrong, though -- happy about everything else that's addressed in the patch.

Last edited by mre; 08-05-2011 at 06:24 PM.
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Old 08-05-2011, 06:20 PM   #445
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Re: NCAA Football 12 Title Update #2 Details

I know that this is not productive but dangit I wish they would hurry and release the patch so I could enjoy a couple of weeks before madden. And also have time to get all my draft classes ready
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Old 08-05-2011, 06:39 PM   #446
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I know that this is not productive but dangit I wish they would hurry and release the patch so I could enjoy a couple of weeks before madden. And also have time to get all my draft classes ready
Yeah I agree. I want to really enjoy the game before Madden come out.
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Old 08-05-2011, 06:48 PM   #447
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Re: NCAA Football 12 Title Update #2 Details

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Originally Posted by Old School SD Fan
Absolutely my #1 beef, I'm being forced to play on Freshman level in my OD with CPU D sliders maxed out, because even Varsity with zeroed out CPU sliders is frustratingly unplayable for me. Between the super LB'ers and the psychic DB's you rarely have a receiver open. It's terrible play balancing, and there's no reason a level as low as Varsity should have the CPU D playing like its on Heisman level. CPU D player ratings are absolutely irrelevant on Varsity, I haven't wasted my time trying AA or Heisman.
This is interesting, what plays are you calling? Im on Heisman (using N51 Robs sliders) & I finished a season with 2700 yds passing, 26 TDs, 8 Ints, and 60% completion percentage with Zac Dysert (Miami of Ohio). I can count on both hands the amount of physhic DBs and go go gadget LBs I saw this past season. I believe you when you say its there, maybe im numb to it, but I dont see it anywhere near as much as some OS'ers.

My best guess? Tinker with the threshold slider.
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Old 08-05-2011, 07:28 PM   #448
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Re: NCAA Football 12 Title Update #2 Details

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Originally Posted by Old School SD Fan
Absolutely my #1 beef, I'm being forced to play on Freshman level in my OD with CPU D sliders maxed out, because even Varsity with zeroed out CPU sliders is frustratingly unplayable for me. Between the super LB'ers and the psychic DB's you rarely have a receiver open. It's terrible play balancing, and there's no reason a level as low as Varsity should have the CPU D playing like its on Heisman level. CPU D player ratings are absolutely irrelevant on Varsity, I haven't wasted my time trying AA or Heisman.
Matt 10's heisman sliders help a lot
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