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NCAA Football 12 Title Update #2 Details

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Old 08-05-2011, 01:35 PM   #425
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by Mobaby
Once again. Because I can't make a thread...

DOES ANYONE KNOW IF I HAVE TO RESTART A DYNASTY FOR THE PATCH TO TAKE EFFECT? OR CAN I START ONE NOW AND NOT WORRY ABOUT IT?!
You'll have to restart it, especially with the roster glitch being fixed.

I never start my "real" dynasty until the first patch and tuner set come out.
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Old 08-05-2011, 01:55 PM   #426
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by Phobia
Ok I went into practice mode and did DEFAULT AA No slider adjustments to test this. I wish I have my hauppauge hooked up in my bedroom(PS3) but sadly I don't only on my 360. I want to show video proof of what is happening.

LSU offense (Shotgun 4 Verts)
vs
LSU defense (Dime package)

10 Passes against each defense all with 4 verts.

Against Cover 2 Zone
1) INT
2) 20 yards
3) Incomplete
4) Incomplete
5) 25 yards
6) 25 yards
7) INT
8) 30 yards
9) 25 yards
10) Incomplete

Findings = 90% of the time the slot will get open as each safety chooses which receiver to take but the length of throw will decide if safety can recover in time. Take the less deep approach and you can get 20 yards pretty consistent. but 4 WR streaks SHOULD do this to Cover 2 zone all day.

Cover 3
1) INT
2) Incomplete
3) 25 Yards
4) Incomplete
5) Incomplete
6) INT
7) 45 yards
8) 30 yards
9) 30 yards
10) INT

Findings = Something is wrong with the safety read on cover 3. The Strong safety comes into play the middle zone to short leaving a huge gap between Free safety and Corner playing deep. So you can pick away at the slot WR on that side the field pretty consistent as you can see the last several throws. If you go opposite side of field you will have tougher more realistic results considering 3 vs 4.

Cover 4
1) Incomplete
2) Incomplete
3) Incomplete
4) INT
5) Incomplete
6) Incomplete
7) Incomplete
8) INT
9) Incomplete
10) Incomplete

Findings = Cover 4 completely shuts down 4 verts period. Each deep man takes a WR and with length of throw it is a very low percentage if you will get on through. Cover 4 vs 4 verts will stop it all day.

Cover 2 Man
1) Incomplete
2) Incomplete
3) Incomplete
4) Incomplete
5) INT
6) 30 yards
7) Incomplete
8) Incomplete
9) 40 yards
10) Incomplete

Findings = Cover 2 man will hold 4 verts in check. Each WR having a man running along side will stop most passes and if the deep ball is thrown the safeties will get over in time 9 times out of 10. So there is a chance to get one to the slot between the safeties but it is much harder than cover 2 zone.
Nice research.

now do the following and video tape it

LSU offense (Shotgun 1 only vertical choose Wide our L WR or Wide out R RWR. This way the excuse 4 verticals vs 2 S is ok to complete 50% won´t work)
vs
LSU defense (Dime package)

10 Passes against each defense all with 1 R or L Wide Out WR going streak.

Against Cover 2 Zone
1)
2)
3)
4)
5)
6)
7)
8)
9)
10)

You will notice how the SS or FS (depends which side you choose) will hesitate to cover the deep or the slot wr. And will leave the Wide Our WR wide open. Don´t throw the ball fast, let the WR run and beat the SS/FS

My bet, you will Complete 50% passes or more.

And 2nd..

When is 3rd and long or the game is expecting for the user to go deep DON´T CALL COVER 2 ZONE CPU...We are in 2011. I´m expecting a little more from you.

Losing by 4 points.. 48 sec left in the game.. on my 40yds. Don´t call Cover2 Zone against a 3 or 4 WR package.

That´s the other problem with the Deep ball. The CPU Logic to call plays on the last minutes of game.

Make sense?
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Old 08-05-2011, 02:05 PM   #427
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by Herky
You'll have to restart it, especially with the roster glitch being fixed.

I never start my "real" dynasty until the first patch and tuner set come out.
What is this roster glitch?
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Old 08-05-2011, 02:11 PM   #428
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Quote:
Originally Posted by Mobaby
What is this roster glitch?
From the article:
If you are in a Dynasty or Online Dynasty you will not need to restart as long as your Dynasty is still in year one and you have not advanced past “Training Results” in the off-season. If you are before this point, the update will be applied to your existing Dynasty/Online Dynasty and the tendencies will be correct for all players going forward. If you are in year two and beyond, the tendency issue impact will be less and less as the players graduate/are cut from the rosters.
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Old 08-05-2011, 02:35 PM   #429
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by hawkeye1328
From the article:
If you are in a Dynasty or Online Dynasty you will not need to restart as long as your Dynasty is still in year one and you have not advanced past “Training Results” in the off-season. If you are before this point, the update will be applied to your existing Dynasty/Online Dynasty and the tendencies will be correct for all players going forward. If you are in year two and beyond, the tendency issue impact will be less and less as the players graduate/are cut from the rosters.
So I don't need to restart? Sweet.

What is the glitch though?
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Old 08-05-2011, 02:44 PM   #430
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by Mobaby
So I don't need to restart? Sweet.

What is the glitch though?
Player tendancies were screwed up with named rosters.
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Old 08-05-2011, 02:47 PM   #431
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by TDenverFan
Player tendancies were screwed up with named rosters.
Tendencies? Care to elaborate?
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Old 08-05-2011, 03:24 PM   #432
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Re: NCAA Football 12 Title Update #2 Details

do you think that possibly there could be an update to allow for duplicate #'s and punctuation when editing a player?

i've been wanting this for years...i don't get why you can't have A.J. or Lewis-Moore, or Te'o...this should be something easy to add i would think...only three punctuation marks

and as for duplicate #'s, i would think that could be something easy to do as well

please if not in a patch, i would hope that by NCAA 13 this would be available
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