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Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 360)

This is a discussion on Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 360) within the Boxing forums.

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Old 07-20-2011, 09:51 AM   #273
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Quote:
Originally Posted by Vast
How did he win a round by throwing only 4 punches??
I don't know. They were uppercuts. But I landed more punches and some to the body. Not sure if it went to percentages or what. But it's not like my percentages were terrible.
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Old 07-20-2011, 08:48 PM   #274
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

There was Brit who made a you tube video of this exact thing except he showed it offline with him fighting the computer. He literally landed 10 punches in 12 rounds and won the fight. Judging glitches. I think it got posted here or at EAs site.
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Old 07-21-2011, 12:56 PM   #275
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They have trashed the game once again. It actually might not be that bad If they did not force everyone to fight rockem sockem style. The judging it the most atrocious thing ever seen in a sports game. I lost a round 10-8 in which there were no stuns or kds and I landed 4x as many punches at a connect percentage over 60 while his was under 30 lmao, only 6 of my punches were body shots. They key is if you move backwards for more then a round or 2 the game automatically acts as if your exploiting and will give your opponent a 2 point round no matter what. I mean how ludicrous. So now everyone uses fighters such as Duran and keeps pushing forward. Obviously if your using a boxer as I like to use Gamboa I am not going to sit there and trade with Duran so I have to move backwards. Problem is no matter how badley I beat him on the punch stats it will still give him the roud. Just absurd. The devs are so dumb it is disgusting. As if the changes to stamina from moving and increased speed coming forward were not enough they penalize you for trying to create distance as well. Makes me want to puke.
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Old 07-23-2011, 01:49 PM   #276
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Does deleting the patch and DLC (Boxers) make the game playable offline? IF so how do I do it, for the PS3 version?
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Old 07-23-2011, 08:07 PM   #277
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Quote:
Originally Posted by BQ32
They have trashed the game once again. It actually might not be that bad If they did not force everyone to fight rockem sockem style. The judging it the most atrocious thing ever seen in a sports game. I lost a round 10-8 in which there were no stuns or kds and I landed 4x as many punches at a connect percentage over 60 while his was under 30 lmao, only 6 of my punches were body shots. They key is if you move backwards for more then a round or 2 the game automatically acts as if your exploiting and will give your opponent a 2 point round no matter what. I mean how ludicrous. So now everyone uses fighters such as Duran and keeps pushing forward. Obviously if your using a boxer as I like to use Gamboa I am not going to sit there and trade with Duran so I have to move backwards. Problem is no matter how badley I beat him on the punch stats it will still give him the roud. Just absurd. The devs are so dumb it is disgusting. As if the changes to stamina from moving and increased speed coming forward were not enough they penalize you for trying to create distance as well. Makes me want to puke.

That's why i still play FNR4 .

This game is broken now from all the patches and tuner sets
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Old 07-23-2011, 08:29 PM   #278
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

I'm loving the way this game plays online now. Makes fighters conserve energy and not come out throwing all wreckless. I'm winning different fights with different strategies. Blocking overly active opponents shots and then cornering them and going to work on them. If someone's not throwing many punches I keep them on the end of my jab or 1-1-2 combos with a decent mix of body punches.
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Old 08-03-2011, 08:52 AM   #279
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

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Originally Posted by atomant94
That's why i still play FNR4 .

This game is broken now from all the patches and tuner sets
In FNR4 is there Damage to Boxers , Swelling blood and etc ,

FNC is very broken , offline and online , online is the worst as All
You get is body spammers , Scoring is Broken Badly , No more Authentic Brutality so no more TKO

Would love to buy FNR4 see how it is , How are the GFX.

Thanks
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Old 08-04-2011, 11:59 PM   #280
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Re: Fight Night Champion Title Update #2 Available Now, Post Impressions Here (PS3, 3

Quote:
Originally Posted by AleBon21
In FNR4 is there Damage to Boxers , Swelling blood and etc ,

FNC is very broken , offline and online , online is the worst as All
You get is body spammers , Scoring is Broken Badly , No more Authentic Brutality so no more TKO

Would love to buy FNR4 see how it is , How are the GFX.

Thanks
Actually, having downloaded this title update (not sure about the tuners) and tweaked some rosters and used my sliders, I just won as Oscar De La Hoya over Manny Pacquiao offline via 5th round TKO. Pac man's eye was swolen shut and he was bruised.
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