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NCAA Football 12 Title Update #2 Details

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Old 08-02-2011, 10:27 PM   #209
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Re: NCAA Football 12 Title Update #2 Details

First, a slow clap for EA for finally addressing some of the hilarious problems (freezing, roster glitch causing my players to behave like asshats, custom playbooks) this game has been crippled by. Better late than never I suppose.

I'm incredibly disappointed nothing is in there about coaching progression. The fact that one of the most hyped new features is broken and nothing is said is upsetting.

For the gameplay gripes, I understand that they can be fixed by tuners. So, why haven't we heard anything about a tuning package? The game has been out nearly 3 weeks. The fact that many of us are worried that a tuning package might make an already flawed game even more flawed should say enough about EA and how they handle these sorts of things. I guess it's better they take their time, but, this should have already been ironed out.

The "sometime before the end of the month" which could be nearly a month and a half after release is when we will get to play the game that isn't ripe with flaws is disgusting. Especially because this is a repeat from last year. I wish college football didn't grab me by the balls every season making me fall for the hype each year, because the way they release these games is just a comedy of errors each year.
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Old 08-02-2011, 10:29 PM   #210
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by dagooch5150
I think people are coming out in cv2 and 3 and either pressing or alot or showing blitz, the deep ball is fine, guys just need to learn how to play defense.
I hate so much this kind of post.

Tell the cpu to learn how to play defense then!..

I HATE WINNING GAMES BECAUSE I COMPLETE A STREAK POST AND THE S DOESN`T KNOW WHERE THE WR IS.

Sorry for the caps but i had to vent my self.
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Old 08-02-2011, 10:30 PM   #211
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by J-Unit40
If you read his post closely, he refers to the "CPU" blocking kicks. Sure, I (we) can block kicks here and there, but the CPU will NEVER block your kick.

The special teams department needs some improvement next year because that part of the game is lacking in my book.
I agree....

Madskillz is more interested in fixing the CPU like myself

I don't care what the human player can do on special teams and other gameplay aspects

None of that helps the CPU....

EA needs to step up the CPU AI that is where some us see many flaws. For those who come on here and talk about what they can do on pass coverage or special teams good for you.

But your ability to block punts or kicks or play deep coverage doesn't translate to making the CPU AI effective in those area's....I'm was both shocked and happy that EA finally realized after 3 years the outside blcoking by the WR's on Option teams needed a severe boost up and it appears EA is going to fix it from the listening to the changes made.

Those are the things guys like Madskillz and SEC are more concerned with AI issues that hinders gameplay some of which have gone untouched for years now.....cough cough CPU Option offense
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Old 08-02-2011, 10:30 PM   #212
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by pmini82
has anyone else noticed that the playclock doesnt stop when running/tackled outta bounds? jus wondering...
thats a real life rule intended to speed up the game. at some point either last two minutes or something the clock stops when you go out of bounds.
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Old 08-02-2011, 10:32 PM   #213
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Re: NCAA Football 12 Title Update #2 Details

So let's see

Messed up progression (last year was players, this year is coaches) basically a holdover from last year

Super Linebackers also a holdover from last year

Broken uniform wear and tear graphics, also a problem last year


how is that even possible?

Someone please start a class action to wrestle the exclusive NCAA license away from EA and allow for some competition for the love of god
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Old 08-02-2011, 10:32 PM   #214
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Re: NCAA Football 12 Title Update #2 Details

Wow, that's a lot of fixes! I'm not an EA slappy by any means, but it's good to see that they're working after release to improve the game.
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Old 08-02-2011, 10:36 PM   #215
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Re: NCAA Football 12 Title Update #2 Details

Quote:
Originally Posted by novadolla
nothing is wrong with how the safeties play in deep zone, you all need to learn how to play defense like the other guy said.
really.... żżżż ?????

I`ll put it this way so you maybe can understand.

EA,

Could you please teach the CPU to play Defense? Because i can`t cause i`m not controlling their S so it`s impossible for me to explain them how to play defense.

Maybe you can interact with their Safety via a few code lines or something.

Thank you.
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Old 08-02-2011, 10:38 PM   #216
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Re: NCAA Football 12 Title Update #2 Details

I am fine with this patch as long as it does not hurt offline play. I really enjoy playing the A.I. and I just can't take another year of over tuning/patching A.I.
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