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NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 07-03-2011, 05:52 PM   #1465
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by Lavar
I'm glad someone else tried my experiment , now I know you had the same results as me I find it very worrying that this can happen.
I just tried this again and it didn't work. I lost to Oregon 21-7. I will continue to test as I am intrigued
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Old 07-03-2011, 06:07 PM   #1466
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by jaredlib
I just tried this again and it didn't work. I lost to Oregon 21-7. I will continue to test as I am intrigued
Let me remind you of the rules I set , I was Texas , punted on every 1st down to give the ball straight back to Oregon. Controlled no player/s. Basically played like a Defensive coordinator.
I always matched their formation , so if they came out in trips I would nickel , if they came out in 4 wide I would dime , BUT always called the same play.
3 games of 2 man under , 2 of cover 3 and 1 of cover 2.

I only lost 1 game like this but it was how easy it was to stop them that worried me. Their normal running plays were ok and had some success passing but the option game was killed every game.

The cpu/ai never adjusted to my one play for the whole game.

If you read back I give a little more detail of what happened in the game. And all games were played on AA or Heisman.
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Old 07-03-2011, 06:18 PM   #1467
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Quote:
Originally Posted by Lavar
Let me remind you of the rules I set , I was Texas , punted on every 1st down to give the ball straight back to Oregon. Controlled no player/s. Basically played like a Defensive coordinator.
I always matched their formation , so if they came out in trips I would nickel , if they came out in 4 wide I would dime , BUT always called the same play.
3 games of 2 man under , 2 of cover 3 and 1 of cover 2.

I only lost 1 game like this but it was how easy it was to stop them that worried me. Their normal running plays were ok and had some success passing but the option game was killed every game.

The cpu/ai never adjusted to my one play for the whole game.

If you read back I give a little more detail of what happened in the game. And all games were played on AA or Heisman.
I just don't understand the logic in this. It seems like you are trying to break the game intentionally. I would have never known about any of this if I didn't come into this thread.

Don't get me wrong, I'm not bashing you for doing this. You can play the game however you want. I just don't get why people go out of their way to find flaws.
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Old 07-03-2011, 06:26 PM   #1468
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by 31
I just don't understand the logic in this. It seems like you are trying to break the game intentionally. I would have never known about any of this if I didn't come into this thread.

Don't get me wrong, I'm not bashing you for doing this. You can play the game however you want. I just don't get why people go out of their way to find flaws.
My experiment started out some what by accident, i intended to punt on every first down so I could see more of Oregon's offense (after all 2 minute quarters are not enough to go by), after 2 plays on D i had called 2 man under twice and then thought sod it, I'll call it every play. And I was some what shocked by the results so i did it again and again.

What the results showed is the cpu/ai never learned or adjusted to what I was doing , and more importantly if you are deciding to play as a D coordinator on coach mode , what is the point ?
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Old 07-03-2011, 06:27 PM   #1469
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Quote:
Originally Posted by Lavar
I'm glad someone else tried my experiment , now I know you had the same results as me I find it very worrying that this can happen.
The way you explained the way you did it is way different than the poster you quoted. He called one play all day long, you called whatever the formation came out in, 3-4, 4-3, nickel, dime, etc....

Not the same, I'll try this later, but it's such a small sample size with 2 minute quarters. Heck, the CPU is in hurry up with 1:30 every half, that's not realistic, either.
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Old 07-03-2011, 06:32 PM   #1470
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by roadman
The way you explained the way you did it is way different than the poster you quoted. He called one play all day long, you called whatever the formation came out in, 3-4, 4-3, nickel, dime, etc....

Not the same, I'll try this later, but it's such a small sample size with 2 minute quarters. Heck, the CPU is in hurry up with 1:30 every half, that's not realistic, either.
I called the same play from formation which matched up to what the cpu/ai was doing ( nickel to trips , dime to 4 wide), I know the other poster called the same play from the same formation , but he had same results. That is not way different.

2 minute quarters is not enough so thats why I did it 5 times as explained.
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Old 07-03-2011, 06:49 PM   #1471
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Quote:
Originally Posted by 31
I just don't understand the logic in this. It seems like you are trying to break the game intentionally. I would have never known about any of this if I didn't come into this thread.

Don't get me wrong, I'm not bashing you for doing this. You can play the game however you want. I just don't get why people go out of their way to find flaws.
Pretty much my thoughts as well. Before deleting the demo, I was 5-3 playing on AA. I was playing offense and picking all sorts of different defensive plays. I've had all kinds of mixed results. Low scoring game, shut outs, etc. It's a small sample size but, with those results I don't see the point in punting on 1st Down or calling the same defensive play, etc.
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Old 07-03-2011, 07:07 PM   #1472
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Quote:
Originally Posted by Lavar
I called the same play from formation which matched up to what the cpu/ai was doing ( nickel to trips , dime to 4 wide), I know the other poster called the same play from the same formation , but he had same results. That is not way different.

2 minute quarters is not enough so thats why I did it 5 times as explained.
Still a small sample size. It's less than 1 game irl.

I wouldn't do this sampling while playing dynasty, so, won't bother me at all.
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