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NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 07-01-2011, 08:46 PM   #1401
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Bottom line is this.....either the guys at EA (NCAA staff) are incompetent or their hands are tied when it comes to incremental upgrades for the game. Because each year it truly is just slightly incremental upgrades when it comes to game play, etc.

The crowd noise (I know it's supposed to maybe be better with the final release) is still a joke. The people that work on this game really don't understand college football. If you had some really college football fanatics working on the game they would blow away all expectations. That leads me again to believe they don't have a clue or their hands are tied because of no competition. This really is a shame.
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Old 07-01-2011, 10:04 PM   #1402
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by canes21
I can't get over how much fun it is to run out of the shotgun with Oregon in the demo. Even on Heisman I am gaining 4 yards here, 2 here, then breaking off for 20+, then getting stuffed, and it all feels natural. I am able to bring in the defense after 3-4 positive gains and throw one right over their heads for a TD.

I am thinking Heisman may be the way I go this year.
I haven't had any problems playing with Oregon on any of the difficulty levels.

Playing as Texas on Heisman is a different story. My offensive line is nonexistent, my receivers can't get any separation, and when there is an opening they drop the pass.

Haven't had any issues with Oregon but trying to run a pro-style offense on Heisman is proving to be quite difficult
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Old 07-01-2011, 11:00 PM   #1403
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Presentation is amazing but gameplay is te exact same and the grass is worse because they tried to make it more realistic but now it's just blurry. And the grass isnt that long in real life its ********
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Old 07-01-2011, 11:12 PM   #1404
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

After playing this demo more, I have played mostly as Alabama and Oregon and it is sad to say that I feel no Home Field Advantage towards the other teams. Sure the crowd might seem louder when I'm on offense but I don't feel any sort of intimidation factor like the PS2 versions had back with the camera shake. I think they should think about bringing it back just because that seems to be the only way for you to know that 12th man factor is there.

On a positive note, blocked my 1st field goal today! Awesome took it back for the score as well.

Another positive is I think the jump ball has been improved for WRs because I through a pass to the back of the endzone on a vertical route and it had a little bit too much air so the DB was able to catch up but I took over the WR and held L2 and triangle, (PS2) and caught it for a TD felt great because it was 3rd down.

The more I play this the more I enjoy it.
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Old 07-01-2011, 11:33 PM   #1405
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Broadcast cam is in the demo, if you sim at the play selection screen, you can watch every play CPU v CPU by pressing RB.
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Old 07-01-2011, 11:45 PM   #1406
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by pdiehm
Some questions:

Is the CPU still jumping the snap at a 80% clip? This will cause the OL to look very bad.

If it's like last year, the OL blocking assignments are designed for a pro-style offense. The assignments are completely different for a zone-read offense.

From what I have been reading it sounds like once again, on AA or Heisman, the read option offense will be irrelevant because of the OL's assignments are designed with a power blocking scheme in mind, versus a finesse/zone scheme.
1) The CPU does jump the snap, but I countered this by drawing them off sides one time and they back off for a possession or so. It seems like Oregon tries to jump the snap more than Texas, but that may just be all coincidence.

2)Me and the CPU have both had great runs off the zone read. Oregon broke off a 75 yard TD on me on a zone read and I broke off some nice 20+ yard carries off the zone reads. It works a lot better than last year, all shotgun runs do, for me and the CPU in my opinion.
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Old 07-02-2011, 12:20 AM   #1407
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Is anyone getting pressure with a 4 man rush? I don't think I've gotten a sack yet and they are getting over 5 seconds to throw a majority of the time when in real life it is around 4 in college. I mean there is no pressure at all a lot of times, the pocket should be collapsing after 4 seconds most of the time.
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Old 07-02-2011, 12:32 AM   #1408
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Is anyone getting pressure with a 4 man rush? I don't think I've gotten a sack yet and they are getting over 5 seconds to throw a majority of the time when in real life it is around 4 in college. I mean there is no pressure at all a lot of times, the pocket should be collapsing after 4 seconds most of the time.
As Oregon on Heisman I am getting far too many sacks per game without blitzing.
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