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NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 06-30-2011, 07:00 PM   #1337
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

man i was really impressed, it feels better, i had some nice runs with oregon that just made me want to look at them in slow motion on replay. i like how the lineman get down field and make blocks as well. im really pleased with the demo and im excited for rtg and online dynasty once the game hits shelves.
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Old 06-30-2011, 07:01 PM   #1338
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Quote:
Originally Posted by roadman
Custom Playbooks and Coaching Carasual are not "just tweaks." Overall, including game play, presentation, franchise and RTG looks like enough improvements from 11 to qualify as tweaks, and that is the bottom line. I disagree with your opinion, but to each their own.
I am into real football gameplay. I will let you consider the fluff/icing on the cake as real improvements.

Oh, pancaking my entire D line on the regular basis at the same time, DE not getting up the field, tackling a guy and he slides for five additional yards, warping WR to make a catch, first tackler falls off so the second can make the hit. Everyone else around falls down, I can go on.

So fluff and icing don't matter to me.

Ooops my bad Ryan. I am done ranting.
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Old 06-30-2011, 07:01 PM   #1339
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

A couple more issues I've spotted:

- Already commented on poor AI QB logic, but now I see the QB hiking and then immediately throwing the ball sideways out of bounds and into the stands.
- Intentional grounding penalties are NEVER called. The only penalty I have seen is an encroachment penalty when I got the CPU DT to jump offside.
- Wide receivers not looking for the ball--the ball will be very accurate to their position but they won't look up and attempt to catch it. As such the ball just flies by them. Cost me a fake punt--WR was wide open too.

Plenty of graphical bugs:
1. The background over-blurring during a replay--literally nothing behind the player can be made out because of so much blur.
2. Players and/or referees disappearing during a replay.
3. Lack of referee collision detection which creates some weird anomalies.
4. Oregon's yellow helmets become a really dull Notre Dame gold, and even Texas's white helmets dull to an in-between white & gray. Not sure why this happens--either because it is at night or the colors are just wrong in-game. Prior to the game they looked fine (uniform selection).
5. Weird camera cuts where the wrong players will be seen or they will literally disappear after a play.
6. Strange glitch where sections of the stadium start "flashing" black. Hard to explain.
7. The 3D grass looks very strange at times, almost like a water-color painting and/or it twitches.

This is playing on the PS3, and I admit this is a demo so I don't know how many of these issues exist in the full version (hopefully none). Merely pointing out anything strange I spot in case it is useful to the developers.
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Old 06-30-2011, 07:10 PM   #1340
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

My impressions of the demo:

Pluses:
-HDR lighting
-New collision based tackling system
-Zone defense
-3D grass
-Team traditions

Minuses:
-Floating/Skating of players
-Game speed
-Psychic DBS
-Minor glitches
-Commentary

TBD:

-Dynasty
-Custom Playbooks
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Old 06-30-2011, 07:22 PM   #1341
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Graphics look like $hit. Maybe its just because its the demo, but honestly looks like a step backwards from '11. All that time spent creating team specific run-ins doesn't make me want to drop $70 on a game thats not that much of an impovement of 2011. Taking down the 2011 dynasty web just pissed me off even further. Not going to buy it.
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Old 06-30-2011, 07:49 PM   #1342
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Linebackers still seem to be swatting down every pass over the middle (at least on Heisman, anyways).
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Old 06-30-2011, 08:13 PM   #1343
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

I'm not seeing the uniforms getting dirty at all...
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Old 06-30-2011, 08:18 PM   #1344
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

I have played around 6 games on AA alternating between the teams, so far I think the game is really sick with the improvements but I am encountering a few problems.

-Seems a lot harder to run, a lot of my runs I can't make it to second level because the lineman blocks the end for literally a split second, gives up on the block and all of the sudden the end is in the backfield. I have maybe busted a big run (15-25 yd) once to twice a game tops.

-Superman d-line knocking down passes, same with CB's and OLB's who are out of position magically sliding into position within a split second to knock a pass down

-Also forgot that one play my WR made a catch on the sidelines going out of bounds, play is reviewed and he had an NFL in bounds catch but the call was overturned. Completely wrong.

-Anyone else notice the defender going for an interception button is like delayed...I can't really explain it. Oregon QB threw a last ditch ball into the corner of the end zone and my corner was standing in front of the WR for an easy pick, I switch to the corner and hit Y to intercept the pass and literally the ball goes over his head and the WR catches it and my CB does some gimp *** attempt at a catch 5 seconds after i pushed the button which cost me a game tying touchdown

Overall I am impressed, because I have played AA my whole life and even last year some games were close but most were semi- easy wins for me. Seems this year that AA is going to be a challenge. I don't care if you play heisman my dick is bigger than yours

Last edited by AtlBuckeye; 06-30-2011 at 08:24 PM.
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