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NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 06-28-2011, 03:34 PM   #337
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

Quote:
Originally Posted by DGuinta1
I hate that "bong" sound on tackles!
I agree, despite this it was a good experience. Played smooth and didn't encounter anything problematic, now just waiting for some Teambuilder news.
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Old 06-28-2011, 03:35 PM   #338
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

1) I've said it before and I'll say it again...I love CPU QB on Heisman level. It seems just right. The CPU misses passes, moves in the pocket, hits his receivers etc. That makes me very happy because usually on Heisman the CPU will throw the ball so quick as to never get sacked...then if you dumbed it down he would make bonehead throws. I actually got a coverage sack and the QB just ate it.

2) Oregon is going to be a handfull to deal with if they are being played with the right person. RB's like LaMichael James and Trent Richardson will give people fits.

3) Can I wait 2 weeks or do I need to go on a scavenger hunt???


I'm gonna love this game!!!
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Old 06-28-2011, 03:35 PM   #339
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

I finally got a couple games in on my lunch break. 1st game All-American Ore(me) 14- Texas 7. 2nd game Heisman Alabama(me) 14 FSU 0.

I must say there are a lot of things I loved. The tackling seemed more real. Although I like that the players kind of roll after being hit or slide, I think it is overdone sometimes. But still loved it. My 1st game I ran 2 times for 4 yds each then through a pick 6. Then my very next play through another pick. Luckily they threw one right back to me. I would say int slider will need adjusted but both of mine were bad reads and the computer had a guy but the new zone defense allowed my safety to sneak around and get into position once ball was released. Plus I dropped 2 or 3 int's.

Other things I noticed, running is more about hitting holes then in previous. Before you could juke/spin your way even when defense was in postition. Still didn't notice stiff arm working really well. But I like running up the middle and ran out of every formation possible including spread. CPU didn't run great against me but had some really nice runs. Especially FSU's QB. He killed me in scrambling after having great protection and just noone getting open he would take off.

I really liked both games. I do want the cpu offense to do better. I guess you could say as Alabama they have a great defense and every team will struggle to move the ball. Especially on 2 min qtrs. And Texas offense was bad last year, and Gilbert looked like the real Tex QB.

Not a big sample size but I didn't notice anything glaringly bad. I even felt that the CPU blocked better on KR's and managed to get over the 30 a couple times, I can't remember them ever doing that in 11.
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Old 06-28-2011, 03:37 PM   #340
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

The crowd sounds like you are hearing the stadium from way across campus.
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Old 06-28-2011, 03:41 PM   #341
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

Hey guys I played 2 games this morning.

1st game Oregon(me) vs Texas

- Sacked Texas QB for a Safety
- Had 4 sacks
- I threw 3 ints rushing the pass

I can say that i like the new tackling... There are still times when a Defender is right in front of the runner and does not try to tackle the runner. Not even a arm tackle.

Also DB's dont turn their head to see the ball, they just catch the Int.

Running the ball seems fluent, you can actually see the whole and the blocks being made.

I like the game so far. ready for the 12th
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Old 06-28-2011, 03:43 PM   #342
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

Played one game.
Not likin it really.

I was FSU vs Bama (all american)

3 straight plays 3 of my 4 Dlineman were on the ground at the snap when Bama executed a run play.

Also, Havent read through the thread but has anyones Returners NOT been catching the Kickoff?
2 Straight times my returner just let the ball hit him, or it went through him and out of the endzone
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Old 06-28-2011, 03:44 PM   #343
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

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Originally Posted by canes21
Played a full game as Texas against Oregon on AA. Game was very easy. Passing was automatic for me and stopping the run was a joke. Oregon never gained a positive yard when running, even on scrambles. They ran an option on the 3 that turned into an easy safety for me. Out of the 5 or so option plays, not once did I see the QB pitch the ball to the RB.

Played a half as Bama against FSU and quit. I was able to gain 5+ yards every run. I did like how inconsistent their QB was. Even with my feet planted he would miss some throws.

The good is tackling, graphics, and zone. The bad is how easy it is on offense. The terrible is the CPU's running ability.
Your never going to get a realistic game as long as you are controling the players. Stop controling the players, and play in the new Coach Mode. Still waiting for PSN to get the demo up, but I assume the demo is playable in Coach Mode right? Luckily we have Coach Mode(with Broadcast Camera) this year, and the ability to play as the Offensive Cordniator so we won't be able to cheese, and go for it on 4th down all the time.
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Old 06-28-2011, 03:51 PM   #344
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

Loving it so far. Only complaint is the CPU throws the ball away way to quickly.
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