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NCAA Football 12 Video - E3 Gameplay: Alabama vs. Auburn

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Old 06-08-2011, 10:00 PM   #161
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Originally Posted by 31
This thread is like an emotional roller coaster.
Pfft.. no worries because every single person talking smack and negativity about this game will run out and buy the game first day. The excuse will be they need their football fix.

Happens every single year...
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Old 06-08-2011, 11:01 PM   #162
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Re: NCAA 12 Gamplay Unedited

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Originally Posted by jboss13
All im saying is that some people are saying awe theres nothing wrong with that thats how its suppossed to happen when its not. And im not doubting that it could be player ratings but cover 2 in NCAA has been horrible against vertical routes and flags and it should be fixed. I love cover two, especially in the red zone. Its a deadly play for me most of the time and thats probably why i want it fixed so badly.
Yeah teams base their whole defense around cover two, but that involves a lot of tampa 2 coverage or sending the middle linebacker deep middle which enables the safeties to get more aggressive getting off of the hash. This player was calling straight cover two, and the only thing that I seen wrong aside from the safety not getting off of the hash was that the corner could have gotten a little deeper without any threats in front of him to help shrink that window. Anyone that understands coverages knows that the biggest weaknesses of a straight cover 2 is the sideline window and 4 verts. Also, yes the safety did get beat on his coverage, you do not have to have a receiver behind you to be beat, he was beat because he was out of position to defend his zone.

The other thing to keep in mind here is that at the beginning of the game you could see that Auburns defense was a B+ so I am sure ratings factored into some of that, such as play recognition, zone coverage, etc.
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Old 06-08-2011, 11:08 PM   #163
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Re: NCAA 12 Gamplay Unedited

ugh. that commentary is becoming the equivalent to nails on a chalkboard. why won't they change it? someone must know the answer to this question.
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Old 06-08-2011, 11:09 PM   #164
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I love all the STRONG opinions based on 2 qtrs of gameplay. At least wait for the demo before you start hating on the game. We all saw 2 very different games in each video...we'll only know what's wrong after we get 10 or so games under our belt.

...that being said. What else would we all be talking about if we weren't judging the game based on 2 qtrs? Ha ha
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Old 06-08-2011, 11:10 PM   #165
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Re: NCAA 12 Gamplay Unedited

http://www.nohighscores.com/node/944

Bill Abner does a little review of NCAA 12 from E3 on there...

Most concerning comment:

"The PS3 version looks significantly inferior than the 360 version."

Ugh...this concerns me....
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Old 06-08-2011, 11:12 PM   #166
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Re: NCAA 12 Gamplay Unedited

Anyone have an idea as to when EA will go with a new game engine since this one is just about maxed out?
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Old 06-08-2011, 11:58 PM   #167
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Re: NCAA 12 Gamplay Unedited

Ok. So. No one else has said this but at the 5:16 mark of the Iron Bowl tape, one can see that there is now an offset HB dive play. HUGE BONUS FOR ME

Pass rush looks wildly different on each video. Nebraskas front four look sold and much faster than Auburn. Maybe each game will be different now? I have some hope...
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Old 06-09-2011, 12:02 AM   #168
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Re: NCAA 12 Gamplay Unedited

Quote:
Originally Posted by Slaticus
Ok. So. No one else has said this but at the 5:16 mark of the Iron Bowl tape, one can see that there is now an offset HB dive play. HUGE BONUS FOR ME

I saw that and was just as glad, I have been waiting for that play
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