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New Features Aren’t All Free in NCAA Football 12

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Old 05-27-2011, 02:46 PM   #169
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by 4solo
Once you pay $60 you get your disc. That $60 now belongs to the company to spend how ever they see fit. When you pay $60 you are not paying for future copies of the game you are paying for the current version. So if you don't like that current version then don't buy it. See the problem is that people feel that b/c the buy the game every year they are "investing in EA". But your are not. Your $60 does not make you a share holder. You chose to trade money for the product they currently provide. B/c you spend $60 that doesn't entitle you to determine how they make future products. Again if you don't like what they are doing in the future then as a consumer you respond by not giving them your money.
If this feature was created with only money from the DLC that's fine, but my $60 is going towards the production/maintenance of it, is it not? So why don't I get a feature I AM paying for, no matter how you want to look at it. Now they are just asking me to pay for it twice because it's "extra".

You don't see a problem with that?
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Old 05-27-2011, 02:50 PM   #170
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by kbmnm247
If this feature was created with only money from the DLC that's fine, but my $60 is going towards the production/maintenance of it, is it not? So why don't I get a feature I AM paying for, no matter how you want to look at it. Now they are just asking me to pay for it twice because it's "extra".

You don't see a problem with that?
Please link me where your $60.00 is going for in EA. As the poster above you said, the $3.00 is going towards the maintenance of the servers, not the production of the game. Your $60.00 is a standard price for a video game that goes back into the production budget of next years game. Everything else is an extra service with an additional cost.

Do you see a problem with that?

Last edited by roadman; 05-27-2011 at 03:04 PM.
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Old 05-27-2011, 03:00 PM   #171
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by coogrfan
The "advance dynasty" entitlement is included in the $6.99 fee that will be required to commish multiple OD's this time around.

If you don't want to commish more than one dynasty at a time, the $2.99 option is the way to go. Note that this is a one-time fee good for the life of NCAA 12 (so it can apply to multiple dynasties, just not at the same time).
And in NCAA 13, I'd have to pay again?

I can't believe this isn't being looked at as totally ludicrous, even more unbelievable is the fact that people are HAPPY paying it.
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Old 05-27-2011, 03:10 PM   #172
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by kbmnm247
If this feature was created with only money from the DLC that's fine, but my $60 is going towards the production/maintenance of it, is it not? So why don't I get a feature I AM paying for, no matter how you want to look at it. Now they are just asking me to pay for it twice because it's "extra".

You don't see a problem with that?
I think this is a fallacy... your $60 isn't paying for the production/maintenance of the web-enabled content (or ANY part of the game for that matter). Your $60 buys you whatever incarnation of NCAA 12 EA sports decides to put on the disc. EA pays for the development of the game and then they hope enough people buy it to make that money back (and some profit obviously)... you didn't FUND the development of the McDonald's secret sauce either, you just bought a burger with it on it (I don't eat at McDonald's they may not even have a secret sauce so feel free to flame if I flubbed that analogy).

In no way were these features made with "your" money. Now if EA came out back in July after 11 came out and said "OK people, we want to start working on NCAA 12, here is the features we hope to incorporate, but we need to get some cash so we can get it made, who can give us $60 right now so we can make a game with these features".... THEN they came out afterwards and said some of the those features were going to cost additional money... then yes, they spent your money on developing this game and cheated you out of promised features.

They are telling you 6 weeks ahead of the game coming out what features are included in the boxed copy of the game and what will cost extra $$$. You have that time to decide if you will or will not purchase the game. If you do purchase the game you are doing so with full knowledge of what product you are getting. If you feel the game is only worth $60 IF you get those web features for free... then this year's version isn't for you... but I see no way that Ea is trying to trick you.

Last edited by mattbooty; 05-27-2011 at 03:19 PM.
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Old 05-27-2011, 03:12 PM   #173
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by kbmnm247
And in NCAA 13, I'd have to pay again?

I can't believe this isn't being looked at as totally ludicrous, even more unbelievable is the fact that people are HAPPY paying it.
Those of us who are arguing the justification of the cost are not "HAPPY" paying it.... we are HAPPY that the feature was added, we understand the justification behind the added cost, and feel that it is worth the relatively low price-tag associated with it.

Would we all like everything to be free? Of course, but just because I want something to be free doesn't mean I don't understand why I have to pay for it and am satisfied that its a fair price.
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Old 05-27-2011, 03:30 PM   #174
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Re: New Features Aren’t All Free in NCAA Football 12

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And in NCAA 13, I'd have to pay again?
Well...yeah. That's how the real world works.
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Old 05-27-2011, 03:37 PM   #175
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by 4solo
I just don't get it b/c all games sell DLC whether they have competition or not. Don't get me wrong, I understand your POV with DLC but if you continue to buy the game every year you are just as much at fault. The only way to eliminate the company that "monopolized" the industry is stop buying their product.
My problem isn't with DLC in games. However, I'm not really sure what other sports games have DLC other than EA games so I can't speak 100% accurate on the DLC in sports genre issue.

The problem I have is that the way EA does it just SEEMS wrong, can you at least agree to that? While other DLC will be almost full new games from what I've seen, EA is charging you for recruiting adviser, AFL unis (that were worn during regular season, they didn't just create them and add them for the hell of it, they took something the NFL was doing special for the year and made you pay for them), keeping a player on a team, boost packs for online single player experiences which pretty much ruin the mode unless you pay for them or obtain them someway, extra commentary languages, etc etc. None of those features are a new game, some are simply options that should be in a single player mode as is.

Also, I won't be buying NCAA this year I don't think, but I do like football sports games and so I probably will purchase Madden down the line. I suppose I could buy it used to take away some EA profits but I'll still have to pay for online pass which goes in their pockets anyway. That's the problem with the monopoly because if I want an NFL football game, I have to buy an EA sports product or I simply can't have one. It's pretty crappy for the consumer.
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Old 05-27-2011, 03:41 PM   #176
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by arobbi3
They aren't going to charge for any modes. This isn't a doorway for more charges. You pay to help the servers.

The only way they were going to add these features was to find a way to offset the server costs they would need to add to support them (with development costs on top of that but infrastructure costs alone justify this).

Also, mascot mode is essentially play now with mascot skins on the players and different juke animations. It does not take up as much space as you're implying.
EA Fifa Ultimate Team has online access for free. FIFA is their #1 selling game and you bet your *** plenty of people are using that and on those servers far longer than they would be to just advance a week in OD. Why is that?

So then why even waste ANY money on mascot mode? If it takes up any space at all it's as much space as I'm implying.
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