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New Features Aren’t All Free in NCAA Football 12

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Old 05-27-2011, 06:37 AM   #129
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by poopoop
lol. it's past "hard to defend" nonetheless some people will try



The ole' "B-b-but we had to do it...or else somebody else would have bought it" is nothing but a clever PR spin that places the blame elsewhere. What's their excuse for buying up exclusive rights to *every* other recognizable branded football league domestic and abroad? Gee, let me see, maybe to curtail the development of every other competing football game on the market...thus gaining control over the entire genre and being able to stifle innovation and control pricing!?!?

There have been numerous references refuting this idea that EA was 'forced' into an exclusive. EA execs were courting/lobbying NFL execs for an exclusive relationship well before it ever happened. The whole idea of their being some fair open bidding where any company could have won is a hoax to begin with. Everybody involved knew if an exclusive was ever available EA was the only publisher with deep enough pockets to gobble it up.

Last edited by It Must Be The Shoes; 05-27-2011 at 06:47 AM.
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Old 05-27-2011, 06:47 AM   #130
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Re: New Features Aren’t All Free in NCAA Football 12

yeah I know right

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The deal, one EA admits to having lobbied for over the past few years, is an exclusive five-year licensing deal granting EA the sole rights to the NFL's teams, stadiums, and players. H
http://www.gamespot.com/news/6114977...sing-agreement

Gonna go out on a short limb and say the same was true for the NCAA/ESPN deals.

Now the cost of those deals get passed on to us, there's those "rising dev costs" that "force" EA to release DLC.
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Old 05-27-2011, 07:09 AM   #131
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by It Must Be The Shoes
Whatever happened to 'new' (or 'bonus') features/tools being implemented in order to earn our new $60.00 on an annual basis?
You must have missed these...
  • High Dynamic Range Rendering (HDR) Lighting
  • More player equipment, Dreadlocks, and 3D Crowds
  • Bands in the stands, Coaches on the sidelines, and Cannons.
  • 3D Grass and Particles
  • Improved Weather conditions(including fog)
  • Pylon Physics (pylons no longer static)
  • New Offensive and Defensive plays and Formations(more info below)
  • New/Updated Team Entrances and Traditions(more info below)
  • Bowl and Conference Championship game Patches on jerseys
  • Can Customize the music for team entrances(new Stadium Sound Events)
  • New/Updated Stadiums
  • New/Updated team uniforms
  • Coaches on the sidelines
  • Dynamic Attendance(play now games will always have 100% attendance)
  • New Conference alignments for the 2011 season are represented
  • Collision-Based Tackling, including double-hit tackles and three-man gang tackles
  • Improved Zone and Man Defensive coverages
  • Custom Playbooks(more info below)
  • New/Updated Presentational features Including: GameTrack, Between quarters highlights, score overlays, new stadium camera pans, special openings for BCS bowls and rivalry games, and more.
  • Variable Crowd noise, based on number of people in the stands.
  • New individual and Team Celebrations
  • User-controlled dive catches
  • New Bull Rush Animations
  • Coach mode, along with a broadcast cam
  • Fully Customizable Conferences(4-16 teams per conference) *5/19
  • Many Dynasty improvements, including Coaching Carousel(more info below) *5/19
  • Can create, edit, and even share coaches *5/19
  • Many Road to Glory Changes
  • Different Running Styles *5/26
  • Concussions added to the game, injures are now tunable via Live Tuner Sets *5/26
  • Custom Stadium Sound slots increased from 50 to 200 *5/26
  • Improved QB Scramble Logic *5/26
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Old 05-27-2011, 09:43 AM   #132
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Re: New Features Aren’t All Free in NCAA Football 12

Some of you get it and some of you don't.

Like the some who do get it (and I'm not talking about people defending why EA is charging for a premium) vote with your money and don't pay for it. Period. If your running one OD, then let your OD know that I don't think it's worth my 3 or 7 dollars to advance from the computer. Then wash your hands with it.

Everyone who said something of the "I'll vote with my money" has said that and kept it moving.
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Old 05-27-2011, 10:54 AM   #133
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by aliefallstar
my post from a different thread.....

have you ever noticed that nobody ever complains about the price of BMWs? nobody ever says "that car costs 45 grand and is unfair to the consumer!!!" when you cant afford it, you dont buy it. Video games, just like cars are luxury items. The makers don't owe you any kind of break because you may or may not be able to afford their product. If you can justify buying it, do it. If not, don't. I don't play polo or go on expensive hunting trips because those hobbies are out of my budget. Its not "unfair" that I miss out on those kinds of things.

If you can afford it (or want it bad enough) then buy it. If you can't, find another hobby.This is how capitalism works. If you think the pricetag is too much for the product/services offered, then you dont purchase it. The industry doesnt owe you anything.
Talk about a stretch and a total wack analogy.

BMW isn't the only car out there to buy, like Madden and NCAA are.
Also, I can afford the $60 game which should include all of the features they are boasting. I shouldn't have to pay extra for the windshield wipers or the stereo system that they say comes with the car. Terrible analogy this would be like you paying for an all features BMW and then having to pay extra to get windshield wipers on it.
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Old 05-27-2011, 10:54 AM   #134
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I'm tired of people talking about how they are getting taking advantage of. You can't be taken advantage of for things that are luxury. To not feel ripped off all you have to do is DON'T BUY THE GAME! No one forcing you to. Now if its something like gas prices, which can almost be consider something essential, then all these arguments would hold true but for something that you are choosing to buy.... C'mon Man.

Last edited by 4solo; 05-27-2011 at 12:40 PM.
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Old 05-27-2011, 11:03 AM   #135
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And another thing how are people saying they are being deceived when the game isn't even out yet and they wrote a blog on the subject. It would be different if they said, "hey new online features" then on release day you popped the game in only to find out you were being charged for the new features. A month and a half out from the release date is ample time to disclose this info. And they wrote the blog about having to pay for it within a day of saying it was a new feature. IDK seems like they did there job to me.
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Old 05-27-2011, 11:08 AM   #136
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by JerseySuave4

They aren't charging any more for the game. The game comes with everything you need.

...

controlling multiple online dynastys or whatever, those things are what costs extra.
So they aren't charging any more for the game and it comes with everything I need, but if I want to control more than one dynasty, I have to pay for it. That doesn't sound like charging more for the game to you? Why don't they charge me per dynasty and per franchise I play in single player too while they are at it since my $60 fee I paid for the game only covers one play of each mode.
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