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Madden NFL 12 Features Major Change in Defensive Secondary AI

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Old 04-23-2011, 03:05 PM   #41
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Re: Madden NFL 12 Features Major Change in Defensive Secondary AI

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Originally Posted by kjcheezhead
Well here is a shot of man coverage from the NCAA gameplay vid. The wr is trailing the db and the db is mirroring the wrs moves. It doesn't look good to me at all.

GIFSoup
Wait a minute. A db can recognize the wr is running a fly pattern , and then in turn run his coverage to play the fly pattern. Why is this a troubling video to see???

I do not agree.
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Old 04-23-2011, 04:12 PM   #42
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Re: Madden NFL 12 Features Major Change in Defensive Secondary AI

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Originally Posted by kjcheezhead

Your point about posters saying NCAA is great/Madden sucks is good too. I found this site as Madden 10 info was dropping and seems at that time NCAA 10 was seen as Madden 09.5. A year later posters claim its the greatest game the football world has ever seen and has always been superior to Madden which is absolute garbage. I just don't see how anyone can love one and hate the other either. They play very similar to me.
Granted, they play very similar but they FEEL very different. I think the main factor that accounts for some of the same people that love NCAA 11, hating Madden 11, is because of immersion. NCAA 11 does a much better job of giving the gamer a feeling of playing collegiate football than Madden 11 does of playing in the NFL.

I think that's also why so many people look upon past football games so favorably. When people are frustrated about past features missing, they are frustrated about missing how those past features help immerse them in the game. Graphically, next-gen football has blown last-gen football out the water, as they should have but immersion wise, not so much.

The more immersion a video game can provide the gamer, the more likely it is for most gamers to miss and/or overlook that games short comings.
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Old 04-23-2011, 04:44 PM   #43
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Re: Madden NFL 12 Features Major Change in Defensive Secondary AI

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Originally Posted by Thinking Out Loud
Granted, they play very similar but they FEEL very different. I think the main factor that accounts for some of the same people that love NCAA 11, hating Madden 11, is because of immersion. NCAA 11 does a much better job of giving the gamer a feeling of playing collegiate football than Madden 11 does of playing in the NFL.

I think that's also why so many people look upon past football games so favorably. When people are frustrated about past features missing, they are frustrated about missing how those past features help immerse them in the game. Graphically, next-gen football has blown last-gen football out the water, as they should have but immersion wise, not so much.

The more immersion a video game can provide the gamer, the more likely it is for most gamers to miss and/or overlook that games short comings.
Winner winner chicken dinner.

I think those of us that are Madden fans (I am talking 20 years here) felt NCAA 2011 played a tighter game of football but more importantly immersed us into the College atmosphere, had a deep dynasty mode and online dynasty was also fantastic. NCAA 2011 is a great game.

Madden 2011 while on the field with very good sliders, and cpu game planning plays a good game of football, the immersion and presentation as well as the very spreadsheet stale franchise mode fell really short and kept the game from being great. I would overlook some flaws on the field if the game really immersed me in the NFL and kept the franchise mode a must play year round like the other games I am playing now (which are insanely good).

Again I hope Madden hits the ball out of the park. I would love nothing more than to be in love with Madden again like I was on the PS2 versions.
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Old 04-23-2011, 05:39 PM   #44
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Re: Madden NFL 12 Features Major Change in Defensive Secondary AI

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Originally Posted by jfsolo
"significantly moved" is, of course, a relative perspective for multiple reasons. Lets not be coy and dance around the issue. For people who feel as is 2K's gameplay/A.I. was/is vastly superior to Madden's the movement may not be significant in their eyes.

Ian often got caught up in a verbal battle of trying to "shut people up about 2K forever", or something to that effect. That was a losing battle for many reasons, not the least of which is, its really tough to defeat a game that was turned into a martyr and/or ghost.

Cam is probably just focusing on Madden's improvement vs. itself, so within that context he may be 100% justified in making the statements he has made. Taking this tact will satiate the vast majority of football gamers. The strongest 2K advocates may not find those efforts to be good enough, but I don't think he's going to concern himself with that segment of the gaming public.
Great post!
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Old 04-23-2011, 05:43 PM   #45
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Re: Madden NFL 12 Features Major Change in Defensive Secondary AI

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Originally Posted by spankdatazz22

You (seem to) take the viewpoint that because of what we've seen the past 5-7 years, we need to adjust our expectations. I take the viewpoint that because EA has chosen to corner the football gaming market for themselves, that I'm not going to lower my expectations. I would think most core sports fans don't expect their games to be overhauled every year and will buy those games yearly, as long as the games have a solid to stellar foundation to begin with. When looking at baseball, basketball, hockey, soccer, boxing, etc. most people can say games in those genres made a generational leap at some point this generation. Madden/NCAA have made progressive leaps, that much is certain. But until it makes that generational leap I don't think it's wrong to have high expectations for the games. Especially when they've placed themselves in the position to make themselves the the only ones available
I respect your viewpoint but I believe it oversimplifies the situation. Each consumer should set their expectation level according to how small an improvement they are willing to settle for before they will not buy and how great an improvement they are demanding before they will buy the game. That's each consumers "sweet spot" to decide buy or no buy and I think that's the majority of people that buy the game. I don't think there are too many people that compulsive, that just go out and buy NCAA/Madden every year, even when they get absolutely NO enjoyment from it. Likewise, I don't think there are too many people that are so repulsed by these titles every year, they refuse to buy, no matter how much the games improve.
(Of course there are the extremes on both sides but you can't have a reasonable discussion about an unreasonable position)

What I have an issue with, are people after they make their choice on buying or not, vilifying others for their choice. I think the vast majority of gamers base their expectations for and ultimately there purchase decision of NCAA/Madden, on how much enjoyment they believe they can get out of these games. For some, presentation is essential for enjoyment, for others it's uniform details, gameplay upgrades, playbook customization, franchise upgrades, all the above or whatever.

Like I said in another thread MOST people that buy NCAA/Madden are not naive EA cultist and most who don't are not bitter EA haters. We are ALL just trying to make the best of a bad situation which is the lack of direct competition in licensed football games.

Can't we all just get along? LOL
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Old 04-23-2011, 05:54 PM   #46
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Re: Madden NFL 12 Features Major Change in Defensive Secondary AI

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Originally Posted by Tyrant8RDFL
Wait a minute. A db can recognize the wr is running a fly pattern , and then in turn run his coverage to play the fly pattern. Why is this a troubling video to see???

I do not agree.

I definitely agree with you. Nothing looks weird about that. It was just a fly pattern.
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Old 04-23-2011, 07:20 PM   #47
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Re: Madden NFL 12 Features Major Change in Defensive Secondary AI

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Originally Posted by Tyrant8RDFL
Wait a minute. A db can recognize the wr is running a fly pattern , and then in turn run his coverage to play the fly pattern. Why is this a troubling video to see???

I do not agree.
When have you ever seen coverage like that in real life? Dbs don't run in front of a wr like that unless they are physic. What if the wr is really running a deep in route?

I know what people will say, maybe the reason he is in that position would be that the ball is already in the air, but from his body language he isn't playing his man or the ball. That means its a good chance the db knows the wrs route, just like in last years game if you ask me.
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Old 04-23-2011, 07:28 PM   #48
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Re: Madden NFL 12 Features Major Change in Defensive Secondary AI

Quote:
Originally Posted by kjcheezhead
When have you ever seen coverage like that in real life? Dbs don't run in front of a wr like that unless they are physic. What if the wr is really running a deep in route?

I know what people will say, maybe the reason he is in that position would be that the ball is already in the air, but from his body language he isn't playing his man or the ball. That means its a good chance the db knows the wrs route, just like in last years game if you ask me.
I would hope a smart DB in real life would be able to detect a fly pattern. I've seen Tramon Williams out cover his man a lot on fly patterns. Sam Sheilds for that matter, too.
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