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NCAA Football 12 Preview

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Old 04-21-2011, 07:59 PM   #145
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Re: NCAA Football 12 Preview

Quote:
Originally Posted by statum71
Was there still a blog coming today? They said Thursday right?
there were 3 blog by EA today. Presentation, Gameplay, and a community events blog.
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Old 04-21-2011, 08:04 PM   #146
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Quote:
Originally Posted by Solidice
there were 3 blog by EA today. Presentation, Gameplay, and a community events blog.
Yeah I found 'em Sol. Thx man.

I was looking for 'em here on OS. They're on EA's website. I guess nobody's posted it yet.
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Old 04-21-2011, 08:22 PM   #147
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Re: NCAA Football 12 Preview

Hate to be a negative Nancy, but did anyone notice that horrible touchdown at :37 on the second vid?
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Old 04-21-2011, 08:56 PM   #148
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Chase,

As far as PA passes, where you able to get the pass off with the defense breathing down your neck? Or were you sacked as soon as you faked the hand-off
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Old 04-21-2011, 09:09 PM   #149
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Re: NCAA Football 12 Preview

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Originally Posted by TheShizNo1
Chase,

As far as PA passes, where you able to get the pass off with the defense breathing down your neck? Or were you sacked as soon as you faked the hand-off
another site said that was fixed and worked great
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Old 04-21-2011, 09:34 PM   #150
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Re: NCAA Football 12 Preview

Interesting... sounds like we are continuing in the right direction with what they started in NCAA 11. The presentation is going to be unreal... As far as gameplay, "momentum" mattering is great, but I hope we can actually "feel" the players weight/speed influencing outcomes - if you get what I mean.


I've been pretty harsh on the series in the past, but this is looking good, even with no news of Dynasty improvement yet. The only cons I see so far:

I have to assume commentary is going to be the same ol' same ol'
No chain gain from all vids/pics released.
Boring sidelines still.
No College Gameday (but sounds like this will be a main goal for 13)

I can live with that. They have a good thing going here, and I'm looking forward to more info.
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Old 04-21-2011, 09:50 PM   #151
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Good info.

I think the presentation/gameplay would take a huge leap forward if the developers would work to create a lifelike sideline.

The field should be SURROUNDED by players, press members, visiting recruits, celebrities, etc.

There's something about playing a game without this realism that makes the game feel less "real" and more like a glorified practice.
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Old 04-21-2011, 09:53 PM   #152
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Re: NCAA Football 12 Preview

Quote:
Originally Posted by ChaseB

At this point in a console generation, it feels like sports games are at an advantage and disadvantage. On the one hand, developers should have an immense amount of understanding of the consoles they are working on now. This means adding those extra little elements of joy and polish can be more easily worked into the development of a game. However, it seems like it would be almost crazy to talk about installing an all-new physics engine or something else along those lines at this point in a console's life cycle. Changes like that just seem to happen more often than not at the start of a new console generation.

And NCAA Football 12 might epitomize that double-edged sword. Some of the tweaks that I was shown and was able to mess around with are immediately noticeable and mostly positive, but for folks wanting widespread change, a new engine or some masterful stroke of development genius that will create this all-new football game should probably reel in their expectations a bit.

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First let me say, good review Chase, this looks promising. Now that I have that out of the way here's MhO.
At this point the shananagains of previous versions shouldn't JUST be LIMITED, they should be eliminated. We shouldn't see any tumbleweeds at this point. And I'm sure many would agree.. Overall I must admit, I like what I've seen so far. Crowd atmosphere, new gameplay mechanics... Let's pray this pans out like it should. I give the team a thumbs up so far..
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