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NCAA Football 12 Preview

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Old 04-21-2011, 03:27 PM   #121
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why would you just copy & paste the same exact post you had in the video thread. There isn't a video here, just a preview.
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Old 04-21-2011, 03:38 PM   #122
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Re: NCAA Football 12 Preview

Mainly for Chase can answer the questions......Since he was anwsering questions in this thread
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Old 04-21-2011, 03:46 PM   #123
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Re: NCAA Football 12 Preview

Quote:
Originally Posted by BenGerman
Playmakers, I love your sliders, but I have to disagree with you big time here. For most of us zone-coverage was almost unusable last year, and Defense was never a real prominent part of the game. The only way to get a low scoring game last year was through an abundance of turnovers, LB leaping swats, or stupid CPU playcalling.

Not only do we have improved zone-coverage, but we have consecutive hit tackling which is what 90% of us here at OS have been chiming for. I'll take that ANY day, and this is only the first day of announced improvements. They still have at least a month until the game go gold, which is a lot of time to tweek and major gameplay issues (suction blocking). All of this on top of some new and improved presentation. I know last year I would use your suggestions for crown noise and such, and the game still sounded a little bland. I'd have to think you of all people would be ecstatic that they improved crowd noise.

I'm not saying i'm not happy about the sound and graphics upgrades....

I'm just saying i wish more time would have went towards the actual gameplay in several area's

Tweaking the Zone coverage is great but if they just stopped there and didn't bother to fix AI QB logic or CPU being a threat to return a punt or kick off how much does zone coverage really being tweaked help the overall gameplay?

I just think they (EA) are trying to sale the game this year more on cosmetics as opposed to actual gameplay fixes.....

I'll take a CPU QB scrambling or a CPU AI running the option correctly over team entrances any day of the week.....

The review mentions those who are expecting major gameplay improvements will be dissapointed......i wasn't expecting major gameplay improvements but i was expecting gameplay improvements in more area's than just Zone Coverage being TWEAKED!

We all know EA has a way of showing us FLUFF in their football and basketball games then on the field or court when actually start playing there are issues that make you scratch your head because the videos don't show that before release
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Old 04-21-2011, 03:55 PM   #124
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Re: NCAA Football 12 Preview

To fair to EA. Chase played one half of football. Who knows if he played with against an option team or a dual-threat QB?
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Old 04-21-2011, 04:19 PM   #125
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Re: NCAA Football 12 Preview

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Originally Posted by fincane
To fair to EA. Chase played one half of football. Who knows if he played with against an option team or a dual-threat QB?
Even if he only played one half of football. Surely he punted the ball a few times. I mean seriously one can learn a lot just from one half of football.

Don't take a full game to notice if the core basics of football is portrayed in the game or not.
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Old 04-21-2011, 04:45 PM   #126
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ChaseB: Can you comment at all on any improvements to special teams play? Specifically, punt coverage and punt blocking. Thanks!
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Old 04-21-2011, 04:50 PM   #127
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Re: NCAA Football 12 Preview

So does everyone think we have seen the major new features this year like last year's locomotion? Are do yall think entrances& tackling are the new major features?
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Old 04-21-2011, 04:57 PM   #128
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Re: NCAA Football 12 Preview

Quote:
Originally Posted by Gotmadskillzson
Even if he only played one half of football. Surely he punted the ball a few times. I mean seriously one can learn a lot just from one half of football.

Don't take a full game to notice if the core basics of football is portrayed in the game or not.
he played against a human, so even if he played 3 full games, he wouldn't know if the cpu could return punts better, scramble at the right time, use a dual threat qb properly, etc.
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