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Why Line Play Will Never Be Realistic in Football Games

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Old 04-06-2011, 12:14 PM   #129
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Great article that makes a good point. Back Breaker probably has the most realistic line plan I've seen in a game in terms of the amount of time you would have to pass the ball, add in the limited QB view and you see why so many people are frustrated with it. As much a people want a real game, they also want it to be a game slanted more towards fun then reality
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Old 04-06-2011, 01:19 PM   #130
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Re: Why Line Play Will Never Be Realistic in Football Games

They just need to make line play more aggressive from the defensive side of the ball...tied for 2nd least sacks in the league the Bucs were still able to create pressure...only problem is that it was with one guy...they also need to do away with suction blocking


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Old 04-06-2011, 02:30 PM   #131
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Re: Why Line Play Will Never Be Realistic in Football Games

Quote:
Originally Posted by Demoncrom
Great article that makes a good point. Back Breaker probably has the most realistic line plan I've seen in a game in terms of the amount of time you would have to pass the ball, add in the limited QB view and you see why so many people are frustrated with it. As much a people want a real game, they also want it to be a game slanted more towards fun then reality

Thats So true.Thats why most sports games are dumb down.
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Old 04-06-2011, 08:00 PM   #132
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Re: Why Line Play Will Never Be Realistic in Football Games

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Originally Posted by Demoncrom
As much a people want a real game, they also want it to be a game slanted more towards fun then reality
You make a great point Demoncrom.

Most likely, the vast majority of sports gamers wouldn't want to have to play full quarter or period lengths to get realistic scores/stats.

But it would sure be nice if for those of us that would prefer that, or at least something near real-life period lengths [and gameplay]...if it were possible through very effective sliders. That's always been a frustration for me, are sliders that have little to no effect.

I understand why sports games play the way most do "out of the box". But again...it'd be great if close to true sim play was possible, with powerful sliders.
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Old 04-06-2011, 09:53 PM   #133
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Re: Why Line Play Will Never Be Realistic in Football Games

^ That brings up a good point. Never in the history of football games have I ever been able to play full quarters and not have thousands of yards of offense. Now in BBall games you can play full Q's and get stats.

I'd really like that option one day to get real stats on full quarters. Also if time is an issue, in game saves.
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Old 04-06-2011, 10:28 PM   #134
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Re: Why Line Play Will Never Be Realistic in Football Games

I get great all around stats on 15 minute quarters in Madden with a 25 sec runoff.
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Old 04-07-2011, 05:01 AM   #135
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Re: Why Line Play Will Never Be Realistic in Football Games

Madden is run on animations, not movement. There isnt a speed rush, there is engage the guy in front of you asap, do a move asap, and run towards qb. There isnt a bull rush, there is engage guy in front of you, do insta rip on him, get to qb. The movements of arms, hips, legs, helmets and technique do not matter, so it won't look anything like real life.

You put the game on all madden and watch the CPU pull crazy pressure on your butt. Replay it and it is one big jumble of insta rips/swims and super speed dlinemen.

Madden 13 should stress technique.
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Old 04-08-2011, 05:33 AM   #136
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while the op made very true points especially regarding backbreaker, they did what most madden defenders do go to the OTHER extreme.

"well lets make it 100% real and see how you complainers like it"

there is a middle ground and back breaker has proved it. the title of this should have been

"Why Line Play Will Never Be Real in Football Games"

that is true but to say it CANNOT be REALISTIC? i beg to differ
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