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Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

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Old 02-10-2011, 12:29 PM   #41
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Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

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Originally Posted by khaliib
For those saying it's too early.

Well it's not too early to address the issues that the community has found through rating/slider testing.
It's not to early to address whether those things found have been dealt with.

The pase TWO years such statements have been made, and everytime 1000 of post are don about those issues that should've been addressed before release.

This is a FACT!!!

They could at least address what they've done about the issues found that gamers spend hours testing to find.

Let me show you this is not some fly-by statement made in the air:
1) Superman Jump by LB's preventing throws over top. Noted 2 yrs ago, still in the game!

2) Flash Gordon field coverage by 2 Safeties that cover the entire field downfield. Noted 2 yrs ago, still in the Game!

3) Psych Corners running WR routes before they do. Noted 2 yrs ago, still in the game!

4) High Player Recognition creating Super DLine accross the board. Noted this year, history says it will be in!

5) Suction Blocking noted like 10 years ago, still in the game!

The list could go on and on.

These are not new features we're talking about, these are issues that gamers have noted that have been killing gameplay year after year. (key words "Year After Year").

So are you guys saying its too early to address that these issues have been dealt with?
Let me guess, you think Tuner Sets will address these?

Well let's see how EA has used Tuner Sets thus far.
NCAA team got community excited thinking these would be implemented as we found the "SAME" issues popping up.

Well they made there tweaks/adjustments, and forced them down the communites throat. Gamers didn't get to chance to chose if they wanted them.

Their tweaks in the end just Broke the Game even more, then they just the left the community High and Dry.

Funny thing is the same process has/is being said pertaining to NCAA Football the past 2 years.

"It's way too early for information"

When will it not be too early to respond to the issues that hindered the last release?
I think you are jumping the gun a bit on the "too early" phrase.

EA will not come and announce in early Feb fixed this, fixed that, etc.... From now until release, they will announce "new" features that made it into the game. I don't recall a time between games when they announced they fixed this or that from the past.

That has always come in patches.

I think they used a tuner set with the last patch and it did help on coverage in the flats.
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Old 02-10-2011, 12:40 PM   #42
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Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

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Originally Posted by DavonBrown
And if you look at the video, the kick didn't even look realistic. Their was no contact or interaction between players and players didn't even run towards the football.
I'm sure they know this. The point was to show you that it is something they are working on, hence the WIP tag.

In a work in progress, you'll see things like that. You can't get annoyed - it's a work in progress.

If they release the game like that it's one thing, but at this stage your feedback could be better used to shape what it could look like as opposed to complain about the way it is.
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Old 02-10-2011, 12:45 PM   #43
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Player interactions? How about how the players moves in relation to the field. It's often irritating that animations will play out in its entirety to the point where the playing level of the field doesn't matter. It just looks so clunky when defenders are tackling and the animation plays throughout often sliding players out of place or suction tackling happens in relation to the field.

Jersey Suave post simply nails it to the tea of what Madden 12 should be like. With concentration on the areas he mentioned in his post, Madden will be relevant to many many fans. If the team focuses on these areas, and make them work, you can bet I won't skip Madden 12 much like I did with Madden 11.
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Old 02-10-2011, 12:49 PM   #44
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The fact that EA are planning to limit the number of Onside Kicks shows a realisation that when all is said & done this play will be exploitable. As an Offline player only I have no problems with this.
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Old 02-10-2011, 12:59 PM   #45
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Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

I think it's a great idea to limit it to one per game.

How many do you see during a reg game?

I know the Packers pulled it off this year.
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Old 02-10-2011, 01:06 PM   #46
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Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

I'm glad tuners are in, but lets be honest, this should be listed as a "feature" or brought to us as if it is some addition. Its not a feature - its a tool they can use to tweak things because they may not have got it right the first time. this should be a given, not an extra.

tuners should not be a "back of the box" type thing. it should just be there because they have the ability. its not like we are talking about some huge technological breakthrough here... tis just the ability to patch the game faster...

and if things are done right, we shouldnt need quick patches
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Old 02-10-2011, 01:19 PM   #47
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Quote:
Originally Posted by roadman
I think you are jumping the gun a bit on the "too early" phrase.

EA will not come and announce in early Feb fixed this, fixed that, etc.... From now until release, they will announce "new" features that made it into the game. I don't recall a time between games when they announced they fixed this or that from the past.

That has always come in patches.

I think they used a tuner set with the last patch and it did help on coverage in the flats.
How am I jumping the gun abit with this phrase?
Add some meat to your response.

What good is new inclusions if issues that plague prior release have not been address?
And the point that they have never released information about fixes from prior release is the reason I posted the post.

That flat issue was noted 3 yrs ago, and they sold the game with it still in so there's no "Thumbs Up" for a patch in 2010 release that somewhat addressed the issue.

I would also point to the 1000's of "After Release" issues post that would say I'm not jumping the gun.
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Old 02-10-2011, 01:27 PM   #48
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Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

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Originally Posted by khaliib
How am I jumping the gun abit with this phrase?
Add some meat to your response.

What good is new inclusions if issues that plague prior release have not been address?
And the point that they have never released information about fixes from prior release is the reason I posted the post.

That flat issue was noted 3 yrs ago, and they sold the game with it still in so there's no "Thumbs Up" for a patch in 2010 release that somewhat addressed the issue.

I would also point to the 1000's of "After Release" issues post that would say I'm not jumping the gun.
What I'm saying, we are not on the same page referencing the phrase"too early." I'm talking about the the way the company releases information from small to big from Feb to July.

You are talking about your own thoughts and ideas on the game and the fixes that should occur from the past. I don't disagree with you on those, but based on past history, I don't feel they will comment on fixing issues from the past.

It's all a part of marketing.
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