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FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Old 01-26-2011, 12:53 PM   #49
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

Thanks, Well can't wait for the update's & all players rating filled in, by when can we expect this?
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Old 01-26-2011, 03:45 PM   #50
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

we need a rating test thread, i have tested soo many ratings it would be interesting to throw around some ideas and see what others have been seeing.

agility is still a mystery to me, i have so many different results from that rating

i am noticing that the same ratings do different things for different positions,
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Old 01-26-2011, 05:22 PM   #51
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

Quote:
Originally Posted by guaps
Based on my own testing with M10 and M11 I've found many of the attributes to be inconsistent. That is; if you change one rating you get a certain outcome - hence an idea of how the ratings work - but if you change multiple ratings the engine behaves differently. For example I tested receivers running routes and saw that if I changed only agility for the receivers I got one outcome, but if I changed both the agility and the receiver-specific route running rating the game started producing outcomes that were different from my expectations.

As for agility being different from ballcarrier-specific agile moves, I think it can be explained by animations. The agile move rating determines the effectiveness of the animation, not the agility rating, which only affects how well a ballcarrier turns while running. Yet even when you think you've got an understanding of how the agility rating works, you discover that the 1-yard, 90-degree turns at full speed are present in the game, which, IMO, destroys the illusion that the agility rating has a significant affect on gameplay at all.

I'm looking forward to your ideas and perceptions on how a single rating works and affects gameplay to how the combination of multiple ratings affect the gameplay
What I did was measure how much an attribute affects something inside the game. If you can count frames, you can measure time, distance, and thus velocity. When two attributes work together, they don't just add to the effect, they multiply it. That is how I analyzed all those attributes position by position (which I found doesn't make a darn difference...nor does weight which you are big on FYI).
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Old 01-26-2011, 05:25 PM   #52
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by PanthersGM305
Thanks, Well can't wait for the update's & all players rating filled in, by when can we expect this?
If you read a few pages back you can find the answer in detail.

All basic info and raw attributes (Ht, Wt, DOB, College, Draft status, SPD, ACC, AGI, JMP, STR) by June.

All other attributes and updated OVR ratings by late July-August.

OVR ratings again before Week 1.
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Old 01-26-2011, 05:26 PM   #53
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

How can you give a speed/acceleration/agility/strength/jump rating to a player like Michael Crabtree, who never ran a 40, 3 cone, bench, or vertical? It seems like there would be no empirical evidence.
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Old 01-26-2011, 05:31 PM   #54
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by bakedpotato4103
How can you give a speed/acceleration/agility/strength/jump rating to a player like Michael Crabtree, who never ran a 40, 3 cone, bench, or vertical? It seems like there would be no empirical evidence.
Ah but there IS empirical evidence for Crabtree. I have all of his test data from Texas Tech during his tenure there. We also have scouting data (not all empirical data is numerical FYI) to rely on for players who do not formally test for the NFL or are unable to.
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Old 01-26-2011, 05:33 PM   #55
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

Quote:
Originally Posted by bakedpotato4103
How can you give a speed/acceleration/agility/strength/jump rating to a player like Michael Crabtree, who never ran a 40, 3 cone, bench, or vertical? It seems like there would be no empirical evidence.
And since you asked:

Campus: 4.54 in the 40-yard dash...1.61 10-yard dash...2.62 20-yard dash...4.06 20-yard shuttle... 6.87 three-cone drill...270-pound bench press...350-pound squat...34-inch vertical jump.

Combine: Did not work out due to a previous right ankle sprain. Bone scan at the Combine revealed a stress fracture in his left foot.
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Old 01-26-2011, 05:41 PM   #56
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
And since you asked:

Campus: 4.54 in the 40-yard dash...1.61 10-yard dash...2.62 20-yard dash...4.06 20-yard shuttle... 6.87 three-cone drill...270-pound bench press...350-pound squat...34-inch vertical jump.

Combine: Did not work out due to a previous right ankle sprain. Bone scan at the Combine revealed a stress fracture in his left foot.
That works for me. Thanks.
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